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| author | Florian Fischer <florian.fischer@muhq.space> | 2025-08-06 15:28:55 +0200 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-08-06 15:28:55 +0200 |
| commit | e385ccd1494653292af4c9c62ba4ecf4c5c3734a (patch) | |
| tree | ee5f899628e05d25be853313958ca73e837ae31d | |
| parent | a1f59ce10276211e44aef3f55d5ef1a41ebbcc95 (diff) | |
| download | muhqs-game-e385ccd1494653292af4c9c62ba4ecf4c5c3734a.tar.gz muhqs-game-e385ccd1494653292af4c9c62ba4ecf4c5c3734a.zip | |
allow tokens to have buy costs
This allows tokens to be affected buy buy cost dependent effects, like the missionary.
Additionally, tokens can not be part of a shop or deck anyway.
| -rw-r--r-- | rules/en/rules.md | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/rules/en/rules.md b/rules/en/rules.md index aed85a91..939c78db 100644 --- a/rules/en/rules.md +++ b/rules/en/rules.md @@ -324,9 +324,8 @@ packsize = number ## Tokens 1. Representations of cards created during the game are called **tokens** -2. **Tokens** have no **buying cost** -3. **Tokens** can not exist in a **discard pile** or **decks** -4. If a **token** would be put into a **discard pile** or **deck**, instead remove it from the game +2. **Tokens** can only exist on the **map** +3. If a **token** leaves the **map**, remove it from the game # Range |
