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authorFlorian Fischer <florian.fischer@muhq.space>2022-03-31 00:05:47 +0200
committerFlorian Fischer <florian.fischer@muhq.space>2022-03-31 00:09:59 +0200
commitf62a25f75e180d2e767bf8f0fe1ae18458fc10c3 (patch)
treeae52caf17f64a9f271823b67f4cd485661335d00 /data/cards/exp1
parent5591c9efd640eb15990e40120d7ee96ecf7bfc2c (diff)
downloadmuhqs-game-f62a25f75e180d2e767bf8f0fe1ae18458fc10c3.tar.gz
muhqs-game-f62a25f75e180d2e767bf8f0fe1ae18458fc10c3.zip
change how tokens and especially misinformations are handled
Currently misinformation token are not working as intended, because they could not be part of a players deck because they are tokens. But it is a fundamental part of their design that they delute a players deck. So handle them like other real cards withou buycost like farmers. Specify that tokens can not exists in discard piles or decks and that cards without buy cost can not be part of stores or drafts.
Diffstat (limited to 'data/cards/exp1')
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