aboutsummaryrefslogtreecommitdiff
path: root/data/kraken.ini
diff options
context:
space:
mode:
authorFlorian Fischer <florian.fl.fischer@fau.de>2021-02-28 17:01:38 +0100
committerFlorian Fischer <florian.fl.fischer@fau.de>2021-02-28 17:01:38 +0100
commit0692ccd33afc4fdd80550e9979b824c1c25e973b (patch)
tree8cf46b780af060d9fd6cf5a089729a9491eaa1c7 /data/kraken.ini
parent5074205584de432892de5b0543b64efde4ddd6e3 (diff)
downloadmuhqs-game-0692ccd33afc4fdd80550e9979b824c1c25e973b.tar.gz
muhqs-game-0692ccd33afc4fdd80550e9979b824c1c25e973b.zip
rework how cards are defined and generated
Card definitions are now stored in data/cards/ in a subdirectory for each set as YAML files. YAML is still human readable but stricter and better to handle in code than ini. The latex filesystem layout resembles the card definition layout and is created by the Makefile from the YAML card definitions and must not be regenerated each time by hand.
Diffstat (limited to 'data/kraken.ini')
-rw-r--r--data/kraken.ini80
1 files changed, 0 insertions, 80 deletions
diff --git a/data/kraken.ini b/data/kraken.ini
deleted file mode 100644
index 4fdf6ab4..00000000
--- a/data/kraken.ini
+++ /dev/null
@@ -1,80 +0,0 @@
-[The Kraken]
-type = unit
-health = 5
-attack = 1
-
-[Frost Pylon]
-type = artifact
-buy = 5
-effect = Enemy units in range 1 can't activate abilities except: "\\faRedo: put a crack counter on Frost Pylon". If there are three or more crack counter on Frost Pylon destroy it. Frots Pylon can be played next to a random enemy unit.
-
-[Ice Berg]
-type = artifact
-play = 3
-effect = Solid 3
-
-[Clownfish]
-type = unit
-ai = Shy
-health = 1
-movement = 2 swimming
-buy = 10
-upkeep = 2
-full_action = Get 4 additional Ressource
-
-[Angry Squid]
-type = unit
-ai = Aggressive
-attack = 1 Range 2
-health = 1
-movement = 2 swimming
-buy = 7
-upkeep = 2
-
-[Chachalot]
-type = unit
-ai = Wandering
-attack = 2
-health = 2
-movement = 2 swimming
-buy = 10
-upkeep = 2
-effect = + 1 Armor
-
-[Sailfish]
-type = unit
-ai = Aggressive
-attack = 1
-health = 1
-movement = 3
-buy = 7
-upkeep = 1
-
-[Dolphin]
-type = unit
-ai = Supportive
-health = 2
-movement = 2
-buy = 7
-upkeep = 1
-full_action = Give random Unit in range 1 random buff
-
-[Tentacle Slap]
-type = spell
-play = 3
-effect = Each player discards their hand
-
-[Tides Change]
-type = spell
-play = 5
-effect = Redistribute all store cards
-
-[Suprise]
-type = spell
-play = 1
-effect = Place the next Unit played this turn next to a random enemy Unit
-
-[Unholy Cannonball]
-type = spell
-play = 5
-effect = If no enemy Units are in range 2 of The Kraken gains 5 ressource and draws a card. \\ Otherwise put a fear counter on all enemy Units in range 2