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| author | Florian Fischer <florian.fl.fischer@fau.de> | 2021-02-28 17:01:38 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fl.fischer@fau.de> | 2021-02-28 17:01:38 +0100 |
| commit | 0692ccd33afc4fdd80550e9979b824c1c25e973b (patch) | |
| tree | 8cf46b780af060d9fd6cf5a089729a9491eaa1c7 /data | |
| parent | 5074205584de432892de5b0543b64efde4ddd6e3 (diff) | |
| download | muhqs-game-0692ccd33afc4fdd80550e9979b824c1c25e973b.tar.gz muhqs-game-0692ccd33afc4fdd80550e9979b824c1c25e973b.zip | |
rework how cards are defined and generated
Card definitions are now stored in data/cards/ in a subdirectory for each
set as YAML files.
YAML is still human readable but stricter and better to handle in code
than ini.
The latex filesystem layout resembles the card definition layout and
is created by the Makefile from the YAML card definitions and must not
be regenerated each time by hand.
Diffstat (limited to 'data')
79 files changed, 444 insertions, 495 deletions
diff --git a/data/base.ini b/data/base.ini deleted file mode 100644 index 2ab76973..00000000 --- a/data/base.ini +++ /dev/null @@ -1,148 +0,0 @@ -[Sword] -type = equipment -buy = 5 -play = 2 -durability = 3 -effect = Equipped unit gains +1 Melee Damage - -[Great Sword] -type = equipment -buy = 10 -play = 4 -durability = 3 -effect = Equipped unit gains +2 Melee Damage - -[Shield] -type = equipment -buy = 5 -play = 1 -durability = 3 -effect = Equipped unit gains +1 Health - -[Tower Shield] -type = equipment -buy = 7 -play = 2 -durability = 3 -effect = Equipped unit has +2 Health - -[Archer] -type = unit -attack = 1 Range 2 -health = 2 -movement = 2 -buy = 5 -upkeep = 1 - -[Knight] -type = unit -attack = 2 -health = 2 -movement = 2 -buy = 7 -upkeep = 2 -effect = + 1 Armor - -[Fighter] -type = unit -attack = 1 -health = 2 -movement = 2 -buy = 7 -upkeep = 1 -effect = One additional attack action - -[Pikeman] -type = unit -attack = 1 -health = 2 -movement = 1 -buy = 5 -upkeep = 1 -effect = Range 2 against Units with Movement >= 3 - -[Cavalry] -type = unit -attack = 2 -health = 1 -movement = 3 -buy = 5 -upkeep = 2 - -[Tax Collector] -type = unit -health = 1 -movement = 2 -buy = 5 -upkeep = 1 -full_action = Get 2 additional Ressource - -[Pioneer] -type = unit -health = 5 -movement = 2 -buy = 7 -upkeep = 1 -full_action = Neutralize adjacent tile or Artifact - -[Recruiter] -type = unit -attack = 1 -health = 2 -movement = 2 -buy = 10 -upkeep = 1 -effect = Allow Units to be played in Range 1 -full_action = Create Recruit token on adjacent tile - -[Recruit] -type = unit -token = true -attack = 1 -health = 1 -movement = 1 -upkeep = 0 - -[Missionary] -type = unit -health = 1 -movement = 2 -buy = 10 -upkeep = 2 -full_action = Put two faith counters on target Unit. If there are more faith counters than the units buying cost you control target unit - -[Advisor] -type = unit -health = 1 -movement = 2 -buy = 10 -upkeep = 2 -full_action = Draw 1 card. You may exile 1 card from your hand - -[Wormtongue] -type = unit -health = 1 -movement = 2 -buy = 10 -upkeep = 2 -full_action = 3: Add a Misinformation token to an opponents pile - -[Misinformation] -token = true -type = spell -effect = Exile this card -play = 5 - -[Cavl. Archer] -type = unit -attack = 1 Range 2 -health = 1 -movement = 3 -buy = 10 -upkeep = 2 - -[Palisade] -type = artifact -buy = 7 -play = 3 -effect = Solid 6 diff --git a/data/cards/base/advisor.yml b/data/cards/base/advisor.yml new file mode 100644 index 00000000..b22f6781 --- /dev/null +++ b/data/cards/base/advisor.yml @@ -0,0 +1,7 @@ +type: unit +name: Advisor +health: 1 +movement: 2 +buy: 10 +upkeep: 2 +full_action: Draw 1 card. You may exile 1 card from your hand diff --git a/data/cards/base/archer.yml b/data/cards/base/archer.yml new file mode 100644 index 00000000..eb7553c5 --- /dev/null +++ b/data/cards/base/archer.yml @@ -0,0 +1,7 @@ +type: unit +name: Archer +attack: 1 Range 2 +health: 2 +movement: 2 +buy: 5 +upkeep: 1 diff --git a/data/cards/base/cavalry.yml b/data/cards/base/cavalry.yml new file mode 100644 index 00000000..574026e3 --- /dev/null +++ b/data/cards/base/cavalry.yml @@ -0,0 +1,7 @@ +type: unit +name: Cavalry +attack: 2 +health: 1 +movement: 3 +buy: 5 +upkeep: 2 diff --git a/data/cards/base/cavalry_archer.yml b/data/cards/base/cavalry_archer.yml new file mode 100644 index 00000000..f5da0265 --- /dev/null +++ b/data/cards/base/cavalry_archer.yml @@ -0,0 +1,7 @@ +type: unit +name: Cavalry Archer +attack: 1 Range 2 +health: 1 +movement: 3 +buy: 10 +upkeep: 2 diff --git a/data/cards/base/fighter.yml b/data/cards/base/fighter.yml new file mode 100644 index 00000000..113f69ff --- /dev/null +++ b/data/cards/base/fighter.yml @@ -0,0 +1,8 @@ +type: unit +name: Fighter +attack: 1 +health: 2 +movement: 2 +buy: 7 +upkeep: 1 +effect: One additional attack action diff --git a/data/cards/base/great_sword.yml b/data/cards/base/great_sword.yml new file mode 100644 index 00000000..40542ed2 --- /dev/null +++ b/data/cards/base/great_sword.yml @@ -0,0 +1,6 @@ +type: equipment +name: Great Sword +buy: 10 +play: 4 +durability: 3 +effect: Equipped unit gains +2 Melee Damage diff --git a/data/cards/base/knight.yml b/data/cards/base/knight.yml new file mode 100644 index 00000000..f8d7bdd1 --- /dev/null +++ b/data/cards/base/knight.yml @@ -0,0 +1,8 @@ +type: unit +name: Knight +attack: 2 +health: 2 +movement: 2 +buy: 7 +upkeep: 2 +effect: + 1 Armor diff --git a/data/cards/base/misinformation.yml b/data/cards/base/misinformation.yml new file mode 100644 index 00000000..08e22fe3 --- /dev/null +++ b/data/cards/base/misinformation.yml @@ -0,0 +1,5 @@ +type: spell +name: Misinformation +token: true +effect: Exile this card +play: 5 diff --git a/data/cards/base/missionary.yml b/data/cards/base/missionary.yml new file mode 100644 index 00000000..77fbb694 --- /dev/null +++ b/data/cards/base/missionary.yml @@ -0,0 +1,7 @@ +type: unit +name: Missionary +health: 1 +movement: 2 +buy: 10 +upkeep: 2 +full_action: Put two faith counters on target Unit. If there are more faith counters than the units buying cost you control target unit diff --git a/data/cards/base/palisade.yml b/data/cards/base/palisade.yml new file mode 100644 index 00000000..de0d8c2c --- /dev/null +++ b/data/cards/base/palisade.yml @@ -0,0 +1,5 @@ +type: artifact +name: Palisade +buy: 7 +play: 3 +effect: Solid 6 diff --git a/data/cards/base/pikeman.yml b/data/cards/base/pikeman.yml new file mode 100644 index 00000000..766a8ff4 --- /dev/null +++ b/data/cards/base/pikeman.yml @@ -0,0 +1,8 @@ +type: unit +name: Pikeman +attack: 1 +health: 2 +movement: 1 +buy: 5 +upkeep: 1 +effect: Range 2 against Units with Movement >= 3 diff --git a/data/cards/base/pioneer.yml b/data/cards/base/pioneer.yml new file mode 100644 index 00000000..3e1315a1 --- /dev/null +++ b/data/cards/base/pioneer.yml @@ -0,0 +1,7 @@ +type: unit +name: Pioneer +health: 5 +movement: 2 +buy: 7 +upkeep: 1 +full_action: Neutralize adjacent tile or Artifact diff --git a/data/cards/base/recruit.yml b/data/cards/base/recruit.yml new file mode 100644 index 00000000..99ab85fa --- /dev/null +++ b/data/cards/base/recruit.yml @@ -0,0 +1,7 @@ +type: unit +name: Recruit +token: true +attack: 1 +health: 1 +movement: 1 +upkeep: 0 diff --git a/data/cards/base/recruiter.yml b/data/cards/base/recruiter.yml new file mode 100644 index 00000000..3dc62fbb --- /dev/null +++ b/data/cards/base/recruiter.yml @@ -0,0 +1,9 @@ +type: unit +name: Recruiter +attack: 1 +health: 2 +movement: 2 +buy: 10 +upkeep: 1 +effect: Allow Units to be played in Range 1 +full_action: Create Recruit token on adjacent tile diff --git a/data/cards/base/shield.yml b/data/cards/base/shield.yml new file mode 100644 index 00000000..3ca09d6b --- /dev/null +++ b/data/cards/base/shield.yml @@ -0,0 +1,6 @@ +type: equipment +name: Shield +buy: 5 +play: 1 +durability: 3 +effect: Equipped unit gains +1 Health diff --git a/data/cards/base/sword.yml b/data/cards/base/sword.yml new file mode 100644 index 00000000..b5875ec7 --- /dev/null +++ b/data/cards/base/sword.yml @@ -0,0 +1,6 @@ +type: equipment +name: Sword +buy: 5 +play: 2 +durability: 3 +effect: Equipped unit gains +1 Melee Damage diff --git a/data/cards/base/tax_collector.yml b/data/cards/base/tax_collector.yml new file mode 100644 index 00000000..47e46c27 --- /dev/null +++ b/data/cards/base/tax_collector.yml @@ -0,0 +1,7 @@ +type: unit +name: Tax Collector +health: 1 +movement: 2 +buy: 5 +upkeep: 1 +full_action: Get 2 additional Ressource diff --git a/data/cards/base/tower_shield.yml b/data/cards/base/tower_shield.yml new file mode 100644 index 00000000..d5d31ffa --- /dev/null +++ b/data/cards/base/tower_shield.yml @@ -0,0 +1,6 @@ +type: equipment +name: Tower Shield +buy: 7 +play: 2 +durability: 3 +effect: Equipped unit has +2 Health diff --git a/data/cards/base/wormtongue.yml b/data/cards/base/wormtongue.yml new file mode 100644 index 00000000..73207ec5 --- /dev/null +++ b/data/cards/base/wormtongue.yml @@ -0,0 +1,10 @@ +type: unit +name: Wormtongue +health: 1 +movement: 2 +buy: 10 +upkeep: 2 +full_action: + cost: 3 + effect: Add a Misinformation token to an opponents pile +latex_full_action: "\\faRedo, 3: Add a Misinformation token to an opponents pile" diff --git a/data/cards/equipments/armor.yml b/data/cards/equipments/armor.yml new file mode 100644 index 00000000..c7ebb3c2 --- /dev/null +++ b/data/cards/equipments/armor.yml @@ -0,0 +1,6 @@ +name: Armor +type: equipment +buy: 7 +play: 2 +durability: 3 +effect: Equipped unit gains + 1 Armor diff --git a/data/cards/equipments/banner.yml b/data/cards/equipments/banner.yml new file mode 100644 index 00000000..57a6c976 --- /dev/null +++ b/data/cards/equipments/banner.yml @@ -0,0 +1,5 @@ +name: Banner +type: artifact +play: 7 +buy: 2 +effect: Units you control in range 1 gain +1 attack damage and +1 movement diff --git a/data/cards/equipments/cloak.yml b/data/cards/equipments/cloak.yml new file mode 100644 index 00000000..df3f605f --- /dev/null +++ b/data/cards/equipments/cloak.yml @@ -0,0 +1,6 @@ +name: Cloak +type: equipment +play: 7 +buy: 3 +durability: 2 +effect: Equipped unit gains shroud (can't be targeted) diff --git a/data/cards/equipments/gear.yml b/data/cards/equipments/gear.yml new file mode 100644 index 00000000..e344779b --- /dev/null +++ b/data/cards/equipments/gear.yml @@ -0,0 +1,6 @@ +name: Gear +type: equipment +play: 3 +buy: 2 +durability: 3 +effect: Equipped unit gain +1 movement diff --git a/data/cards/equipments/mace.yml b/data/cards/equipments/mace.yml new file mode 100644 index 00000000..1d52190e --- /dev/null +++ b/data/cards/equipments/mace.yml @@ -0,0 +1,6 @@ +name: Mace +type: equipment +play: 6 +buy: 2 +durability: 3 +effect: Equipped unit afflicts Paralysis when dealing damage in melee combat diff --git a/data/cards/equipments/plate_armor.yml b/data/cards/equipments/plate_armor.yml new file mode 100644 index 00000000..df37de72 --- /dev/null +++ b/data/cards/equipments/plate_armor.yml @@ -0,0 +1,6 @@ +name: Plate Armor +type: equipment +buy: 8 +play: 3 +durability: 1 +effect: Equipped unit has +2 Armor and -2 Movement diff --git a/data/cards/equipments/poisoned_dagger.yml b/data/cards/equipments/poisoned_dagger.yml new file mode 100644 index 00000000..03ea2ee5 --- /dev/null +++ b/data/cards/equipments/poisoned_dagger.yml @@ -0,0 +1,6 @@ +name: Poisoned Dagger +type: equipment +play: 7 +buy: 3 +durability: 2 +effect: Equipped unit deals damage as poison counters in melee combat diff --git a/data/cards/equipments/reclaim!.yml b/data/cards/equipments/reclaim!.yml new file mode 100644 index 00000000..d264c7ad --- /dev/null +++ b/data/cards/equipments/reclaim!.yml @@ -0,0 +1,5 @@ +name: Reclaim! +type: spell +buy: 5 +play: X +effect: Teleport target Artifact you own with Playcost X to a free spawn tile of yours. diff --git a/data/cards/equipments/relic.yml b/data/cards/equipments/relic.yml new file mode 100644 index 00000000..8adfa12a --- /dev/null +++ b/data/cards/equipments/relic.yml @@ -0,0 +1,5 @@ +name: Relic +type: artifact +play: 7 +buy: 3 +effect: In your upkeep the player controlling the most units in range 1 gains 1 resource. On ties all tied players gain 1 resource. diff --git a/data/cards/equipments/shatter!.yml b/data/cards/equipments/shatter!.yml new file mode 100644 index 00000000..90e7f570 --- /dev/null +++ b/data/cards/equipments/shatter!.yml @@ -0,0 +1,5 @@ +name: Shatter! +type: spell +buy: 5 +play: X +effect: Destroy target artifact with buy = X diff --git a/data/cards/equipments/smith.yml b/data/cards/equipments/smith.yml new file mode 100644 index 00000000..1d3d55cf --- /dev/null +++ b/data/cards/equipments/smith.yml @@ -0,0 +1,11 @@ +name: Smith +type: unit +buy: 10 +upkeep: 2 +health: 1 +movement: 2 +full_action: + cost: X + effect: Create Copy of artifact with buy cost = X in range 1 on empty tile in range 1 + +latex_full_action: "\\faRedo, X: Create Copy of artifact with buy cost = X in range 1 on empty tile in range 1" diff --git a/data/cards/equipments/spear.yml b/data/cards/equipments/spear.yml new file mode 100644 index 00000000..4a7bc13c --- /dev/null +++ b/data/cards/equipments/spear.yml @@ -0,0 +1,6 @@ +name: Spear +type: equipment +play: 7 +buy: 2 +durability: 3 +effect: Equipped unit gains +1 Attack and Range 2 against unit with M >= 3 diff --git a/data/cards/kraken/angry_squid.yml b/data/cards/kraken/angry_squid.yml new file mode 100644 index 00000000..ac948323 --- /dev/null +++ b/data/cards/kraken/angry_squid.yml @@ -0,0 +1,8 @@ +name: Angry Squid +type: unit +ai: Aggressive +attack: 1 Range 2 +health: 1 +movement: 2 swimming +buy: 7 +upkeep: 2 diff --git a/data/cards/kraken/chachalot.yml b/data/cards/kraken/chachalot.yml new file mode 100644 index 00000000..ed45f7d2 --- /dev/null +++ b/data/cards/kraken/chachalot.yml @@ -0,0 +1,9 @@ +name: Chachalot +type: unit +ai: Wandering +attack: 2 +health: 2 +movement: 2 swimming +buy: 10 +upkeep: 2 +effect: + 1 Armor diff --git a/data/cards/kraken/clownfish.yml b/data/cards/kraken/clownfish.yml new file mode 100644 index 00000000..1762a848 --- /dev/null +++ b/data/cards/kraken/clownfish.yml @@ -0,0 +1,8 @@ +name: Clownfish +type: unit +ai: Shy +health: 1 +movement: 2 swimming +buy: 10 +upkeep: 2 +full_action: Get 4 additional Ressource diff --git a/data/cards/kraken/dolphin.yml b/data/cards/kraken/dolphin.yml new file mode 100644 index 00000000..f9a0c26c --- /dev/null +++ b/data/cards/kraken/dolphin.yml @@ -0,0 +1,8 @@ +name: Dolphin +type: unit +ai: Supportive +health: 2 +movement: 2 +buy: 7 +upkeep: 1 +full_action: Give random Unit in range 1 random buff diff --git a/data/cards/kraken/frost_pylon.yml b/data/cards/kraken/frost_pylon.yml new file mode 100644 index 00000000..70ba8d0f --- /dev/null +++ b/data/cards/kraken/frost_pylon.yml @@ -0,0 +1,5 @@ +name: Frost Pylon +type: artifact +buy: 5 +effect: Enemy units in range 1 can't activate abilities except full_Action(put a crack counter on Frost Pylon). If there are three or more crack counter on Frost Pylon destroy it. Frost Pylon can be played next to a random enemy unit +latex_effect: "Enemy units in range 1 can't activate abilities except: \\enquote{~\\faRedo: put a crack counter on Frost Pylon}. \\\\ \\vspace{0.3cm} If there are three or more crack counter on Frost Pylon destroy it. Frost Pylon can be played next to a random enemy unit" diff --git a/data/cards/kraken/gigantic_hail.yml b/data/cards/kraken/gigantic_hail.yml new file mode 100644 index 00000000..d25433f2 --- /dev/null +++ b/data/cards/kraken/gigantic_hail.yml @@ -0,0 +1,4 @@ +name: Gigantic Hail +type: spell +play: 3 +effect: Place an Ice Berg token on a random empty tile diff --git a/data/cards/kraken/ice_berg.yml b/data/cards/kraken/ice_berg.yml new file mode 100644 index 00000000..02f9e53e --- /dev/null +++ b/data/cards/kraken/ice_berg.yml @@ -0,0 +1,4 @@ +name: Ice Berg +type: artifact +token: true +effect: Solid 3 diff --git a/data/cards/kraken/sailfish.yml b/data/cards/kraken/sailfish.yml new file mode 100644 index 00000000..baf03f16 --- /dev/null +++ b/data/cards/kraken/sailfish.yml @@ -0,0 +1,8 @@ +name: Sailfish +type: unit +ai: Aggressive +attack: 1 +health: 1 +movement: 3 +buy: 7 +upkeep: 1 diff --git a/data/cards/kraken/suprise.yml b/data/cards/kraken/suprise.yml new file mode 100644 index 00000000..68701310 --- /dev/null +++ b/data/cards/kraken/suprise.yml @@ -0,0 +1,4 @@ +name: Suprise +type: spell +play: 1 +effect: Place the next Unit played this turn next to a random enemy Unit diff --git a/data/cards/kraken/tentacle_slap.yml b/data/cards/kraken/tentacle_slap.yml new file mode 100644 index 00000000..c4a7d5f4 --- /dev/null +++ b/data/cards/kraken/tentacle_slap.yml @@ -0,0 +1,4 @@ +name: Tentacle Slap +type: spell +play: 3 +effect: Each player discards their hand diff --git a/data/cards/kraken/the_kraken.yml b/data/cards/kraken/the_kraken.yml new file mode 100644 index 00000000..096446ba --- /dev/null +++ b/data/cards/kraken/the_kraken.yml @@ -0,0 +1,4 @@ +name: The Kraken +type: unit +health: 5 +attack: 1 diff --git a/data/cards/kraken/tides_change.yml b/data/cards/kraken/tides_change.yml new file mode 100644 index 00000000..1da2aa38 --- /dev/null +++ b/data/cards/kraken/tides_change.yml @@ -0,0 +1,4 @@ +name: Tides Change +type: spell +play: 5 +effect: Redistribute all store cards diff --git a/data/cards/kraken/unholy_cannonball.yml b/data/cards/kraken/unholy_cannonball.yml new file mode 100644 index 00000000..39618ebe --- /dev/null +++ b/data/cards/kraken/unholy_cannonball.yml @@ -0,0 +1,6 @@ +name: Unholy Cannonball +type: spell +play: 5 +effect: If no enemy Units are in range 2 of The Kraken gain 5 ressource and draw a card. Otherwise put a fear counter on all enemy Units in range 2 of The Kraken + +effect: If no enemy Units are in range~2 of The Kraken gain 5~ressource and draw a card. \\ \vspace{0.3cm} Otherwise put a fear counter on all enemy Units in range~2 of The Kraken diff --git a/data/cards/magic/action!.yml b/data/cards/magic/action!.yml new file mode 100644 index 00000000..940e4553 --- /dev/null +++ b/data/cards/magic/action!.yml @@ -0,0 +1,5 @@ +name: Action! +type: spell +buy: 5 +play: 2 +effect: Move or attack with one unit diff --git a/data/cards/magic/appear!.yml b/data/cards/magic/appear!.yml new file mode 100644 index 00000000..4a23d982 --- /dev/null +++ b/data/cards/magic/appear!.yml @@ -0,0 +1,5 @@ +name: Appear! +type: spell +buy: 7 +play: 3X +effect: Play one unit costing X on any free tile diff --git a/data/cards/magic/attack!.yml b/data/cards/magic/attack!.yml new file mode 100644 index 00000000..044bb1f9 --- /dev/null +++ b/data/cards/magic/attack!.yml @@ -0,0 +1,5 @@ +name: Attack! +type: spell +buy: 5 +play: 2 +effect: Distribute 2 times "+1 Attack this turn" on up to two units diff --git a/data/cards/magic/catalyst.yml b/data/cards/magic/catalyst.yml new file mode 100644 index 00000000..7a038280 --- /dev/null +++ b/data/cards/magic/catalyst.yml @@ -0,0 +1,5 @@ +name: catalyst +type: artifact +buy: 3 +play: 5 +effect: Spells any player controlling the most units in range 1 playes cost one less resource diff --git a/data/cards/magic/clone!.yml b/data/cards/magic/clone!.yml new file mode 100644 index 00000000..f5da8f1f --- /dev/null +++ b/data/cards/magic/clone!.yml @@ -0,0 +1,5 @@ +name: Clone! +type: spell +buy: 7 +play: 3 +effect: Copy the next card you play. You may choose new targets. If you copy a permanent place a token copy of the parmanent in range 1 of the original diff --git a/data/cards/magic/defense!.yml b/data/cards/magic/defense!.yml new file mode 100644 index 00000000..38fae437 --- /dev/null +++ b/data/cards/magic/defense!.yml @@ -0,0 +1,5 @@ +name: Defense! +type: spell +buy: 5 +play: 3 +effect: Two units gain +1 Armor until end of turn diff --git a/data/cards/magic/die!.yml b/data/cards/magic/die!.yml new file mode 100644 index 00000000..f8b13155 --- /dev/null +++ b/data/cards/magic/die!.yml @@ -0,0 +1,5 @@ +name: Die! +type: spell +buy: 10 +play: 6 +effect: Destroy target Unit diff --git a/data/cards/magic/heal!.yml b/data/cards/magic/heal!.yml new file mode 100644 index 00000000..cd8af15d --- /dev/null +++ b/data/cards/magic/heal!.yml @@ -0,0 +1,5 @@ +name: Heal! +type: spell +buy: 5 +play: 2 +effect: Target unit gains 1 Health or remove all Poison counters from it diff --git a/data/cards/magic/isolate!.yml b/data/cards/magic/isolate!.yml new file mode 100644 index 00000000..6c969c2c --- /dev/null +++ b/data/cards/magic/isolate!.yml @@ -0,0 +1,5 @@ +name: Isolate! +type: spell +buy: 5 +play: 2 +effect: Target unit can not receive or deal damage this turn diff --git a/data/cards/magic/mine!.yml b/data/cards/magic/mine!.yml new file mode 100644 index 00000000..17571785 --- /dev/null +++ b/data/cards/magic/mine!.yml @@ -0,0 +1,5 @@ +name: Mine! +type: spell +buy: 5 +play: 2 +effect: Steal 2 resource from opponent diff --git a/data/cards/magic/more!.yml b/data/cards/magic/more!.yml new file mode 100644 index 00000000..d2bcfbe8 --- /dev/null +++ b/data/cards/magic/more!.yml @@ -0,0 +1,5 @@ +name: More! +type: spell +buy: 5 +play: 2 +effect: Draw two cards diff --git a/data/cards/magic/no!.yml b/data/cards/magic/no!.yml new file mode 100644 index 00000000..f5485b70 --- /dev/null +++ b/data/cards/magic/no!.yml @@ -0,0 +1,5 @@ +name: No! +type: spell +buy: 5 +play: 2 +effect: Counter target spell diff --git a/data/cards/magic/pierce!.yml b/data/cards/magic/pierce!.yml new file mode 100644 index 00000000..8dfd4628 --- /dev/null +++ b/data/cards/magic/pierce!.yml @@ -0,0 +1,5 @@ +name: Pierce! +type: spell +buy: 5 +play: 1X +effect: Ignore X Armor of target unit this turn diff --git a/data/cards/magic/ritual!.yml b/data/cards/magic/ritual!.yml new file mode 100644 index 00000000..e317faab --- /dev/null +++ b/data/cards/magic/ritual!.yml @@ -0,0 +1,5 @@ +name: Ritual! +type: spell +buy: 7 +play: 1 +effect: Gain 3 Ressource diff --git a/data/cards/magic/rush!.yml b/data/cards/magic/rush!.yml new file mode 100644 index 00000000..84439b30 --- /dev/null +++ b/data/cards/magic/rush!.yml @@ -0,0 +1,5 @@ +name: Rush! +type: spell +buy: 5 +play: 2 +effect: Distribute 2 times "+ 2 Movement this turn" on up to two units diff --git a/data/cards/magic/select!.yml b/data/cards/magic/select!.yml new file mode 100644 index 00000000..154f840a --- /dev/null +++ b/data/cards/magic/select!.yml @@ -0,0 +1,5 @@ +name: Select! +type: spell +buy: 7 +play: 1 +effect: Draw 1. You may exile a card from your hand diff --git a/data/cards/magic/shroud!.yml b/data/cards/magic/shroud!.yml new file mode 100644 index 00000000..1a1309fa --- /dev/null +++ b/data/cards/magic/shroud!.yml @@ -0,0 +1,5 @@ +name: Shroud! +type: spell +buy: 5 +play: 2 +effect: Target unit can not be targeted this turn diff --git a/data/cards/magic/stumble!.yml b/data/cards/magic/stumble!.yml new file mode 100644 index 00000000..b384854a --- /dev/null +++ b/data/cards/magic/stumble!.yml @@ -0,0 +1,5 @@ +name: Stumble! +type: spell +buy: 5 +play: 2 +effect: Target unit can not move or attack this turn diff --git a/data/cards/magic/switch!.yml b/data/cards/magic/switch!.yml new file mode 100644 index 00000000..a93f29f1 --- /dev/null +++ b/data/cards/magic/switch!.yml @@ -0,0 +1,5 @@ +name: Switch! +type: spell +buy: 5 +play: 2 +effect: Switch the positions of two permanents you control diff --git a/data/cards/magic/transmute!.yml b/data/cards/magic/transmute!.yml new file mode 100644 index 00000000..6686b091 --- /dev/null +++ b/data/cards/magic/transmute!.yml @@ -0,0 +1,5 @@ +name: Transmute! +type: spell +buy: 5 +play: 5 +effect: Put one card from your store into your hand. Exile this card diff --git a/data/cards/misc/farmer.yml b/data/cards/misc/farmer.yml new file mode 100644 index 00000000..18c0a372 --- /dev/null +++ b/data/cards/misc/farmer.yml @@ -0,0 +1,6 @@ +name: Farmer +type: unit +attack: 1 +health: 1 +movement: 1 +upkeep: 1 diff --git a/data/cards/misc/king.yml b/data/cards/misc/king.yml new file mode 100644 index 00000000..a4e7632e --- /dev/null +++ b/data/cards/misc/king.yml @@ -0,0 +1,8 @@ +name: King +token: true +type: unit +effect: "5 Resource: +shroud until end of turn. \\ Protection from Die!" +upkeep: 0 +attack: 1 +health: 5 +movement: 1 diff --git a/data/cards/misc/stick_of_victory.yml b/data/cards/misc/stick_of_victory.yml new file mode 100644 index 00000000..629b4b42 --- /dev/null +++ b/data/cards/misc/stick_of_victory.yml @@ -0,0 +1,5 @@ +name: Stick of Victory +type: equipment +token: true +durability: infinite +effect: The controller of the equipped unit increases its victory count by 1 in their upkeep diff --git a/data/cards/nautics/barge.yml b/data/cards/nautics/barge.yml new file mode 100644 index 00000000..20e26015 --- /dev/null +++ b/data/cards/nautics/barge.yml @@ -0,0 +1,7 @@ +name: Barge +type: unit +health: 3 +movement: 3 swimming +buy: 5 +upkeep: 1 +effect: Crew 6 diff --git a/data/cards/nautics/captain.yml b/data/cards/nautics/captain.yml new file mode 100644 index 00000000..fbab764f --- /dev/null +++ b/data/cards/nautics/captain.yml @@ -0,0 +1,8 @@ +name: Captain +type: unit +health: 1 +movement: 1 +attack: 1 +buy: 7 +upkeep: 2 +effect: Other units in the same pile have no upkeep cost diff --git a/data/cards/nautics/fish_trap.yml b/data/cards/nautics/fish_trap.yml new file mode 100644 index 00000000..c7082093 --- /dev/null +++ b/data/cards/nautics/fish_trap.yml @@ -0,0 +1,5 @@ +name: Fish Trap +type: artifact +token: true +effect: Adjacent Fisher have full_action(Gain 2 Resource) +latex_effect: "Adjacent Fisher have \\\\ \\enquote{~\\faRedo: Gain 2 Resource}" diff --git a/data/cards/nautics/fisher.yml b/data/cards/nautics/fisher.yml new file mode 100644 index 00000000..9708fc67 --- /dev/null +++ b/data/cards/nautics/fisher.yml @@ -0,0 +1,8 @@ +name: Fisher +type: unit +health: 2 +movement: 2 swimming +buy: 5 +upkeep: 1 +effect: Crew 2 +full_action: Create fish trap token on adjacent water tile diff --git a/data/cards/nautics/galley.yml b/data/cards/nautics/galley.yml new file mode 100644 index 00000000..c7da7c63 --- /dev/null +++ b/data/cards/nautics/galley.yml @@ -0,0 +1,8 @@ +name: Galley +type: unit +health: 4 +attack: 1 range 2 +movement: 3 swimming +buy: 7 +upkeep: 1 +effect: Crew 3 diff --git a/data/cards/nautics/sailor.yml b/data/cards/nautics/sailor.yml new file mode 100644 index 00000000..96c95b03 --- /dev/null +++ b/data/cards/nautics/sailor.yml @@ -0,0 +1,7 @@ +name: Sailor +type: unit +health: 1 +movement: 1 +attack: 1 +upkeep: 1 +effect: A crewed unit gets +1 movement while swimming diff --git a/data/equipments.ini b/data/equipments.ini deleted file mode 100644 index 81599d01..00000000 --- a/data/equipments.ini +++ /dev/null @@ -1,80 +0,0 @@ -[Armor] -type = equipment -buy = 7 -play = 2 -durability = 3 -effect = Equipped unit gains + 1 Armor - -[Relic] -type = artifact -play = 7 -buy = 3 -effect = In your upkeep the player controlling the most units in range 1 gains 1 resource. On ties all tied players gain 1 resource. - -[Banner] -type = artifact -play = 7 -buy = 2 -effect = Units you control in range 1 gain +1 attack damage and +1 movement - -[Gear] -type = equipment -play = 3 -buy = 2 -durability = 3 -effect = Equipped unit gain +1 movement - -[Poisoned Dagger] -type = equipment -play = 7 -buy = 3 -durability = 2 -effect = Equipped unit deals damage as poison counters in melee combat - -[Mace] -type = equipment -play = 6 -buy = 2 -durability = 3 -effect = Equipped unit afflicts Paralysis when dealing damage in melee combat - -[Plate Armor] -type = equipment -buy = 8 -play = 3 -durability = 1 -effect = Equipped unit has +2 Armor and -2 Movement - -[Cloak] -type = equipment -play = 7 -buy = 3 -durability = 2 -effect = Equipped unit gains shroud (can't be targeted) - -[Spear] -type = equipment -play = 7 -buy = 2 -durability = 3 -effect = Equipped unit gains +1 Attack and Range 2 against unit with M >= 3 - -[Smith] -type = unit -buy = 10 -upkeep = 2 -health = 1 -movement = 2 -full_action = Pay X: Create Copy of artifact with buy cost = X in range 1 on empty tile in range 1 - -[Shatter!] -type = spell -buy = 5 -play = X -effect = Destroy target artifact with buy = X - -[Reclaim!] -type = spell -buy = 5 -play = X -effect = Teleport target Artifact you own with Playcost X to a free spawn tile of yours. diff --git a/data/kraken.ini b/data/kraken.ini deleted file mode 100644 index 4fdf6ab4..00000000 --- a/data/kraken.ini +++ /dev/null @@ -1,80 +0,0 @@ -[The Kraken] -type = unit -health = 5 -attack = 1 - -[Frost Pylon] -type = artifact -buy = 5 -effect = Enemy units in range 1 can't activate abilities except: "\\faRedo: put a crack counter on Frost Pylon". If there are three or more crack counter on Frost Pylon destroy it. Frots Pylon can be played next to a random enemy unit. - -[Ice Berg] -type = artifact -play = 3 -effect = Solid 3 - -[Clownfish] -type = unit -ai = Shy -health = 1 -movement = 2 swimming -buy = 10 -upkeep = 2 -full_action = Get 4 additional Ressource - -[Angry Squid] -type = unit -ai = Aggressive -attack = 1 Range 2 -health = 1 -movement = 2 swimming -buy = 7 -upkeep = 2 - -[Chachalot] -type = unit -ai = Wandering -attack = 2 -health = 2 -movement = 2 swimming -buy = 10 -upkeep = 2 -effect = + 1 Armor - -[Sailfish] -type = unit -ai = Aggressive -attack = 1 -health = 1 -movement = 3 -buy = 7 -upkeep = 1 - -[Dolphin] -type = unit -ai = Supportive -health = 2 -movement = 2 -buy = 7 -upkeep = 1 -full_action = Give random Unit in range 1 random buff - -[Tentacle Slap] -type = spell -play = 3 -effect = Each player discards their hand - -[Tides Change] -type = spell -play = 5 -effect = Redistribute all store cards - -[Suprise] -type = spell -play = 1 -effect = Place the next Unit played this turn next to a random enemy Unit - -[Unholy Cannonball] -type = spell -play = 5 -effect = If no enemy Units are in range 2 of The Kraken gains 5 ressource and draws a card. \\ Otherwise put a fear counter on all enemy Units in range 2 diff --git a/data/magic.ini b/data/magic.ini deleted file mode 100644 index 0d569601..00000000 --- a/data/magic.ini +++ /dev/null @@ -1,119 +0,0 @@ -[Defense!] -type = spell -buy = 5 -play = 3 -effect = Two units gain +1 Armor until end of turn - -[Heal!] -type = spell -buy = 5 -play = 2 -effect = Target unit gains 1 Health or remove all Poison counters from it - -[Rush!] -type = spell -buy = 5 -play = 2 -effect = Distribute 2 times "+ 2 Movement this turn" on up to two units - -[Attack!] -type = spell -buy = 5 -play = 2 -effect = Distribute 2 times "+1 Attack this turn" on up to two units - -[Action!] -type = spell -buy = 5 -play = 2 -effect = Move or attack with one unit - -[Stumble!] -type = spell -buy = 5 -play = 2 -effect = Target unit can not move or attack this turn - -[More!] -type = spell -buy = 5 -play = 2 -effect = Draw two cards - -[Select!] -type = spell -buy = 7 -play = 1 -effect = Draw 1. You may exile a card from your hand - -[Die!] -type = spell -buy = 10 -play = 6 -effect = Destroy target Unit - -[Clone!] -type = spell -buy = 7 -play = 3 -effect = Copy the next card you play. You may choose new targets. If you copy a permanent place a token copy of the parmanent in range 1 of the original - -[No!] -type = spell -buy = 5 -play = 2 -effect = Counter target spell - -[Mine!] -type = spell -buy = 5 -play = 2 -effect = Steal 2 resource from opponent - -[Isolate!] -type = spell -buy = 5 -play = 2 -effect = Target unit can not receive or deal damage this turn - -[Shroud!] -type = spell -buy = 5 -play = 2 -effect = Target unit can not be targeted this turn - -[Pierce!] -type = spell -buy = 5 -play = 1X -effect = Ignore X Armor of target unit this turn - -[Ritual!] -type = spell -buy = 7 -play = 1 -effect = Gain 3 Ressource - -[Switch!] -type = spell -buy = 5 -play = 2 -effect = Switch the positions of two permanents you control - -[Transmute!] -type = spell -buy = 5 -play = 5 -effect = Put one card from your store into your hand. Exile this card - -[Appear!] -type = spell -buy = 7 -play = 3X -effect = Play one unit costing X on any free tile - -[catalyst] -type = artifact -buy = 3 -play = 5 -effect = Spells any player controlling the most units in range 1 playes cost one less resource diff --git a/data/misc.ini b/data/misc.ini deleted file mode 100644 index a1ab9e19..00000000 --- a/data/misc.ini +++ /dev/null @@ -1,21 +0,0 @@ -[King] -token = true -type = unit -effect = 5 Resource: +shroud until end of turn. \\ Protection from Die! -upkeep = 0 -attack = 1 -health = 5 -movement = 1 - -[Farmer] -type = unit -attack = 1 -health = 1 -movement = 1 -upkeep = 1 - -[Stick of Victory] -type = equipment -token = true -durability = infinite -effect = The controller of the equipped unit increases its victory count by 1 in their upkeep diff --git a/data/nautics.ini b/data/nautics.ini deleted file mode 100644 index 48865938..00000000 --- a/data/nautics.ini +++ /dev/null @@ -1,47 +0,0 @@ -[Fisher] -type = unit -health = 2 -movement = 2 swimming -buy = 5 -upkeep = 1 -effect = Crew 2 -full_action = Create fish trap token on adjacent water tile - -[Fish Trap] -type = artifact -token = true -effect = Adjacent Fisher have \\ \faRedo: Gain 2 Resource - -[Sailor] -type = unit -health = 1 -movement = 1 -attack = 1 -upkeep = 1 -effect = A crewed unit gets +1 movement while swimming - -[Captain] -type = unit -health = 1 -movement = 1 -attack = 1 -buy = 7 -upkeep = 2 -effect = Other units in the same pile have no upkeep cost - -[Barge] -type = unit -health = 3 -movement = 3 swimming -buy = 5 -upkeep = 1 -effect = Crew 6 - -[Galley] -type = unit -health = 4 -attack = 1 range 2 -movement = 3 swimming -buy = 7 -upkeep = 1 -effect = Crew 3 |
