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authorFlorian Fischer <florian.fl.fischer@fau.de>2020-10-11 15:13:06 +0200
committerFlorian Fischer <florian.fl.fischer@fau.de>2020-10-18 14:32:19 +0200
commit14c92a74af07d27d5c966295f4d2efff53c66ac5 (patch)
tree0ef1a6ed1c68f57ba0bc06785f6780da58861088 /data
parentcc65393e4903527e7f989f0dec541213e55e880e (diff)
downloadmuhqs-game-14c92a74af07d27d5c966295f4d2efff53c66ac5.tar.gz
muhqs-game-14c92a74af07d27d5c966295f4d2efff53c66ac5.zip
add nautics set
Diffstat (limited to 'data')
-rw-r--r--data/nautics.ini46
1 files changed, 46 insertions, 0 deletions
diff --git a/data/nautics.ini b/data/nautics.ini
new file mode 100644
index 00000000..985b0870
--- /dev/null
+++ b/data/nautics.ini
@@ -0,0 +1,46 @@
+[Fisher]
+type = unit
+health = 2
+movement = 2 swimming
+buy = 5
+upkeep = 1
+full_action = Create fish trap token on adjacent water tile
+
+[Fish Trap]
+type = artifact
+token = true
+effect = Adjacent Fisher have \\ \faRedo: Gain 3 Resource
+
+[Sailor]
+type = unit
+health = 1
+movement = 1
+attack = 1
+upkeep = 1
+effect = A crewed unit gets +1 movement while swimming
+
+[Captain]
+type = unit
+health = 1
+movement = 1
+attack = 1
+buy = 7
+upkeep = 2
+effect = Other units in the same pile has no upkeep cost
+
+[Barge]
+type = unit
+health = 3
+movement = 3 swimming
+buy = 5
+upkeep = 1
+effect = Crew 6
+
+[Galley]
+type = unit
+health = 4
+attack = 1 range 2
+movement = 3 swimming
+buy = 7
+upkeep = 1
+effect = Crew 3