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authorFlorian Fischer <florian.fischer@muhq.space>2022-04-02 15:07:30 +0200
committerFlorian Fischer <florian.fischer@muhq.space>2022-04-02 15:07:30 +0200
commit3811396cd26e473e13abebb5d66b07b171541d33 (patch)
treeffa3e80040bbe93e4ed36b2ea5c966dac9f522b2 /data
parent9bd116478b953edaa7e3e372b70b4175700e26fd (diff)
downloadmuhqs-game-3811396cd26e473e13abebb5d66b07b171541d33.tar.gz
muhqs-game-3811396cd26e473e13abebb5d66b07b171541d33.zip
add push mechanic
The push mechanic is heavily inspired by `Into the Breach`. Pushing a permanent moves it involuntarily in a straight line. On collisions units receive damage and permenents pushed onto free but unavailable tiles are destroyed.
Diffstat (limited to 'data')
-rw-r--r--data/cards/exp1/charger.yml15
-rw-r--r--data/cards/exp1/ramm.yml8
2 files changed, 21 insertions, 2 deletions
diff --git a/data/cards/exp1/charger.yml b/data/cards/exp1/charger.yml
new file mode 100644
index 00000000..2d3039b2
--- /dev/null
+++ b/data/cards/exp1/charger.yml
@@ -0,0 +1,15 @@
+type: unit
+name:
+ en: Charger
+ de: Schlachtross
+attack: 1
+health: 2
+movement: 3
+buy: 8
+upkeep: 1
+effect:
+ en: Crew 1
+ de: Bemannen 1
+full_action:
+ en: "Move next to and attack target unit in straight line. Charger gains push during the fight"
+ de: "Bewege Schlachtross vor eine Ziel-Unit in gerader Linie und greife sie an. Schlachtross hat Schieben während des Kampfes"
diff --git a/data/cards/exp1/ramm.yml b/data/cards/exp1/ramm.yml
index 98f52ba8..122bcd9d 100644
--- a/data/cards/exp1/ramm.yml
+++ b/data/cards/exp1/ramm.yml
@@ -7,8 +7,12 @@ movement: 1
buy: 7
upkeep: 1
effect:
- en: Crew 3
- de: Bemannen 3
+ en:
+ - Crew 3
+ - Push
+ de:
+ - Bemannen 3
+ - Schieben
full_action:
en: Neutralize one tile or destroy one artifact in Range 1
de: Neutraliziere ein Feld oder zerstöre ein Artifakt in Range 1