aboutsummaryrefslogtreecommitdiff
path: root/data
diff options
context:
space:
mode:
authorFlorian Fischer <florian.fl.fischer@fau.de>2020-10-08 10:59:28 +0200
committerFlorian Fischer <florian.fl.fischer@fau.de>2020-10-18 14:32:13 +0200
commit53521f5ff633b0a0c5c608ccd4164ecf74eff7a2 (patch)
treeb8d073a21f730064e39c36db23fcb6ba3ab01869 /data
parent4e37236a92d0dfd1f0df5309b13a9f7fce4131de (diff)
downloadmuhqs-game-53521f5ff633b0a0c5c608ccd4164ecf74eff7a2.tar.gz
muhqs-game-53521f5ff633b0a0c5c608ccd4164ecf74eff7a2.zip
add tokens to tikzcards and add recruiting action to recruiter
Tokens have a unique background color and are marked as TOKEN on the card. The latex commands to generate cards now takes the card title as argument. Card names or TOKEN is printed on the left type strip to make cards easier recognizable when hold in hands.
Diffstat (limited to 'data')
-rw-r--r--data/base.ini11
1 files changed, 10 insertions, 1 deletions
diff --git a/data/base.ini b/data/base.ini
index 36735456..2fa165dc 100644
--- a/data/base.ini
+++ b/data/base.ini
@@ -92,7 +92,16 @@ health = 2
movement = 2
buy = 10
upkeep = 1
-effect = Spawn units in Range 1
+effect = Allow Units to be played in Range 1
+full_action = Create Recruit token on adjacent tile
+
+[Recruit]
+type = unit
+token = true
+attack = 1
+health = 1
+movement = 1
+upkeep = 0
[Missionary]
type = unit