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| author | Florian Fischer <florian.fl.fischer@fau.de> | 2020-09-15 15:48:45 +0200 |
|---|---|---|
| committer | Florian Fischer <florian.fl.fischer@fau.de> | 2020-09-15 15:48:45 +0200 |
| commit | 7b3fb2a9d8d1caf5e3f081b479c1f04ce04841c0 (patch) | |
| tree | b391816a6b363415ce281bbee00140321262b306 /data | |
| parent | 8b94145e7acbb6ba6acff76102e9b605348ee612 (diff) | |
| download | muhqs-game-7b3fb2a9d8d1caf5e3f081b479c1f04ce04841c0.tar.gz muhqs-game-7b3fb2a9d8d1caf5e3f081b479c1f04ce04841c0.zip | |
add cards in machine readable form
Diffstat (limited to 'data')
| -rw-r--r-- | data/base.ini | 102 | ||||
| -rw-r--r-- | data/equipments.ini | 74 | ||||
| -rw-r--r-- | data/magic.ini | 95 |
3 files changed, 271 insertions, 0 deletions
diff --git a/data/base.ini b/data/base.ini new file mode 100644 index 00000000..3822e581 --- /dev/null +++ b/data/base.ini @@ -0,0 +1,102 @@ +[Sword] +type = equipment +buy = 5 +play = 2 +durability = 3 +effect = equipped unit gains +1 Melee Damage + +[Great Sword] +type = equipment +buy = 10 +play = 4 +durability = 3 +effect = equipped unit gains +2 Melee Damage + +[Shield] +type = equipment +buy = 5 +play = 1 +durability = 3 +effect = equipped unit gains +1 Health + +[Tower Shield] +type = equipment +buy = 7 +play = 2 +durability = 3 +effect = Equipped unit has +2 Health + +[Archer] +type = unit +attack = 1 Range 2 +health = 2 +movement = 2 +buy = 5 +upkeep = 1 + +[Knight] +type = unit +attack = 2 +health = 2 +movement = 2 +buy = 7 +upkeep = 2 +effect = + 1 armor + +[Pikeman] +type = unit +attack = 1 +health = 2 +movement = 1 +buy = 5 +upkeep = 1 +effect = Range 2 against Units with Movement >= 3 + +[Cavalry] +type = unit +attack = 2 +health = 1 +movement = 4 +buy = 5 +upkeep = 2 + +[Tax Collector] +type = unit +health = 1 +movement = 2 +buy = 5 +upkeep = 1 +full_action = get 2 additional ressource + +[Pioneer] +type = unit +health = 5 +movement = 1 +buy = 7 +upkeep = 1 +full_action = Neutralize adjacent tile + +[Recruiter] +type = unit +attack = 1 +health = 2 +movement = 2 +buy = 10 +upkeep = 1 +E = Spawn units on adjacent tiles + +[Missionary] +type = unit +health = 1 +movement = 2 +buy = 10 +upkeep = 2 +full_action = put two faith counters on target Unit. If there are more faith counters than the units buying cost you control target unit. + +[Cavl. Archer] +type = unit +attack = 1 Range 2 +health = 1 +movement = 4 +buy = 10 +upkeep = 2
\ No newline at end of file diff --git a/data/equipments.ini b/data/equipments.ini new file mode 100644 index 00000000..e8258819 --- /dev/null +++ b/data/equipments.ini @@ -0,0 +1,74 @@ +[Armor] +type = equipment +buy = 7 +play = 2 +durability = 3 +effect = Equipped unit gains + 1 Armor + +[Relic] +type = artifact +play = 7 +buy = 3 +effect = In your upkeep the player controlling the most units in range 1 gains 1 resource. On ties all tied players gain 1 resource. + +[Banner] +type = artifact +play = 7 +buy = 2 +effect = Units you control in range 1 gain +1 attack damage and +1 movement + +[Gear] +type = equipment +play = 3 +buy = 2 +durability = 3 +effect = equipped unit gain +1 movement + +[Poisoned Dagger] +type = equipment +play = 7 +buy = 3 +durability = 2 +effect = equipped unit deals damage as poison counters in melee combat + +[Mace] +type = equipment +play = 6 +buy = 2 +durability = 3 +effect = equipped unit afflicts Paralysis when dealing damage in melee combat + +[Plate Armor] +type = equipment +buy = 8 +play = 3 +durability = 1 +effect = equiped unit has +2 Armor and can't move + +[Cloak] +type = equipment +play = 7 +buy = 3 +durability = 2 +effect = equiped unit gains shroud (can't be targeted) + +[Spear] +type = equipment +play = 7 +buy = 2 +durability = 3 +effect = Equipped unit gains +1 Attack and Range 2 against unit with M >= 3 + +[Smith] +type = unit +buy = 10 +upkeep = 2 +health = 1 +movement = 1 +full_action = Pay X: Create Copy of artifact with buy cost = X in range 1 on empty tile in range 1 + +[Shatter] +type = spell +buy = 5 +play = X +effect = Destroy target artifact with buy = X diff --git a/data/magic.ini b/data/magic.ini new file mode 100644 index 00000000..503b600e --- /dev/null +++ b/data/magic.ini @@ -0,0 +1,95 @@ +[Defense!] +type = spell +buy = 5 +play = 3 +effect = Two units gain +1 Armor until end of turn + +[Heal!] +type = spell +buy = 5 +play = 2 +effect = One unit gains 1 Health + +[Charge] +type = spell +buy = 5 +play = 2 +effect = Two units gain +2 Movement until end of turn + +[Rush] +type = spell +buy = 5 +play = 2 +effect = one unit gains +4 Movement until end of turn + +[Attack!] +type = spell +buy = 5 +play = 2 +effect = Two units gain +1 Damage until end of turn + +[Move!] +type = spell +buy = 5 +play = 3 +effect = Move target unit + +[Stumble!] +type = spell +buy = 5 +play = 2 +effect = Target unit can not move or attack this turn + +[More!] +type = spell +buy = 5 +play = 2 +effect = Draw two cards + +[Select!] +type = spell +buy = 7 +play = 1 +effect = Scry 1. Draw 1 + +[Die!] +type = spell +buy = 10 +play = 6 +effect = Destroy target Unit. + +[Clone!] +type = spell +buy = 7 +play = 3 +effect = Copy next card you play + +[No!] +type = spell +buy = 5 +play = 2 +effect = Counter target spell. + +[Mine!] +type = spell +buy = 5 +play = 2 +effect = Steal 2 resource from opponent + +[Isolate!] +type = spell +buy = 5 +play = 2 +effect = Target unit can not receive or deal damage this turn + +[Shroud!] +type = spell +buy = 5 +play = 2 +effect = Target unit can not be targeted this turn + +[Ritual!] +type = spell +buy = 7 +play = 1 +effect = Gain 3 Ressource |
