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| author | Florian Fischer <florian.fischer@muhq.space> | 2023-02-15 16:31:06 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-08-20 15:50:10 +0200 |
| commit | f369b11bd584c5ec22a4e8e009fbac54101813ce (patch) | |
| tree | dc172ab22aa3ce4986982212b7eb77c785e04328 /go/client | |
| parent | b810c024c301fdbe3d0833422bd18449d66d276a (diff) | |
| download | muhqs-game-f369b11bd584c5ec22a4e8e009fbac54101813ce.tar.gz muhqs-game-f369b11bd584c5ec22a4e8e009fbac54101813ce.zip | |
fix ai NPE when selecting a unit where to spawn frost pylon
The NPE is caused by any piled permanent with which TilesInRange is
called.
Diffstat (limited to 'go/client')
0 files changed, 0 insertions, 0 deletions
