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authorFlorian Fischer <florian.fischer@muhq.space>2023-02-15 16:31:06 +0100
committerFlorian Fischer <florian.fischer@muhq.space>2025-08-20 15:50:10 +0200
commitf369b11bd584c5ec22a4e8e009fbac54101813ce (patch)
treedc172ab22aa3ce4986982212b7eb77c785e04328 /go/client
parentb810c024c301fdbe3d0833422bd18449d66d276a (diff)
downloadmuhqs-game-f369b11bd584c5ec22a4e8e009fbac54101813ce.tar.gz
muhqs-game-f369b11bd584c5ec22a4e8e009fbac54101813ce.zip
fix ai NPE when selecting a unit where to spawn frost pylon
The NPE is caused by any piled permanent with which TilesInRange is called.
Diffstat (limited to 'go/client')
0 files changed, 0 insertions, 0 deletions