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authorFlorian Fischer <florian.fischer@muhq.space>2023-02-15 13:13:06 +0100
committerFlorian Fischer <florian.fischer@muhq.space>2025-01-27 16:43:49 +0100
commitf9ab2cfdb25eb3fcd85868a2e375326a9c8b6022 (patch)
treeb96f16e6cf4a6dcf93b9557a7219179ab2f46c8d /go/game/areaEffect.go
parent805cbf397589e5cb861f866713c2eb4bec9ce40b (diff)
downloadmuhqs-game-f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022.tar.gz
muhqs-game-f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022.zip
intermediate commit
* fix a lot of target and action bugs * check target selection before adding it to the prompt * use the store view for stores on the map * fix card highlighting in CardGrid * Only prompt for Upkeep-/DiscardActions if appropriate * Add helper for areaEffects granting new FullActions * Add Target() helper selecting the first target to the Action interface * Fix BuyAction and DiscardAction targets * Remember the stores a player has seen
Diffstat (limited to 'go/game/areaEffect.go')
-rw-r--r--go/game/areaEffect.go24
1 files changed, 24 insertions, 0 deletions
diff --git a/go/game/areaEffect.go b/go/game/areaEffect.go
index 8991bc3c..4cba29e9 100644
--- a/go/game/areaEffect.go
+++ b/go/game/areaEffect.go
@@ -25,3 +25,27 @@ func (e *dynamicAreaEffect) onLeaving(p Permanent) {
e._onLeaving(p)
}
}
+
+func newGrantFullActionEffect(cardPath string, f ActionFuncPrototype, desc, tag string,
+) *dynamicAreaEffect {
+ onEntering := func(p Permanent) {
+ if p.Card().Path() != cardPath {
+ return
+ }
+
+ u := p.(*Unit)
+ fa := NewFullAction(u, f, desc)
+ fa.tag = tag
+ u.FullActions = append(u.FullActions, fa)
+ }
+
+ onLeaving := func(p Permanent) {
+ if p.Card().Path() != cardPath {
+ return
+ }
+ u := p.(*Unit)
+ u.removeFullAction(tag)
+ }
+
+ return newDynamicAreaEffect(onEntering, onLeaving)
+}