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| author | Florian Fischer <florian.fischer@muhq.space> | 2023-02-15 13:13:06 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-01-27 16:43:49 +0100 |
| commit | f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022 (patch) | |
| tree | b96f16e6cf4a6dcf93b9557a7219179ab2f46c8d /go/game/stack.go | |
| parent | 805cbf397589e5cb861f866713c2eb4bec9ce40b (diff) | |
| download | muhqs-game-f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022.tar.gz muhqs-game-f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022.zip | |
intermediate commit
* fix a lot of target and action bugs
* check target selection before adding it to the prompt
* use the store view for stores on the map
* fix card highlighting in CardGrid
* Only prompt for Upkeep-/DiscardActions if appropriate
* Add helper for areaEffects granting new FullActions
* Add Target() helper selecting the first target to the Action interface
* Fix BuyAction and DiscardAction targets
* Remember the stores a player has seen
Diffstat (limited to 'go/game/stack.go')
| -rw-r--r-- | go/game/stack.go | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/go/game/stack.go b/go/game/stack.go index c119e81c..78a5ff41 100644 --- a/go/game/stack.go +++ b/go/game/stack.go @@ -33,6 +33,11 @@ func (s *Stack) pop() { err := s.gameState.ValidateAction(a) if err == nil { a.Resolve(s.gameState) + // Some action may be reused like full actions of permanents. + // Reset their target selection to allow possible reuse. + if t := a.Targets(); t != nil { + t.ClearSelections() + } } log.Println("Resolved", a, err) s.gameState.broadcastNotification(newResolvedActionNotification(a, err)) |
