diff options
| author | Florian Fischer <florian.fischer@muhq.space> | 2023-02-08 12:44:07 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-01-27 16:43:48 +0100 |
| commit | 5dae3b7e97669bc6ad5dfc61bbb1903aeb03aaf3 (patch) | |
| tree | 62ce4be85d1014d797cfadbebe38e6a11872dbf3 /go/game/state.go | |
| parent | bb7810a4bb0ee1a3c21de67e857ca41596646da3 (diff) | |
| download | muhqs-game-5dae3b7e97669bc6ad5dfc61bbb1903aeb03aaf3.tar.gz muhqs-game-5dae3b7e97669bc6ad5dfc61bbb1903aeb03aaf3.zip | |
intermediate commit
* detect tokens and do not add them to pile of cards
* only add spells not already in exile to their owners discard pile
* add the played card to onPlay callback
Diffstat (limited to 'go/game/state.go')
| -rw-r--r-- | go/game/state.go | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/go/game/state.go b/go/game/state.go index 5a4714f7..7a54ddc0 100644 --- a/go/game/state.go +++ b/go/game/state.go @@ -392,14 +392,15 @@ func (s *State) resolvePlay(p *Player, c *Card, targets *Targets) { s.addNewEquipment(c, tile.Position, p) } case CardTypes.Spell: - c.Impl.onPlay(s, p, targets) + c.Impl.onPlay(s, c, p, targets) default: log.Printf("Resolving unhandled card type: %s\n", c.Type.String()) } - if c.IsPermanent() { - } else { - p.DiscardPile.AddCard(c) + if c.Type == CardTypes.Spell { + if !s.Exile.Contains(c) { + p.DiscardPile.AddCard(c) + } } } |
