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| author | Florian Fischer <florian.fischer@muhq.space> | 2023-02-14 09:52:22 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-08-20 15:50:09 +0200 |
| commit | 1ac413e1d0ddc39a41374ff9b3375e6de3e1af1c (patch) | |
| tree | 23f6a6475340ea52026d2dea117e33c28b3a9df1 /go/game | |
| parent | 97d5079e68624f842938e4c87386752f1cfda649 (diff) | |
| download | muhqs-game-1ac413e1d0ddc39a41374ff9b3375e6de3e1af1c.tar.gz muhqs-game-1ac413e1d0ddc39a41374ff9b3375e6de3e1af1c.zip | |
improve state bar
Diffstat (limited to 'go/game')
| -rw-r--r-- | go/game/player.go | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/go/game/player.go b/go/game/player.go index cb89e1ae..78b4637e 100644 --- a/go/game/player.go +++ b/go/game/player.go @@ -52,6 +52,21 @@ func (p *Player) resourceGain() int { } } +func (p *Player) UpkeepGain() int { + return p.resourceGain() - p.UpkeepCost() +} + +func (p *Player) UpkeepCost() int { + cost := 0 + for _, u := range p.gameState.Units { + if u.Controller() != p { + continue + } + cost += u.Upkeep + } + return cost +} + func (p *Player) gainResource(gain int) { p.Resource += gain } |
