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authorFlorian Fischer <florian.fischer@muhq.space>2023-02-15 13:13:06 +0100
committerFlorian Fischer <florian.fischer@muhq.space>2025-01-27 16:43:49 +0100
commitf9ab2cfdb25eb3fcd85868a2e375326a9c8b6022 (patch)
treeb96f16e6cf4a6dcf93b9557a7219179ab2f46c8d /go/ui/cardGrid.go
parent805cbf397589e5cb861f866713c2eb4bec9ce40b (diff)
downloadmuhqs-game-f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022.tar.gz
muhqs-game-f9ab2cfdb25eb3fcd85868a2e375326a9c8b6022.zip
intermediate commit
* fix a lot of target and action bugs * check target selection before adding it to the prompt * use the store view for stores on the map * fix card highlighting in CardGrid * Only prompt for Upkeep-/DiscardActions if appropriate * Add helper for areaEffects granting new FullActions * Add Target() helper selecting the first target to the Action interface * Fix BuyAction and DiscardAction targets * Remember the stores a player has seen
Diffstat (limited to 'go/ui/cardGrid.go')
-rw-r--r--go/ui/cardGrid.go3
1 files changed, 3 insertions, 0 deletions
diff --git a/go/ui/cardGrid.go b/go/ui/cardGrid.go
index 59e25f2c..abe1d60b 100644
--- a/go/ui/cardGrid.go
+++ b/go/ui/cardGrid.go
@@ -98,6 +98,7 @@ func (w *CardGrid) render() *ebiten.Image {
op.GeoM.Translate(xOffset, yOffset)
if slices.Contains(w.highlights, card) {
+ log.Println("Highlighting card", card.Name)
op.ColorM.Scale(1, 0, 0, 0.5)
}
@@ -153,6 +154,8 @@ func (w *CardGrid) FindObjectAt(_x, _y int) interface{} {
func (w *CardGrid) setHighlights(cards []*game.Card) {
w.highlights = cards
+ // Reset the grid card count to force grid to be redrawn containing the highlights
+ w.gridCards = 0
w.ForceRedraw()
}