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| author | Florian Fischer <florian.fischer@muhq.space> | 2025-08-19 15:37:09 +0200 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-08-20 15:57:40 +0200 |
| commit | 3d36f5c92ec204f72d55df5b41e9bacdf5e87ba8 (patch) | |
| tree | 25f8ce5b91b34e6f56380f1c1a32fcd08ff8d419 /html/rules.md | |
| parent | 790706dbf1e797607dfb6c6717ab863a9e4cb5ca (diff) | |
| download | muhqs-game-3d36f5c92ec204f72d55df5b41e9bacdf5e87ba8.tar.gz muhqs-game-3d36f5c92ec204f72d55df5b41e9bacdf5e87ba8.zip | |
fix spawn tile constraint for water spawns
This is not a general solution because spawns could be a valid tile
type constraint as well as meaning available spawn tiles.
The separation and a clean implementation is still a TODO.
Diffstat (limited to 'html/rules.md')
0 files changed, 0 insertions, 0 deletions
