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| author | Florian Fischer <florian.fl.fischer@fau.de> | 2021-03-01 11:20:59 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fl.fischer@fau.de> | 2021-03-01 11:20:59 +0100 |
| commit | f95d846c6d6953913aff2c3979a170634caf004a (patch) | |
| tree | 1f9b64e7f6f3b1e3641422661200fcc9415485f0 /html | |
| parent | 898ccaaf393ccd20f4b105ac59af74c35ea93bb2 (diff) | |
| download | muhqs-game-f95d846c6d6953913aff2c3979a170634caf004a.tar.gz muhqs-game-f95d846c6d6953913aff2c3979a170634caf004a.zip | |
[html] remove generated cards listing
Diffstat (limited to 'html')
| -rw-r--r-- | html/cards.md | 726 |
1 files changed, 0 insertions, 726 deletions
diff --git a/html/cards.md b/html/cards.md deleted file mode 100644 index 1c6c90ab..00000000 --- a/html/cards.md +++ /dev/null @@ -1,726 +0,0 @@ -% Cards - -## misc - -### Farmer - -[pdf](cards/misc/farmer.pdf) [png](cards/misc/farmer.png) - -* **Type**: unit -* **Upkeep**: 1 -* **Health**: 1 -* **Movement**: 1 -* **Attack**: 1 - -### King - -[pdf](cards/misc/king.pdf) [png](cards/misc/king.png) - -* **Type**: unit -* **Token**: True -* **Upkeep**: 0 -* **Health**: 5 -* **Movement**: 1 -* **Attack**: 1 -* **Effect**: 5 Resource: +shroud until end of turn. \ Protection from Die! - -### Stick of Victory - -[pdf](cards/misc/stick_of_victory.pdf) [png](cards/misc/stick_of_victory.png) - -* **Type**: equipment -* **Token**: True -* **Effect**: The controller of the equipped unit increases its victory count by 1 in their upkeep - -## equipments - -### Armor - -[pdf](cards/equipments/armor.pdf) [png](cards/equipments/armor.png) - -* **Type**: equipment -* **Buy**: 7 -* **Play**: 2 -* **Effect**: Equipped unit gains + 1 Armor - -### Banner - -[pdf](cards/equipments/banner.pdf) [png](cards/equipments/banner.png) - -* **Type**: artifact -* **Buy**: 2 -* **Play**: 7 -* **Effect**: Units you control in range 1 gain +1 attack damage and +1 movement - -### Cloak - -[pdf](cards/equipments/cloak.pdf) [png](cards/equipments/cloak.png) - -* **Type**: equipment -* **Buy**: 3 -* **Play**: 7 -* **Effect**: Equipped unit gains shroud (can't be targeted) - -### Gear - -[pdf](cards/equipments/gear.pdf) [png](cards/equipments/gear.png) - -* **Type**: equipment -* **Buy**: 2 -* **Play**: 3 -* **Effect**: Equipped unit gain +1 movement - -### Mace - -[pdf](cards/equipments/mace.pdf) [png](cards/equipments/mace.png) - -* **Type**: equipment -* **Buy**: 2 -* **Play**: 6 -* **Effect**: Equipped unit afflicts Paralysis when dealing damage in melee combat - -### Plate Armor - -[pdf](cards/equipments/plate_armor.pdf) [png](cards/equipments/plate_armor.png) - -* **Type**: equipment -* **Buy**: 8 -* **Play**: 3 -* **Effect**: Equipped unit has +2 Armor and -2 Movement - -### Poisoned Dagger - -[pdf](cards/equipments/poisoned_dagger.pdf) [png](cards/equipments/poisoned_dagger.png) - -* **Type**: equipment -* **Buy**: 3 -* **Play**: 7 -* **Effect**: Equipped unit deals damage as poison counters in melee combat - -### Reclaim! - -[pdf](cards/equipments/reclaim!.pdf) [png](cards/equipments/reclaim!.png) - -* **Type**: spell -* **Buy**: 5 -* **Play**: X -* **Effect**: Teleport target Artifact you own with Playcost X to a free spawn tile of yours. - -### Relic - -[pdf](cards/equipments/relic.pdf) [png](cards/equipments/relic.png) - -* **Type**: artifact -* **Buy**: 3 -* **Play**: 7 -* **Effect**: In your upkeep the player controlling the most units in range 1 gains 1 resource. On ties all tied players gain 1 resource. - -### Shatter! - -[pdf](cards/equipments/shatter!.pdf) [png](cards/equipments/shatter!.png) - -* **Type**: spell -* **Buy**: 5 -* **Play**: X -* **Effect**: Destroy target artifact with buy = X - -### Smith - -[pdf](cards/equipments/smith.pdf) [png](cards/equipments/smith.png) - -* **Type**: unit -* **Buy**: 10 -* **Upkeep**: 2 -* **Health**: 1 -* **Movement**: 2 -* **Full Action**: Pay X: Create Copy of artifact with buy cost X in Range 1 on empty tile in Range 1 - -### Spear - -[pdf](cards/equipments/spear.pdf) [png](cards/equipments/spear.png) - -* **Type**: equipment -* **Buy**: 2 -* **Play**: 7 -* **Effect**: Equipped unit gains +1 Attack and Range 2 against unit with Movement >= 3 - -## nautics - -### Barge - -[pdf](cards/nautics/barge.pdf) [png](cards/nautics/barge.png) - -* **Type**: unit -* **Buy**: 5 -* **Upkeep**: 1 -* **Health**: 3 -* **Movement**: 3 swimming -* **Effect**: Crew 6 - -### Captain - -[pdf](cards/nautics/captain.pdf) [png](cards/nautics/captain.png) - -* **Type**: unit -* **Buy**: 7 -* **Upkeep**: 2 -* **Health**: 1 -* **Movement**: 1 -* **Attack**: 1 -* **Effect**: Other units in the same pile have no upkeep cost - -### Fisher - -[pdf](cards/nautics/fisher.pdf) [png](cards/nautics/fisher.png) - -* **Type**: unit -* **Buy**: 5 -* **Upkeep**: 1 -* **Health**: 2 -* **Movement**: 2 swimming -* **Full Action**: Create fish trap token on adjacent water tile -* **Effect**: Crew 2 - -### Fish Trap - -[pdf](cards/nautics/fish_trap.pdf) [png](cards/nautics/fish_trap.png) - -* **Type**: artifact -* **Token**: True -* **Effect**: Adjacent Fisher have "full action: Gain 2 Resource" - -### Galley - -[pdf](cards/nautics/galley.pdf) [png](cards/nautics/galley.png) - -* **Type**: unit -* **Buy**: 7 -* **Upkeep**: 1 -* **Health**: 4 -* **Movement**: 3 swimming -* **Attack**: 1 range 2 -* **Effect**: Crew 3 - -### Sailor - -[pdf](cards/nautics/sailor.pdf) [png](cards/nautics/sailor.png) - -* **Type**: unit -* **Upkeep**: 1 -* **Health**: 1 -* **Movement**: 1 -* **Attack**: 1 -* **Effect**: A crewed unit gets +1 movement while swimming - -## kraken - -### Angry Squid - -[pdf](cards/kraken/angry_squid.pdf) [png](cards/kraken/angry_squid.png) - -* **Type**: unit -* **Buy**: 7 -* **Upkeep**: 2 -* **AI**: Aggressive -* **Health**: 1 -* **Movement**: 2 swimming -* **Attack**: 1 Range 2 - -### Chachalot - -[pdf](cards/kraken/chachalot.pdf) [png](cards/kraken/chachalot.png) - -* **Type**: unit -* **Buy**: 10 -* **Upkeep**: 2 -* **AI**: Wandering -* **Health**: 2 -* **Movement**: 2 swimming -* **Attack**: 2 -* **Effect**: + 1 Armor - -### Clownfish - -[pdf](cards/kraken/clownfish.pdf) [png](cards/kraken/clownfish.png) - -* **Type**: unit -* **Buy**: 10 -* **Upkeep**: 2 -* **AI**: Shy -* **Health**: 1 -* **Movement**: 2 swimming -* **Full Action**: Get 4 additional Ressource - -### Dolphin - -[pdf](cards/kraken/dolphin.pdf) [png](cards/kraken/dolphin.png) - -* **Type**: unit -* **Buy**: 7 -* **Upkeep**: 1 -* **AI**: Supportive -* **Health**: 2 -* **Movement**: 2 -* **Full Action**: Give random Unit in range 1 random buff - -### Frost Pylon - -[pdf](cards/kraken/frost_pylon.pdf) [png](cards/kraken/frost_pylon.png) - -* **Type**: artifact -* **Buy**: 5 -* **Effect**: Enemy units in range 1 can't activate abilities except "full action: put a crack counter on Frost Pylon". If there are three or more crack counter on Frost Pylon destroy it. Frost Pylon can be played next to a random enemy unit - -### Gigantic Hail - -[pdf](cards/kraken/gigantic_hail.pdf) [png](cards/kraken/gigantic_hail.png) - -* **Type**: spell -* **Play**: 3 -* **Effect**: Place an Ice Berg token on a random empty tile - -### Ice Berg - -[pdf](cards/kraken/ice_berg.pdf) [png](cards/kraken/ice_berg.png) - -* **Type**: artifact -* **Token**: True -* **Effect**: Solid 3 - -### Sailfish - -[pdf](cards/kraken/sailfish.pdf) [png](cards/kraken/sailfish.png) - -* **Type**: unit -* **Buy**: 7 -* **Upkeep**: 1 -* **AI**: Aggressive -* **Health**: 1 -* **Movement**: 3 -* **Attack**: 1 - -### Suprise - -[pdf](cards/kraken/suprise.pdf) [png](cards/kraken/suprise.png) - -* **Type**: spell -* **Play**: 1 -* **Effect**: Place the next Unit played this turn next to a random enemy Unit - -### Tentacle Slap - -[pdf](cards/kraken/tentacle_slap.pdf) [png](cards/kraken/tentacle_slap.png) - -* **Type**: spell -* **Play**: 3 -* **Effect**: Each player discards their hand - -### The Kraken - -[pdf](cards/kraken/the_kraken.pdf) [png](cards/kraken/the_kraken.png) - -* **Type**: unit -* **Health**: 5 -* **Attack**: 1 - -### Tides Change - -[pdf](cards/kraken/tides_change.pdf) [png](cards/kraken/tides_change.png) - -* **Type**: spell -* **Play**: 5 -* **Effect**: Redistribute all store cards - -### Unholy Cannonball - -[pdf](cards/kraken/unholy_cannonball.pdf) [png](cards/kraken/unholy_cannonball.png) - -* **Type**: spell -* **Play**: 5 -* **Effect**: If no enemy Units are in range 2 of The Kraken gain 5 ressource and draw a card. Otherwise put a fear counter on all enemy Units in range 2 of The Kraken - -## base - -### Advisor - -[pdf](cards/base/advisor.pdf) [png](cards/base/advisor.png) - -* **Type**: unit -* **Buy**: 10 -* **Upkeep**: 2 -* **Health**: 1 -* **Movement**: 2 -* **Full Action**: Draw 1 card. You may exile 1 card from your hand - -### Archer - -[pdf](cards/base/archer.pdf) [png](cards/base/archer.png) - -* **Type**: unit -* **Buy**: 5 -* **Upkeep**: 1 -* **Health**: 2 -* **Movement**: 2 -* **Attack**: 1 Range 2 - -### Cavalry Archer - -[pdf](cards/base/cavalry_archer.pdf) [png](cards/base/cavalry_archer.png) - -* **Type**: unit -* **Buy**: 10 -* **Upkeep**: 2 -* **Health**: 1 -* **Movement**: 3 -* **Attack**: 1 Range 2 - -### Cavalry - -[pdf](cards/base/cavalry.pdf) [png](cards/base/cavalry.png) - -* **Type**: unit -* **Buy**: 5 -* **Upkeep**: 2 -* **Health**: 1 -* **Movement**: 3 -* **Attack**: 2 - -### Fighter - -[pdf](cards/base/fighter.pdf) [png](cards/base/fighter.png) - -* **Type**: unit -* **Buy**: 7 -* **Upkeep**: 1 -* **Health**: 2 -* **Movement**: 2 -* **Attack**: 1 -* **Effect**: One additional attack action - -### Great Sword - -[pdf](cards/base/great_sword.pdf) [png](cards/base/great_sword.png) - -* **Type**: equipment -* **Buy**: 10 -* **Play**: 4 -* **Effect**: Equipped unit gains +2 Melee Damage - -### Knight - -[pdf](cards/base/knight.pdf) [png](cards/base/knight.png) - -* **Type**: unit -* **Buy**: 7 -* **Upkeep**: 2 -* **Health**: 2 -* **Movement**: 2 -* **Attack**: 2 -* **Effect**: + 1 Armor - -### Misinformation - -[pdf](cards/base/misinformation.pdf) [png](cards/base/misinformation.png) - -* **Type**: spell -* **Token**: True -* **Play**: 5 -* **Effect**: Exile this card - -### Missionary - -[pdf](cards/base/missionary.pdf) [png](cards/base/missionary.png) - -* **Type**: unit -* **Buy**: 10 -* **Upkeep**: 2 -* **Health**: 1 -* **Movement**: 2 -* **Full Action**: Put two faith counters on target Unit. If there are more faith counters than the units buying cost you control target unit - -### Palisade - -[pdf](cards/base/palisade.pdf) [png](cards/base/palisade.png) - -* **Type**: artifact -* **Buy**: 7 -* **Play**: 3 -* **Effect**: Solid 6 - -### Pikeman - -[pdf](cards/base/pikeman.pdf) [png](cards/base/pikeman.png) - -* **Type**: unit -* **Buy**: 5 -* **Upkeep**: 1 -* **Health**: 2 -* **Movement**: 1 -* **Attack**: 1 -* **Effect**: Range 2 against Units with Movement >= 3 - -### Pioneer - -[pdf](cards/base/pioneer.pdf) [png](cards/base/pioneer.png) - -* **Type**: unit -* **Buy**: 7 -* **Upkeep**: 1 -* **Health**: 5 -* **Movement**: 2 -* **Full Action**: Neutralize adjacent tile or Artifact - -### Recruiter - -[pdf](cards/base/recruiter.pdf) [png](cards/base/recruiter.png) - -* **Type**: unit -* **Buy**: 10 -* **Upkeep**: 1 -* **Health**: 2 -* **Movement**: 2 -* **Attack**: 1 -* **Full Action**: Create Recruit token on adjacent tile -* **Effect**: Allow Units to be played in Range 1 - -### Recruit - -[pdf](cards/base/recruit.pdf) [png](cards/base/recruit.png) - -* **Type**: unit -* **Token**: True -* **Upkeep**: 0 -* **Health**: 1 -* **Movement**: 1 -* **Attack**: 1 - -### Shield - -[pdf](cards/base/shield.pdf) [png](cards/base/shield.png) - -* **Type**: equipment -* **Buy**: 5 -* **Play**: 1 -* **Effect**: Equipped unit gains +1 Health - -### Sword - -[pdf](cards/base/sword.pdf) [png](cards/base/sword.png) - -* **Type**: equipment -* **Buy**: 5 -* **Play**: 2 -* **Effect**: Equipped unit gains +1 Melee Damage - -### Tax Collector - -[pdf](cards/base/tax_collector.pdf) [png](cards/base/tax_collector.png) - -* **Type**: unit -* **Buy**: 5 -* **Upkeep**: 1 -* **Health**: 1 -* **Movement**: 2 -* **Full Action**: Get 2 additional Ressource - -### Tower Shield - -[pdf](cards/base/tower_shield.pdf) [png](cards/base/tower_shield.png) - -* **Type**: equipment -* **Buy**: 7 -* **Play**: 2 -* **Effect**: Equipped unit has +2 Health - -### Wormtongue - -[pdf](cards/base/wormtongue.pdf) [png](cards/base/wormtongue.png) - -* **Type**: unit -* **Buy**: 10 -* **Upkeep**: 2 -* **Health**: 1 -* **Movement**: 2 -* **Full Action**: Pay 3: Add a Misinformation token to an opponents pile - -## magic - -### Action! - -[pdf](cards/magic/action!.pdf) [png](cards/magic/action!.png) - -* **Type**: spell -* **Buy**: 5 -* **Play**: 2 -* **Effect**: Move or attack with one unit - -### Appear! - -[pdf](cards/magic/appear!.pdf) [png](cards/magic/appear!.png) - -* **Type**: spell -* **Buy**: 7 -* **Play**: 3X -* **Effect**: Play one unit costing X on any free tile - -### Attack! - -[pdf](cards/magic/attack!.pdf) [png](cards/magic/attack!.png) - -* **Type**: spell -* **Buy**: 5 -* **Play**: 2 -* **Effect**: Distribute 2 times "+1 Attack this turn" on up to two units - -### catalyst - -[pdf](cards/magic/catalyst.pdf) [png](cards/magic/catalyst.png) - -* **Type**: artifact -* **Buy**: 3 -* **Play**: 5 -* **Effect**: Spells any player controlling the most units in range 1 playes cost one less resource - -### Clone! - -[pdf](cards/magic/clone!.pdf) [png](cards/magic/clone!.png) - -* **Type**: spell -* **Buy**: 7 -* **Play**: 3 -* **Effect**: Copy the next card you play. You may choose new targets. If you copy a permanent place a token copy of the parmanent in range 1 of the original - -### Defense! - -[pdf](cards/magic/defense!.pdf) [png](cards/magic/defense!.png) - -* **Type**: spell -* **Buy**: 5 -* **Play**: 3 -* **Effect**: Two units gain +1 Armor until end of turn - -### Die! - -[pdf](cards/magic/die!.pdf) [png](cards/magic/die!.png) - -* **Type**: spell -* **Buy**: 10 -* **Play**: 6 -* **Effect**: Destroy target Unit - -### Heal! - -[pdf](cards/magic/heal!.pdf) [png](cards/magic/heal!.png) - -* **Type**: spell -* **Buy**: 5 -* **Play**: 2 -* **Effect**: Target unit gains 1 Health or remove all Poison counters from it - -### Isolate! - -[pdf](cards/magic/isolate!.pdf) [png](cards/magic/isolate!.png) - -* **Type**: spell -* **Buy**: 5 -* **Play**: 2 -* **Effect**: Target unit can not receive or deal damage this turn - -### Mine! - -[pdf](cards/magic/mine!.pdf) [png](cards/magic/mine!.png) - -* **Type**: spell -* **Buy**: 5 -* **Play**: 2 -* **Effect**: Steal 2 resource from opponent - -### More! - -[pdf](cards/magic/more!.pdf) [png](cards/magic/more!.png) - -* **Type**: spell -* **Buy**: 5 -* **Play**: 2 -* **Effect**: Draw two cards - -### No! - -[pdf](cards/magic/no!.pdf) [png](cards/magic/no!.png) - -* **Type**: spell -* **Buy**: 5 -* **Play**: 2 -* **Effect**: Counter target spell - -### Pierce! - -[pdf](cards/magic/pierce!.pdf) [png](cards/magic/pierce!.png) - -* **Type**: spell -* **Buy**: 5 -* **Play**: 1X -* **Effect**: Ignore X Armor of target unit this turn - -### Ritual! - -[pdf](cards/magic/ritual!.pdf) [png](cards/magic/ritual!.png) - -* **Type**: spell -* **Buy**: 7 -* **Play**: 1 -* **Effect**: Gain 3 Ressource - -### Rush! - -[pdf](cards/magic/rush!.pdf) [png](cards/magic/rush!.png) - -* **Type**: spell -* **Buy**: 5 -* **Play**: 2 -* **Effect**: Distribute 2 times "+ 2 Movement this turn" on up to two units - -### Select! - -[pdf](cards/magic/select!.pdf) [png](cards/magic/select!.png) - -* **Type**: spell -* **Buy**: 7 -* **Play**: 1 -* **Effect**: Draw 1. You may exile a card from your hand - -### Shroud! - -[pdf](cards/magic/shroud!.pdf) [png](cards/magic/shroud!.png) - -* **Type**: spell -* **Buy**: 5 -* **Play**: 2 -* **Effect**: Target unit can not be targeted this turn - -### Stumble! - -[pdf](cards/magic/stumble!.pdf) [png](cards/magic/stumble!.png) - -* **Type**: spell -* **Buy**: 5 -* **Play**: 2 -* **Effect**: Target unit can not move or attack this turn - -### Switch! - -[pdf](cards/magic/switch!.pdf) [png](cards/magic/switch!.png) - -* **Type**: spell -* **Buy**: 5 -* **Play**: 2 -* **Effect**: Switch the positions of two permanents you control - -### Transmute! - -[pdf](cards/magic/transmute!.pdf) [png](cards/magic/transmute!.png) - -* **Type**: spell -* **Buy**: 5 -* **Play**: 5 -* **Effect**: Put one card from your store into your hand. Exile this card |
