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authorFlorian Fischer <florian.fl.fischer@fau.de>2021-03-01 11:20:59 +0100
committerFlorian Fischer <florian.fl.fischer@fau.de>2021-03-01 11:20:59 +0100
commitf95d846c6d6953913aff2c3979a170634caf004a (patch)
tree1f9b64e7f6f3b1e3641422661200fcc9415485f0 /html
parent898ccaaf393ccd20f4b105ac59af74c35ea93bb2 (diff)
downloadmuhqs-game-f95d846c6d6953913aff2c3979a170634caf004a.tar.gz
muhqs-game-f95d846c6d6953913aff2c3979a170634caf004a.zip
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-% Cards
-
-## misc
-
-### Farmer
-
-[pdf](cards/misc/farmer.pdf) [png](cards/misc/farmer.png)
-
-* **Type**: unit
-* **Upkeep**: 1
-* **Health**: 1
-* **Movement**: 1
-* **Attack**: 1
-
-### King
-
-[pdf](cards/misc/king.pdf) [png](cards/misc/king.png)
-
-* **Type**: unit
-* **Token**: True
-* **Upkeep**: 0
-* **Health**: 5
-* **Movement**: 1
-* **Attack**: 1
-* **Effect**: 5 Resource: +shroud until end of turn. \ Protection from Die!
-
-### Stick of Victory
-
-[pdf](cards/misc/stick_of_victory.pdf) [png](cards/misc/stick_of_victory.png)
-
-* **Type**: equipment
-* **Token**: True
-* **Effect**: The controller of the equipped unit increases its victory count by 1 in their upkeep
-
-## equipments
-
-### Armor
-
-[pdf](cards/equipments/armor.pdf) [png](cards/equipments/armor.png)
-
-* **Type**: equipment
-* **Buy**: 7
-* **Play**: 2
-* **Effect**: Equipped unit gains + 1 Armor
-
-### Banner
-
-[pdf](cards/equipments/banner.pdf) [png](cards/equipments/banner.png)
-
-* **Type**: artifact
-* **Buy**: 2
-* **Play**: 7
-* **Effect**: Units you control in range 1 gain +1 attack damage and +1 movement
-
-### Cloak
-
-[pdf](cards/equipments/cloak.pdf) [png](cards/equipments/cloak.png)
-
-* **Type**: equipment
-* **Buy**: 3
-* **Play**: 7
-* **Effect**: Equipped unit gains shroud (can't be targeted)
-
-### Gear
-
-[pdf](cards/equipments/gear.pdf) [png](cards/equipments/gear.png)
-
-* **Type**: equipment
-* **Buy**: 2
-* **Play**: 3
-* **Effect**: Equipped unit gain +1 movement
-
-### Mace
-
-[pdf](cards/equipments/mace.pdf) [png](cards/equipments/mace.png)
-
-* **Type**: equipment
-* **Buy**: 2
-* **Play**: 6
-* **Effect**: Equipped unit afflicts Paralysis when dealing damage in melee combat
-
-### Plate Armor
-
-[pdf](cards/equipments/plate_armor.pdf) [png](cards/equipments/plate_armor.png)
-
-* **Type**: equipment
-* **Buy**: 8
-* **Play**: 3
-* **Effect**: Equipped unit has +2 Armor and -2 Movement
-
-### Poisoned Dagger
-
-[pdf](cards/equipments/poisoned_dagger.pdf) [png](cards/equipments/poisoned_dagger.png)
-
-* **Type**: equipment
-* **Buy**: 3
-* **Play**: 7
-* **Effect**: Equipped unit deals damage as poison counters in melee combat
-
-### Reclaim!
-
-[pdf](cards/equipments/reclaim!.pdf) [png](cards/equipments/reclaim!.png)
-
-* **Type**: spell
-* **Buy**: 5
-* **Play**: X
-* **Effect**: Teleport target Artifact you own with Playcost X to a free spawn tile of yours.
-
-### Relic
-
-[pdf](cards/equipments/relic.pdf) [png](cards/equipments/relic.png)
-
-* **Type**: artifact
-* **Buy**: 3
-* **Play**: 7
-* **Effect**: In your upkeep the player controlling the most units in range 1 gains 1 resource. On ties all tied players gain 1 resource.
-
-### Shatter!
-
-[pdf](cards/equipments/shatter!.pdf) [png](cards/equipments/shatter!.png)
-
-* **Type**: spell
-* **Buy**: 5
-* **Play**: X
-* **Effect**: Destroy target artifact with buy = X
-
-### Smith
-
-[pdf](cards/equipments/smith.pdf) [png](cards/equipments/smith.png)
-
-* **Type**: unit
-* **Buy**: 10
-* **Upkeep**: 2
-* **Health**: 1
-* **Movement**: 2
-* **Full Action**: Pay X: Create Copy of artifact with buy cost X in Range 1 on empty tile in Range 1
-
-### Spear
-
-[pdf](cards/equipments/spear.pdf) [png](cards/equipments/spear.png)
-
-* **Type**: equipment
-* **Buy**: 2
-* **Play**: 7
-* **Effect**: Equipped unit gains +1 Attack and Range 2 against unit with Movement >= 3
-
-## nautics
-
-### Barge
-
-[pdf](cards/nautics/barge.pdf) [png](cards/nautics/barge.png)
-
-* **Type**: unit
-* **Buy**: 5
-* **Upkeep**: 1
-* **Health**: 3
-* **Movement**: 3 swimming
-* **Effect**: Crew 6
-
-### Captain
-
-[pdf](cards/nautics/captain.pdf) [png](cards/nautics/captain.png)
-
-* **Type**: unit
-* **Buy**: 7
-* **Upkeep**: 2
-* **Health**: 1
-* **Movement**: 1
-* **Attack**: 1
-* **Effect**: Other units in the same pile have no upkeep cost
-
-### Fisher
-
-[pdf](cards/nautics/fisher.pdf) [png](cards/nautics/fisher.png)
-
-* **Type**: unit
-* **Buy**: 5
-* **Upkeep**: 1
-* **Health**: 2
-* **Movement**: 2 swimming
-* **Full Action**: Create fish trap token on adjacent water tile
-* **Effect**: Crew 2
-
-### Fish Trap
-
-[pdf](cards/nautics/fish_trap.pdf) [png](cards/nautics/fish_trap.png)
-
-* **Type**: artifact
-* **Token**: True
-* **Effect**: Adjacent Fisher have "full action: Gain 2 Resource"
-
-### Galley
-
-[pdf](cards/nautics/galley.pdf) [png](cards/nautics/galley.png)
-
-* **Type**: unit
-* **Buy**: 7
-* **Upkeep**: 1
-* **Health**: 4
-* **Movement**: 3 swimming
-* **Attack**: 1 range 2
-* **Effect**: Crew 3
-
-### Sailor
-
-[pdf](cards/nautics/sailor.pdf) [png](cards/nautics/sailor.png)
-
-* **Type**: unit
-* **Upkeep**: 1
-* **Health**: 1
-* **Movement**: 1
-* **Attack**: 1
-* **Effect**: A crewed unit gets +1 movement while swimming
-
-## kraken
-
-### Angry Squid
-
-[pdf](cards/kraken/angry_squid.pdf) [png](cards/kraken/angry_squid.png)
-
-* **Type**: unit
-* **Buy**: 7
-* **Upkeep**: 2
-* **AI**: Aggressive
-* **Health**: 1
-* **Movement**: 2 swimming
-* **Attack**: 1 Range 2
-
-### Chachalot
-
-[pdf](cards/kraken/chachalot.pdf) [png](cards/kraken/chachalot.png)
-
-* **Type**: unit
-* **Buy**: 10
-* **Upkeep**: 2
-* **AI**: Wandering
-* **Health**: 2
-* **Movement**: 2 swimming
-* **Attack**: 2
-* **Effect**: + 1 Armor
-
-### Clownfish
-
-[pdf](cards/kraken/clownfish.pdf) [png](cards/kraken/clownfish.png)
-
-* **Type**: unit
-* **Buy**: 10
-* **Upkeep**: 2
-* **AI**: Shy
-* **Health**: 1
-* **Movement**: 2 swimming
-* **Full Action**: Get 4 additional Ressource
-
-### Dolphin
-
-[pdf](cards/kraken/dolphin.pdf) [png](cards/kraken/dolphin.png)
-
-* **Type**: unit
-* **Buy**: 7
-* **Upkeep**: 1
-* **AI**: Supportive
-* **Health**: 2
-* **Movement**: 2
-* **Full Action**: Give random Unit in range 1 random buff
-
-### Frost Pylon
-
-[pdf](cards/kraken/frost_pylon.pdf) [png](cards/kraken/frost_pylon.png)
-
-* **Type**: artifact
-* **Buy**: 5
-* **Effect**: Enemy units in range 1 can't activate abilities except "full action: put a crack counter on Frost Pylon". If there are three or more crack counter on Frost Pylon destroy it. Frost Pylon can be played next to a random enemy unit
-
-### Gigantic Hail
-
-[pdf](cards/kraken/gigantic_hail.pdf) [png](cards/kraken/gigantic_hail.png)
-
-* **Type**: spell
-* **Play**: 3
-* **Effect**: Place an Ice Berg token on a random empty tile
-
-### Ice Berg
-
-[pdf](cards/kraken/ice_berg.pdf) [png](cards/kraken/ice_berg.png)
-
-* **Type**: artifact
-* **Token**: True
-* **Effect**: Solid 3
-
-### Sailfish
-
-[pdf](cards/kraken/sailfish.pdf) [png](cards/kraken/sailfish.png)
-
-* **Type**: unit
-* **Buy**: 7
-* **Upkeep**: 1
-* **AI**: Aggressive
-* **Health**: 1
-* **Movement**: 3
-* **Attack**: 1
-
-### Suprise
-
-[pdf](cards/kraken/suprise.pdf) [png](cards/kraken/suprise.png)
-
-* **Type**: spell
-* **Play**: 1
-* **Effect**: Place the next Unit played this turn next to a random enemy Unit
-
-### Tentacle Slap
-
-[pdf](cards/kraken/tentacle_slap.pdf) [png](cards/kraken/tentacle_slap.png)
-
-* **Type**: spell
-* **Play**: 3
-* **Effect**: Each player discards their hand
-
-### The Kraken
-
-[pdf](cards/kraken/the_kraken.pdf) [png](cards/kraken/the_kraken.png)
-
-* **Type**: unit
-* **Health**: 5
-* **Attack**: 1
-
-### Tides Change
-
-[pdf](cards/kraken/tides_change.pdf) [png](cards/kraken/tides_change.png)
-
-* **Type**: spell
-* **Play**: 5
-* **Effect**: Redistribute all store cards
-
-### Unholy Cannonball
-
-[pdf](cards/kraken/unholy_cannonball.pdf) [png](cards/kraken/unholy_cannonball.png)
-
-* **Type**: spell
-* **Play**: 5
-* **Effect**: If no enemy Units are in range 2 of The Kraken gain 5 ressource and draw a card. Otherwise put a fear counter on all enemy Units in range 2 of The Kraken
-
-## base
-
-### Advisor
-
-[pdf](cards/base/advisor.pdf) [png](cards/base/advisor.png)
-
-* **Type**: unit
-* **Buy**: 10
-* **Upkeep**: 2
-* **Health**: 1
-* **Movement**: 2
-* **Full Action**: Draw 1 card. You may exile 1 card from your hand
-
-### Archer
-
-[pdf](cards/base/archer.pdf) [png](cards/base/archer.png)
-
-* **Type**: unit
-* **Buy**: 5
-* **Upkeep**: 1
-* **Health**: 2
-* **Movement**: 2
-* **Attack**: 1 Range 2
-
-### Cavalry Archer
-
-[pdf](cards/base/cavalry_archer.pdf) [png](cards/base/cavalry_archer.png)
-
-* **Type**: unit
-* **Buy**: 10
-* **Upkeep**: 2
-* **Health**: 1
-* **Movement**: 3
-* **Attack**: 1 Range 2
-
-### Cavalry
-
-[pdf](cards/base/cavalry.pdf) [png](cards/base/cavalry.png)
-
-* **Type**: unit
-* **Buy**: 5
-* **Upkeep**: 2
-* **Health**: 1
-* **Movement**: 3
-* **Attack**: 2
-
-### Fighter
-
-[pdf](cards/base/fighter.pdf) [png](cards/base/fighter.png)
-
-* **Type**: unit
-* **Buy**: 7
-* **Upkeep**: 1
-* **Health**: 2
-* **Movement**: 2
-* **Attack**: 1
-* **Effect**: One additional attack action
-
-### Great Sword
-
-[pdf](cards/base/great_sword.pdf) [png](cards/base/great_sword.png)
-
-* **Type**: equipment
-* **Buy**: 10
-* **Play**: 4
-* **Effect**: Equipped unit gains +2 Melee Damage
-
-### Knight
-
-[pdf](cards/base/knight.pdf) [png](cards/base/knight.png)
-
-* **Type**: unit
-* **Buy**: 7
-* **Upkeep**: 2
-* **Health**: 2
-* **Movement**: 2
-* **Attack**: 2
-* **Effect**: + 1 Armor
-
-### Misinformation
-
-[pdf](cards/base/misinformation.pdf) [png](cards/base/misinformation.png)
-
-* **Type**: spell
-* **Token**: True
-* **Play**: 5
-* **Effect**: Exile this card
-
-### Missionary
-
-[pdf](cards/base/missionary.pdf) [png](cards/base/missionary.png)
-
-* **Type**: unit
-* **Buy**: 10
-* **Upkeep**: 2
-* **Health**: 1
-* **Movement**: 2
-* **Full Action**: Put two faith counters on target Unit. If there are more faith counters than the units buying cost you control target unit
-
-### Palisade
-
-[pdf](cards/base/palisade.pdf) [png](cards/base/palisade.png)
-
-* **Type**: artifact
-* **Buy**: 7
-* **Play**: 3
-* **Effect**: Solid 6
-
-### Pikeman
-
-[pdf](cards/base/pikeman.pdf) [png](cards/base/pikeman.png)
-
-* **Type**: unit
-* **Buy**: 5
-* **Upkeep**: 1
-* **Health**: 2
-* **Movement**: 1
-* **Attack**: 1
-* **Effect**: Range 2 against Units with Movement >= 3
-
-### Pioneer
-
-[pdf](cards/base/pioneer.pdf) [png](cards/base/pioneer.png)
-
-* **Type**: unit
-* **Buy**: 7
-* **Upkeep**: 1
-* **Health**: 5
-* **Movement**: 2
-* **Full Action**: Neutralize adjacent tile or Artifact
-
-### Recruiter
-
-[pdf](cards/base/recruiter.pdf) [png](cards/base/recruiter.png)
-
-* **Type**: unit
-* **Buy**: 10
-* **Upkeep**: 1
-* **Health**: 2
-* **Movement**: 2
-* **Attack**: 1
-* **Full Action**: Create Recruit token on adjacent tile
-* **Effect**: Allow Units to be played in Range 1
-
-### Recruit
-
-[pdf](cards/base/recruit.pdf) [png](cards/base/recruit.png)
-
-* **Type**: unit
-* **Token**: True
-* **Upkeep**: 0
-* **Health**: 1
-* **Movement**: 1
-* **Attack**: 1
-
-### Shield
-
-[pdf](cards/base/shield.pdf) [png](cards/base/shield.png)
-
-* **Type**: equipment
-* **Buy**: 5
-* **Play**: 1
-* **Effect**: Equipped unit gains +1 Health
-
-### Sword
-
-[pdf](cards/base/sword.pdf) [png](cards/base/sword.png)
-
-* **Type**: equipment
-* **Buy**: 5
-* **Play**: 2
-* **Effect**: Equipped unit gains +1 Melee Damage
-
-### Tax Collector
-
-[pdf](cards/base/tax_collector.pdf) [png](cards/base/tax_collector.png)
-
-* **Type**: unit
-* **Buy**: 5
-* **Upkeep**: 1
-* **Health**: 1
-* **Movement**: 2
-* **Full Action**: Get 2 additional Ressource
-
-### Tower Shield
-
-[pdf](cards/base/tower_shield.pdf) [png](cards/base/tower_shield.png)
-
-* **Type**: equipment
-* **Buy**: 7
-* **Play**: 2
-* **Effect**: Equipped unit has +2 Health
-
-### Wormtongue
-
-[pdf](cards/base/wormtongue.pdf) [png](cards/base/wormtongue.png)
-
-* **Type**: unit
-* **Buy**: 10
-* **Upkeep**: 2
-* **Health**: 1
-* **Movement**: 2
-* **Full Action**: Pay 3: Add a Misinformation token to an opponents pile
-
-## magic
-
-### Action!
-
-[pdf](cards/magic/action!.pdf) [png](cards/magic/action!.png)
-
-* **Type**: spell
-* **Buy**: 5
-* **Play**: 2
-* **Effect**: Move or attack with one unit
-
-### Appear!
-
-[pdf](cards/magic/appear!.pdf) [png](cards/magic/appear!.png)
-
-* **Type**: spell
-* **Buy**: 7
-* **Play**: 3X
-* **Effect**: Play one unit costing X on any free tile
-
-### Attack!
-
-[pdf](cards/magic/attack!.pdf) [png](cards/magic/attack!.png)
-
-* **Type**: spell
-* **Buy**: 5
-* **Play**: 2
-* **Effect**: Distribute 2 times "+1 Attack this turn" on up to two units
-
-### catalyst
-
-[pdf](cards/magic/catalyst.pdf) [png](cards/magic/catalyst.png)
-
-* **Type**: artifact
-* **Buy**: 3
-* **Play**: 5
-* **Effect**: Spells any player controlling the most units in range 1 playes cost one less resource
-
-### Clone!
-
-[pdf](cards/magic/clone!.pdf) [png](cards/magic/clone!.png)
-
-* **Type**: spell
-* **Buy**: 7
-* **Play**: 3
-* **Effect**: Copy the next card you play. You may choose new targets. If you copy a permanent place a token copy of the parmanent in range 1 of the original
-
-### Defense!
-
-[pdf](cards/magic/defense!.pdf) [png](cards/magic/defense!.png)
-
-* **Type**: spell
-* **Buy**: 5
-* **Play**: 3
-* **Effect**: Two units gain +1 Armor until end of turn
-
-### Die!
-
-[pdf](cards/magic/die!.pdf) [png](cards/magic/die!.png)
-
-* **Type**: spell
-* **Buy**: 10
-* **Play**: 6
-* **Effect**: Destroy target Unit
-
-### Heal!
-
-[pdf](cards/magic/heal!.pdf) [png](cards/magic/heal!.png)
-
-* **Type**: spell
-* **Buy**: 5
-* **Play**: 2
-* **Effect**: Target unit gains 1 Health or remove all Poison counters from it
-
-### Isolate!
-
-[pdf](cards/magic/isolate!.pdf) [png](cards/magic/isolate!.png)
-
-* **Type**: spell
-* **Buy**: 5
-* **Play**: 2
-* **Effect**: Target unit can not receive or deal damage this turn
-
-### Mine!
-
-[pdf](cards/magic/mine!.pdf) [png](cards/magic/mine!.png)
-
-* **Type**: spell
-* **Buy**: 5
-* **Play**: 2
-* **Effect**: Steal 2 resource from opponent
-
-### More!
-
-[pdf](cards/magic/more!.pdf) [png](cards/magic/more!.png)
-
-* **Type**: spell
-* **Buy**: 5
-* **Play**: 2
-* **Effect**: Draw two cards
-
-### No!
-
-[pdf](cards/magic/no!.pdf) [png](cards/magic/no!.png)
-
-* **Type**: spell
-* **Buy**: 5
-* **Play**: 2
-* **Effect**: Counter target spell
-
-### Pierce!
-
-[pdf](cards/magic/pierce!.pdf) [png](cards/magic/pierce!.png)
-
-* **Type**: spell
-* **Buy**: 5
-* **Play**: 1X
-* **Effect**: Ignore X Armor of target unit this turn
-
-### Ritual!
-
-[pdf](cards/magic/ritual!.pdf) [png](cards/magic/ritual!.png)
-
-* **Type**: spell
-* **Buy**: 7
-* **Play**: 1
-* **Effect**: Gain 3 Ressource
-
-### Rush!
-
-[pdf](cards/magic/rush!.pdf) [png](cards/magic/rush!.png)
-
-* **Type**: spell
-* **Buy**: 5
-* **Play**: 2
-* **Effect**: Distribute 2 times "+ 2 Movement this turn" on up to two units
-
-### Select!
-
-[pdf](cards/magic/select!.pdf) [png](cards/magic/select!.png)
-
-* **Type**: spell
-* **Buy**: 7
-* **Play**: 1
-* **Effect**: Draw 1. You may exile a card from your hand
-
-### Shroud!
-
-[pdf](cards/magic/shroud!.pdf) [png](cards/magic/shroud!.png)
-
-* **Type**: spell
-* **Buy**: 5
-* **Play**: 2
-* **Effect**: Target unit can not be targeted this turn
-
-### Stumble!
-
-[pdf](cards/magic/stumble!.pdf) [png](cards/magic/stumble!.png)
-
-* **Type**: spell
-* **Buy**: 5
-* **Play**: 2
-* **Effect**: Target unit can not move or attack this turn
-
-### Switch!
-
-[pdf](cards/magic/switch!.pdf) [png](cards/magic/switch!.png)
-
-* **Type**: spell
-* **Buy**: 5
-* **Play**: 2
-* **Effect**: Switch the positions of two permanents you control
-
-### Transmute!
-
-[pdf](cards/magic/transmute!.pdf) [png](cards/magic/transmute!.png)
-
-* **Type**: spell
-* **Buy**: 5
-* **Play**: 5
-* **Effect**: Put one card from your store into your hand. Exile this card