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| author | Florian Fischer <florian.fl.fischer@fau.de> | 2021-03-27 18:03:28 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fl.fischer@fau.de> | 2021-03-27 18:03:28 +0100 |
| commit | 4345d4198869c47783e416dae5e9f98052d4965d (patch) | |
| tree | 7b052499c4afd1a9ed941a25b2e9f7d7cc962dd4 /latex/cards/de/equipments | |
| parent | 795939a2cf91100b05a81cd597fdb1d47ff76270 (diff) | |
| download | muhqs-game-4345d4198869c47783e416dae5e9f98052d4965d.tar.gz muhqs-game-4345d4198869c47783e416dae5e9f98052d4965d.zip | |
add german version of cards
Translatable properties now have the language as subkey (currently en, de).
generate_card.py takes an optional argument to select the language.
The latex/Makefile has two new targets de and en each building all
cards under latex/cards/<lang> and latex/build/<lang>
Diffstat (limited to 'latex/cards/de/equipments')
| -rw-r--r-- | latex/cards/de/equipments/armor.tex | 13 | ||||
| -rw-r--r-- | latex/cards/de/equipments/banner.tex | 13 | ||||
| -rw-r--r-- | latex/cards/de/equipments/cloak.tex | 13 | ||||
| -rw-r--r-- | latex/cards/de/equipments/gear.tex | 13 | ||||
| -rw-r--r-- | latex/cards/de/equipments/mace.tex | 13 | ||||
| -rw-r--r-- | latex/cards/de/equipments/plate_armor.tex | 13 | ||||
| -rw-r--r-- | latex/cards/de/equipments/poisoned_dagger.tex | 13 | ||||
| -rw-r--r-- | latex/cards/de/equipments/reclaim!.tex | 13 | ||||
| -rw-r--r-- | latex/cards/de/equipments/relic.tex | 13 | ||||
| -rw-r--r-- | latex/cards/de/equipments/shatter!.tex | 13 | ||||
| -rw-r--r-- | latex/cards/de/equipments/smith.tex | 12 | ||||
| -rw-r--r-- | latex/cards/de/equipments/spear.tex | 13 |
12 files changed, 155 insertions, 0 deletions
diff --git a/latex/cards/de/equipments/armor.tex b/latex/cards/de/equipments/armor.tex new file mode 100644 index 00000000..6e554759 --- /dev/null +++ b/latex/cards/de/equipments/armor.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipment{Rüstung} +\cardbuycost{7} +\cardsplitcontent{Durability: 3}{Die ausgerüstete Unit hat + 1 Rüstung} +\cardplaycost{2} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/banner.tex b/latex/cards/de/equipments/banner.tex new file mode 100644 index 00000000..fe6c6791 --- /dev/null +++ b/latex/cards/de/equipments/banner.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeArtifact{Banner} +\cardbuycost{2} +\cardcontent{Units die du kontrollierst in Range 1 haben +1 Angriff und +1 Bewegung} +\cardplaycost{7} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/cloak.tex b/latex/cards/de/equipments/cloak.tex new file mode 100644 index 00000000..a015218e --- /dev/null +++ b/latex/cards/de/equipments/cloak.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipment{Umhang} +\cardbuycost{3} +\cardsplitcontent{Durability: 2}{Die ausgerüstete Unit ist verschleiert (kann kein Ziel sein)} +\cardplaycost{7} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/gear.tex b/latex/cards/de/equipments/gear.tex new file mode 100644 index 00000000..b823cf92 --- /dev/null +++ b/latex/cards/de/equipments/gear.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipment{Ausrüsung} +\cardbuycost{2} +\cardsplitcontent{Durability: 3}{Die ausgerüstete Unit hatt +1 Bewegung} +\cardplaycost{3} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/mace.tex b/latex/cards/de/equipments/mace.tex new file mode 100644 index 00000000..cf667ec2 --- /dev/null +++ b/latex/cards/de/equipments/mace.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipment{Streitkolben} +\cardbuycost{2} +\cardsplitcontent{Durability: 3}{Die ausgerüstete Unit verursacht Paralyse wenn sie im Nahkampf Schaden zufügt} +\cardplaycost{6} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/plate_armor.tex b/latex/cards/de/equipments/plate_armor.tex new file mode 100644 index 00000000..48174aa9 --- /dev/null +++ b/latex/cards/de/equipments/plate_armor.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipment{Plattentüstung} +\cardbuycost{8} +\cardsplitcontent{Durability: 1}{Die ausgerüstete Unit hat +2 Rüstung und -2 Bewegung} +\cardplaycost{3} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/poisoned_dagger.tex b/latex/cards/de/equipments/poisoned_dagger.tex new file mode 100644 index 00000000..034b735b --- /dev/null +++ b/latex/cards/de/equipments/poisoned_dagger.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipment{Giftiger Dolch} +\cardbuycost{3} +\cardsplitcontent{Durability: 2}{Die ausgerüstete Unit fügt Gift Marken statt Schaden im Nahkampf zu} +\cardplaycost{7} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/reclaim!.tex b/latex/cards/de/equipments/reclaim!.tex new file mode 100644 index 00000000..497fd17d --- /dev/null +++ b/latex/cards/de/equipments/reclaim!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Zurückverlangen!} +\cardbuycost{5} +\cardcontent{Teleportiere ein Ziel-Artifakt, dass dir gehört, mit Spielkosten X auf eins deiner Startfelder.} +\cardplaycost{X} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/relic.tex b/latex/cards/de/equipments/relic.tex new file mode 100644 index 00000000..98358c5c --- /dev/null +++ b/latex/cards/de/equipments/relic.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeArtifact{Reliquie} +\cardbuycost{3} +\cardcontent{Zu Beginn deines Upkeeps erhalten alle Spieler mit den meisten Units in Range 1 eine Ressource.} +\cardplaycost{7} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/shatter!.tex b/latex/cards/de/equipments/shatter!.tex new file mode 100644 index 00000000..1301785d --- /dev/null +++ b/latex/cards/de/equipments/shatter!.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeSpell{Zertrümmern!} +\cardbuycost{5} +\cardcontent{Zerstöre ein Ziel-Artefakt mit Kaufkosten X} +\cardplaycost{X} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/smith.tex b/latex/cards/de/equipments/smith.tex new file mode 100644 index 00000000..6ddeeb4c --- /dev/null +++ b/latex/cards/de/equipments/smith.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Schmied} +\cardbuycost{10} +\cardsplitcontent{Leben: 1\\Bewegung: 2}{\faRedo, X: Erzeuge einen Token in Range 1 als Kopie eines Artifakts mit Kaufkosten X in Range 1} +\cardplaycost{2}\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/equipments/spear.tex b/latex/cards/de/equipments/spear.tex new file mode 100644 index 00000000..d386648e --- /dev/null +++ b/latex/cards/de/equipments/spear.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeEquipment{Speer} +\cardbuycost{2} +\cardsplitcontent{Durability: 3}{Die ausgerüstete Unit hat +1 Angriff und Range 2 gegen Units mit Bewegung >= 3} +\cardplaycost{7} +\cardmodule{equipments} +\cardborder +\end{tikzpicture} +\end{document} |
