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authorFlorian Fischer <florian.fischer@muhq.space>2022-04-02 15:07:30 +0200
committerFlorian Fischer <florian.fischer@muhq.space>2022-04-02 15:07:30 +0200
commit3811396cd26e473e13abebb5d66b07b171541d33 (patch)
treeffa3e80040bbe93e4ed36b2ea5c966dac9f522b2 /latex/cards
parent9bd116478b953edaa7e3e372b70b4175700e26fd (diff)
downloadmuhqs-game-3811396cd26e473e13abebb5d66b07b171541d33.tar.gz
muhqs-game-3811396cd26e473e13abebb5d66b07b171541d33.zip
add push mechanic
The push mechanic is heavily inspired by `Into the Breach`. Pushing a permanent moves it involuntarily in a straight line. On collisions units receive damage and permenents pushed onto free but unavailable tiles are destroyed.
Diffstat (limited to 'latex/cards')
-rw-r--r--latex/cards/de/exp1/charger.tex14
-rw-r--r--latex/cards/de/exp1/ramm.tex2
-rw-r--r--latex/cards/en/exp1/charger.tex14
-rw-r--r--latex/cards/en/exp1/ramm.tex2
4 files changed, 30 insertions, 2 deletions
diff --git a/latex/cards/de/exp1/charger.tex b/latex/cards/de/exp1/charger.tex
new file mode 100644
index 00000000..f8d0dcfd
--- /dev/null
+++ b/latex/cards/de/exp1/charger.tex
@@ -0,0 +1,14 @@
+\documentclass{standalone}
+\usepackage[ngerman]{babel}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypeUnit{Schlachtross}
+\cardbuycost{8}
+\cardsplitcontent{Leben: 2\\Bewegung: 3\\Angriff: 1}{Bemannen 1\\ \vspace{0.2cm} \faRedo: Bewege Schlachtross vor eine Ziel-Unit in gerader Linie und greife sie an. Schlachtross hat Schieben während des Kampfes}
+\cardplaycost{1}
+\cardmodule{exp1}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/de/exp1/ramm.tex b/latex/cards/de/exp1/ramm.tex
index a4236e91..adcd1913 100644
--- a/latex/cards/de/exp1/ramm.tex
+++ b/latex/cards/de/exp1/ramm.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeUnit{Ramme}
\cardbuycost{7}
-\cardsplitcontent{Leben: 3\\Bewegung: 1}{Bemannen 3\\ \vspace{0.2cm} \faRedo: Neutraliziere ein Feld oder zerstöre ein Artifakt in Range 1}
+\cardsplitcontent{Leben: 3\\Bewegung: 1}{Bemannen 3\\ Schieben\\ \vspace{0.2cm} \faRedo: Neutraliziere ein Feld oder zerstöre ein Artifakt in Range 1}
\cardplaycost{1}
\cardmodule{exp1}
\cardborder
diff --git a/latex/cards/en/exp1/charger.tex b/latex/cards/en/exp1/charger.tex
new file mode 100644
index 00000000..49d0f2ac
--- /dev/null
+++ b/latex/cards/en/exp1/charger.tex
@@ -0,0 +1,14 @@
+\documentclass{standalone}
+\usepackage[english]{babel}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypeUnit{Charger}
+\cardbuycost{8}
+\cardsplitcontent{Health: 2\\Movement: 3\\Attack: 1}{Crew 1\\ \vspace{0.2cm} \faRedo: Move next to and attack target unit in straight line. Charger gains push during the fight}
+\cardplaycost{1}
+\cardmodule{exp1}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/en/exp1/ramm.tex b/latex/cards/en/exp1/ramm.tex
index 8b36aa35..976f16f1 100644
--- a/latex/cards/en/exp1/ramm.tex
+++ b/latex/cards/en/exp1/ramm.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeUnit{Ramm}
\cardbuycost{7}
-\cardsplitcontent{Health: 3\\Movement: 1}{Crew 3\\ \vspace{0.2cm} \faRedo: Neutralize one tile or destroy one artifact in Range 1}
+\cardsplitcontent{Health: 3\\Movement: 1}{Crew 3\\ Push\\ \vspace{0.2cm} \faRedo: Neutralize one tile or destroy one artifact in Range 1}
\cardplaycost{1}
\cardmodule{exp1}
\cardborder