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authorFlorian Fischer <florian.fl.fischer@fau.de>2021-02-28 17:01:38 +0100
committerFlorian Fischer <florian.fl.fischer@fau.de>2021-02-28 17:01:38 +0100
commit0692ccd33afc4fdd80550e9979b824c1c25e973b (patch)
tree8cf46b780af060d9fd6cf5a089729a9491eaa1c7 /latex/common.tex
parent5074205584de432892de5b0543b64efde4ddd6e3 (diff)
downloadmuhqs-game-0692ccd33afc4fdd80550e9979b824c1c25e973b.tar.gz
muhqs-game-0692ccd33afc4fdd80550e9979b824c1c25e973b.zip
rework how cards are defined and generated
Card definitions are now stored in data/cards/ in a subdirectory for each set as YAML files. YAML is still human readable but stricter and better to handle in code than ini. The latex filesystem layout resembles the card definition layout and is created by the Makefile from the YAML card definitions and must not be regenerated each time by hand.
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+\input{libs.tex}
+\input{colors.tex}
+\input{tikzcards.tex}