diff options
| author | Florian Fischer <florian.fl.fischer@fau.de> | 2021-02-28 17:47:41 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fl.fischer@fau.de> | 2021-02-28 17:47:41 +0100 |
| commit | 6a7dbc5473b36c61ebbfca1eb86e8061083a91ab (patch) | |
| tree | 7c120e135f84be6cfcde706b603c403e342dac7a /maps | |
| parent | 0692ccd33afc4fdd80550e9979b824c1c25e973b (diff) | |
| download | muhqs-game-6a7dbc5473b36c61ebbfca1eb86e8061083a91ab.tar.gz muhqs-game-6a7dbc5473b36c61ebbfca1eb86e8061083a91ab.zip | |
convert map definition to YAML
We don't use our own map definition syntax which was not documented and fragile.
YAML is more common and is easier to parse.
Diffstat (limited to 'maps')
| -rw-r--r-- | maps/2P-ring-street.map | 18 | ||||
| -rw-r--r-- | maps/2P-ring-street.yml | 22 | ||||
| -rw-r--r-- | maps/2P-river-king.map | 20 | ||||
| -rw-r--r-- | maps/2P-river-king.yml | 24 | ||||
| -rw-r--r-- | maps/3P-ring-street.map | 22 | ||||
| -rw-r--r-- | maps/3P-ring-street.yml | 23 | ||||
| -rw-r--r-- | maps/4P-islands.map | 35 | ||||
| -rw-r--r-- | maps/4P-islands.yml | 36 | ||||
| -rw-r--r-- | maps/Makefile | 6 | ||||
| -rw-r--r-- | maps/the-kraken.map | 28 | ||||
| -rw-r--r-- | maps/the-kraken.yml | 29 |
11 files changed, 137 insertions, 126 deletions
diff --git a/maps/2P-ring-street.map b/maps/2P-ring-street.map deleted file mode 100644 index 1802c5f7..00000000 --- a/maps/2P-ring-street.map +++ /dev/null @@ -1,18 +0,0 @@ -T H HT - FSSSSS2H - SHSH HS - S SST S -H HFH H - S TSS S - SH HSHS -H1SSSSSF -TH H T - -T := tower -H := house -F := farm -S := street -1 := spawn player 1 -2 := spawn player 2 - -kings := (1,9) (9,1) diff --git a/maps/2P-ring-street.yml b/maps/2P-ring-street.yml new file mode 100644 index 00000000..ca70147e --- /dev/null +++ b/maps/2P-ring-street.yml @@ -0,0 +1,22 @@ +map: |1+ + T H HT + FSSSSS2H + SHSH HS + S SST S + H HFH H + S TSS S + SH HSHS + H1SSSSSF + TH H T + +symbols: + T: tower + H: house + F: farm + S: street + 1: spawn player 1 + 2: spawn player 2 + +kings: + - (1,9) + - (9,1) diff --git a/maps/2P-river-king.map b/maps/2P-river-king.map deleted file mode 100644 index 0fa00e15..00000000 --- a/maps/2P-river-king.map +++ /dev/null @@ -1,20 +0,0 @@ - H HH F T -WDFSSSSSH1 -WWT STWWH -WWWWWSWWWWW -WWWWWSWWWWW -WWWWWSWWWWW - HWWTS TWW - 2HSSSSSFDW -T F HH H - -T := tower -H := house -F := farm -W := deep water -S := street -D := docks -1 := spawn player 1 -2 := spawn player 2 - -kings := (1,11) (11,1) diff --git a/maps/2P-river-king.yml b/maps/2P-river-king.yml new file mode 100644 index 00000000..d0dd7ebd --- /dev/null +++ b/maps/2P-river-king.yml @@ -0,0 +1,24 @@ +map: |1+ + H HH F T + WDFSSSSSH1 + WWT STWWH + WWWWWSWWWWW + WWWWWSWWWWW + WWWWWSWWWWW + HWWTS TWW + 2HSSSSSFDW + T F HH H + +symbols: + T: tower + H: house + F: farm + W: deep water + S: street + D: docks + 1: spawn player 1 + 2: spawn player 2 + +kings: + - (1,11) + - (11,1) diff --git a/maps/3P-ring-street.map b/maps/3P-ring-street.map deleted file mode 100644 index 32bdd02e..00000000 --- a/maps/3P-ring-street.map +++ /dev/null @@ -1,22 +0,0 @@ -##### F ##### -### 2 ### -## T ## -# H S H # -# HSSSH # - H SSHSS H - F S HS F - 1TSSST*TSSST3 - SHF S - SSSSS -# H # - -T := tower -H := house -F := farm -S := street -1 := spawn player 1 -2 := spawn player 2 -3 := spawn player 3 -* := stick of victory -# := not part of the map - diff --git a/maps/3P-ring-street.yml b/maps/3P-ring-street.yml new file mode 100644 index 00000000..47b9d88f --- /dev/null +++ b/maps/3P-ring-street.yml @@ -0,0 +1,23 @@ +map: |1+ + XXXXX F XXXXX + XXX 2 XXX + XX T XX + X H S H X + X HSSSH X + H SSHSS H + F S HS F + 1TSSST$TSSST3 + SHF S + SSSSS + X H X + +symbols: + T: tower + H: house + F: farm + S: street + 1: spawn player 1 + 2: spawn player 2 + 3: spawn player 3 + $: stick of victory + X: not part of the map diff --git a/maps/4P-islands.map b/maps/4P-islands.map deleted file mode 100644 index 09c0a1c5..00000000 --- a/maps/4P-islands.map +++ /dev/null @@ -1,35 +0,0 @@ - WWWWWWWWWWW - 4 TWWWWWWWWWWWT 3 - HDWWW WWWWWWDH - WWW TSSSS#WWWW -WWWWWHFSSHHW##WWWWW -WWWW#SSS#WWWWSH WWW -WWW##WW##WWWWSF WW -WWWSWWWW W#SST WW -WWWSHWW T T ##SS WW -WW SHWW * WWHS WW -WW SS## T T WWHSWWW -WW TSS#W WWWWSWWW -WW FSWWWW##WW##WWW -WWW HSWWWW#SSS#WWWW -WWWWW##WHHSSFHWWWWW - WWWW#SSSST WWW - HDWWWWWW WWWDH - 1 TWWWWWWWWWWWT 2 - WWWWWWWWWWW - -* := stick of victory -# := shallow water -W := deep water -D := docks -T := tower -H := house -F := farm -W := deep water -S := street -D := docks -1 := spawn player 1 -2 := spawn player 2 -3 := spawn player 3 -4 := spawn player 4 - diff --git a/maps/4P-islands.yml b/maps/4P-islands.yml new file mode 100644 index 00000000..5f8dd6f4 --- /dev/null +++ b/maps/4P-islands.yml @@ -0,0 +1,36 @@ +map: |1+ + WWWWWWWWWWW + 4 TWWWWWWWWWWWT 3 + HDWWW WWWWWWDH + WWW TSSSSwWWWW + WWWWWHFSSHHWwwWWWWW + WWWWwSSSwWWWWSH WWW + WWWwwWWwwWWWWSF WW + WWWSWWWW WwSST WW + WWWSHWW T T wwSS WW + WW SHWW $ WWHS WW + WW SSww T T WWHSWWW + WW TSSwW WWWWSWWW + WW FSWWWWwwWWwwWWW + WWW HSWWWWwSSSwWWWW + WWWWWwwWHHSSFHWWWWW + WWWWwSSSST WWW + HDWWWWWW WWWDH + 1 TWWWWWWWWWWWT 2 + WWWWWWWWWWW + +symbols: + $: stick of victory + w: shallow water + W: deep water + D: docks + T: tower + H: house + F: farm + W: deep water + S: street + D: docks + 1: spawn player 1 + 2: spawn player 2 + 3: spawn player 3 + 4: spawn player 4 diff --git a/maps/Makefile b/maps/Makefile index 45254c04..98fac22e 100644 --- a/maps/Makefile +++ b/maps/Makefile @@ -2,17 +2,17 @@ .DEFAULT_GOAL = all -MAPS = $(shell find . -name "*.map") +MAPS = $(shell find . -name "*.yml") VERBOSE = @ -PNGS = $(MAPS:.map=.png) +PNGS = $(MAPS:.yml=.png) MAKEFILE_LIST = Makefile all: $(PNGS) -%.png : %.map $(MAKEFILE_LIST) +%.png : %.yml $(MAKEFILE_LIST) @echo "generate map › $@" $(VERBOSE) python3 ../scripts/generate_map_img.py $< diff --git a/maps/the-kraken.map b/maps/the-kraken.map deleted file mode 100644 index 51b39b3d..00000000 --- a/maps/the-kraken.map +++ /dev/null @@ -1,28 +0,0 @@ -WWW4WWW -W HK TW -W 312 W -WWWWWWW -WWWWW W -WWWW SW -W WWDHW -WSTWW W -WF WWWW -W WWWWW -WWWWWWW -WW DWW -WS * W - *** - -K := the kraken -T := tower -H := house -F := farm -W := deep water -S := store -D := docks -1 := deep water spawn 1 -2 := deep water spawn 2 -3 := deep water spawn 3 -4 := deep water spawn 4 -* := player spawn - diff --git a/maps/the-kraken.yml b/maps/the-kraken.yml new file mode 100644 index 00000000..becd909d --- /dev/null +++ b/maps/the-kraken.yml @@ -0,0 +1,29 @@ +map: |1+ + WWW4WWW + W HK TW + W 312 W + WWWWWWW + WWWWW W + WWWW SW + W WWDHW + WSTWW W + WF WWWW + W WWWWW + WWWWWWW + WW DWW + WS 0 W + 000 + +symbols: + K: the kraken + T: tower + H: house + F: farm + W: deep water + S: store + D: docks + 1: deep water spawn 1 + 2: deep water spawn 2 + 3: deep water spawn 3 + 4: deep water spawn 4 + 0: player spawn |
