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| author | Florian Fischer <florian.fl.fischer@fau.de> | 2021-03-07 14:28:54 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fl.fischer@fau.de> | 2021-03-07 14:35:23 +0100 |
| commit | 45f153cb9569275b72da459344f2922aafb7cee4 (patch) | |
| tree | f5befbd33afa3e3795aca9a7f028eb2309c5a671 /rules | |
| parent | 58ba4fa6acd04d109677a1649e43dee869be18fe (diff) | |
| download | muhqs-game-45f153cb9569275b72da459344f2922aafb7cee4.tar.gz muhqs-game-45f153cb9569275b72da459344f2922aafb7cee4.zip | |
nerf galley
In a game of The Kraken Galley just seamed ridiculously stated.
There fore it's upkeep is increased by one and its movement decreased by one.
Galley is designed to be a heavy battle ship and having the fastest movement
of all ships feels of.
It still has great stats but I think this is balanced in a normal game
because it is a great Die! target.
Diffstat (limited to 'rules')
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