aboutsummaryrefslogtreecommitdiff
path: root/scripts
diff options
context:
space:
mode:
authorFlorian Fischer <florian.fischer@muhq.space>2023-02-04 13:09:57 +0100
committerFlorian Fischer <florian.fischer@muhq.space>2025-08-20 15:46:39 +0200
commitdb60306a942874062bf7a706aca6d31e15f6fef9 (patch)
treea1a1df2baa4a75c1ab7114216f2090cb08debc0e /scripts
parenta907c8794f572a5b330bea1f9143887c8f2a4c4a (diff)
downloadmuhqs-game-db60306a942874062bf7a706aca6d31e15f6fef9.tar.gz
muhqs-game-db60306a942874062bf7a706aca6d31e15f6fef9.zip
introduce state-based action
State-based action are executed anytime a action resolved to handle events caused by the game state. Currently state-based actions only destroy unit with more damage than health.
Diffstat (limited to 'scripts')
0 files changed, 0 insertions, 0 deletions