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| author | Florian Fischer <florian.fischer@muhq.space> | 2022-03-31 00:05:47 +0200 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2022-03-31 00:09:59 +0200 |
| commit | f62a25f75e180d2e767bf8f0fe1ae18458fc10c3 (patch) | |
| tree | ae52caf17f64a9f271823b67f4cd485661335d00 /scripts | |
| parent | 5591c9efd640eb15990e40120d7ee96ecf7bfc2c (diff) | |
| download | muhqs-game-f62a25f75e180d2e767bf8f0fe1ae18458fc10c3.tar.gz muhqs-game-f62a25f75e180d2e767bf8f0fe1ae18458fc10c3.zip | |
change how tokens and especially misinformations are handled
Currently misinformation token are not working as intended, because they
could not be part of a players deck because they are tokens.
But it is a fundamental part of their design that they delute a players deck.
So handle them like other real cards withou buycost like farmers.
Specify that tokens can not exists in discard piles or decks and
that cards without buy cost can not be part of stores or drafts.
Diffstat (limited to 'scripts')
0 files changed, 0 insertions, 0 deletions
