diff options
| -rw-r--r-- | data/cards/tyrant/the_tyrant.yml | 25 | ||||
| -rw-r--r-- | data/cards/tyrant/tyrant.yml | 18 | ||||
| -rw-r--r-- | latex/cards/de/tyrant/the_tyrant.tex (renamed from latex/cards/de/tyrant/tyrant.tex) | 2 | ||||
| -rw-r--r-- | latex/cards/en/tyrant/the_tyrant.tex (renamed from latex/cards/en/tyrant/tyrant.tex) | 2 |
4 files changed, 27 insertions, 20 deletions
diff --git a/data/cards/tyrant/the_tyrant.yml b/data/cards/tyrant/the_tyrant.yml new file mode 100644 index 00000000..61602722 --- /dev/null +++ b/data/cards/tyrant/the_tyrant.yml @@ -0,0 +1,25 @@ +name: + en: The Tyrant + de: Der Tyrann +type: unit +ai: + en: Target-oriented intention mark + de: Ziel-orientiert Intensions Marke +attack: 1 +health: 5 +movement: 1 +upkeep: 0 +effect: + en: + - Permanents can be played on adjacent tiles. + - All players loose the game if the tyrant has 2 Repression marks per player + de: + - Permanents können auf angrenzenden Feldern ausgespielt werden. + - Alle Spieler verlieren das Spiel falls der Tyrann 2 Repressions Marken pro Spieler hat +latex_effect: + en: + - "Permanents can be played on adjacent tiles.\\vspace{0.2cm} \\\\" + - "All players loose the game if the tyrant has 2 Repression marks per player" + de: + - "Permanents können auf angrenzenden Feldern ausgespielt werden.\\vspace{0.2cm} \\\\" + - "Alle Spieler verlieren das Spiel falls der Tyrann 2 Repressions Marken pro Spieler hat" diff --git a/data/cards/tyrant/tyrant.yml b/data/cards/tyrant/tyrant.yml deleted file mode 100644 index 24bee6ec..00000000 --- a/data/cards/tyrant/tyrant.yml +++ /dev/null @@ -1,18 +0,0 @@ -name: - en: Tyrant - de: Tyrann -type: unit -ai: - en: Target-oriented intention mark - de: Ziel-orientiert Intensions Marke -attack: 1 -health: 5 -movement: 1 -upkeep: 0 -effect: - en: - - At the beginning of your upkeep gain 5 ressource per player - - All players loose the game if the tyrant has 2 Repression marks per player - de: - - Zu Beginn deines Upkeeps erhalte 5 Ressource pro Spieler - - Alle Spieler verlieren das Spiel falls der Tyrann 2 Repressions Marken pro Spieler hat diff --git a/latex/cards/de/tyrant/tyrant.tex b/latex/cards/de/tyrant/the_tyrant.tex index 85ec0603..21e2c73e 100644 --- a/latex/cards/de/tyrant/tyrant.tex +++ b/latex/cards/de/tyrant/the_tyrant.tex @@ -5,7 +5,7 @@ \begin{document} \begin{tikzpicture} \cardtypeUnit{Tyrann} -\cardsplitcontent{KI: Ziel-orientiert Intensions Marke\\Leben: 5\\Bewegung: 1\\Angriff: 1}{Zu Beginn deines Upkeeps erhalte 5 Ressource pro Spieler\\ Alle Spieler verlieren das Spiel falls der Tyrann 2 Repressions Marken pro Spieler hat} +\cardsplitcontent{KI: Ziel-orientiert Intensions Marke\\Leben: 5\\Bewegung: 1\\Angriff: 1}{Permanents können auf angrenzenden Feldern ausgespielt werden.\vspace{0.2cm} \\Alle Spieler verlieren das Spiel falls der Tyrann 2 Repressions Marken pro Spieler hat} \cardplaycost{0} \cardmodule{tyrant} \cardborder diff --git a/latex/cards/en/tyrant/tyrant.tex b/latex/cards/en/tyrant/the_tyrant.tex index 461e4cce..6e6dd1fb 100644 --- a/latex/cards/en/tyrant/tyrant.tex +++ b/latex/cards/en/tyrant/the_tyrant.tex @@ -5,7 +5,7 @@ \begin{document} \begin{tikzpicture} \cardtypeUnit{Tyrant} -\cardsplitcontent{AI: Target-oriented intention mark\\Health: 5\\Movement: 1\\Attack: 1}{At the beginning of your upkeep gain 5 ressource per player\\ All players loose the game if the tyrant has 2 Repression marks per player} +\cardsplitcontent{AI: Target-oriented intention mark\\Health: 5\\Movement: 1\\Attack: 1}{Permanents can be played on adjacent tiles.\vspace{0.2cm} \\All players loose the game if the tyrant has 2 Repression marks per player} \cardplaycost{0} \cardmodule{tyrant} \cardborder |
