diff options
| -rw-r--r-- | go/game/ai.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/go/game/ai.go b/go/game/ai.go index 0500c88a..1aa0be62 100644 --- a/go/game/ai.go +++ b/go/game/ai.go @@ -314,7 +314,7 @@ out: func WanderingAI(ai *UnitAI, x int) { // 1. for _, enemyUnit := range ai.s.EnemyUnits(ai.u.Controller()) { - if IsPositionInRange(ai.u.Tile().Position, enemyUnit.Tile().Position, x) { + if IsPositionInRange(ai.u.Tile().Position, TileOrContainingPermTile(enemyUnit).Position, x) { AggressiveAI(ai) break } |
