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-rw-r--r--go/game/action_test.go4
-rw-r--r--go/game/ai_test.go20
-rw-r--r--go/game/areaEffect_test.go4
-rw-r--r--go/game/cardImplementations_test.go6
-rw-r--r--go/game/map_test.go10
-rw-r--r--go/game/marks_test.go2
-rw-r--r--go/game/range_test.go2
-rw-r--r--go/game/targets_test.go6
-rw-r--r--go/game/unit_test.go4
-rw-r--r--maps/Readme.md4
10 files changed, 31 insertions, 31 deletions
diff --git a/go/game/action_test.go b/go/game/action_test.go
index d00b5d56..400717e7 100644
--- a/go/game/action_test.go
+++ b/go/game/action_test.go
@@ -107,7 +107,7 @@ func TestUnmarshalPickAction(t *testing.T) {
}
func TestAttackAction(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
H T
SSS
@@ -177,7 +177,7 @@ symbols:
}
func TestStreetAction(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
HSH
HSH
HSS
diff --git a/go/game/ai_test.go b/go/game/ai_test.go
index 8a1a03c3..c43a284e 100644
--- a/go/game/ai_test.go
+++ b/go/game/ai_test.go
@@ -6,7 +6,7 @@ import (
)
func TestGenerateGraph(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
HST
HSF
TST
@@ -43,7 +43,7 @@ symbols:
}
func TestAngrySquidDiagonal(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
WWWWWWW
W W
WW WW
@@ -70,7 +70,7 @@ symbols:
}
func TestClowFish(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
WWWWW
WWWWW
WWWWW
@@ -126,7 +126,7 @@ symbols:
}
func TestBauernFeind(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
WWW
W
WWW
@@ -169,7 +169,7 @@ symbols:
}
func TestSuggestUnitAi(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
HST
HSF
TST
@@ -205,7 +205,7 @@ symbols:
}
func TestUnitAIFromDesc(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
HST
HSF
TST
@@ -225,7 +225,7 @@ symbols:
}
func TestShyUnitAI(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
HST
HSF
TST
@@ -268,7 +268,7 @@ symbols:
}
func TestUnthreatendShyUnitAI(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
HST
H H
F W
@@ -311,7 +311,7 @@ symbols:
}
func TestBlockedPathUnitAI(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
WSW
WSW
WSW
@@ -358,7 +358,7 @@ symbols:
}
func TestAggressiveFlexAttackUnitAI(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
SSSS
symbols:
diff --git a/go/game/areaEffect_test.go b/go/game/areaEffect_test.go
index 949bc592..2c438f1a 100644
--- a/go/game/areaEffect_test.go
+++ b/go/game/areaEffect_test.go
@@ -6,7 +6,7 @@ import (
)
func TestEnteringLeaving(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
HH
symbols:
H: house
@@ -68,7 +68,7 @@ symbols:
}
func TestFarmEffect(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
FH
symbols:
F: farm
diff --git a/go/game/cardImplementations_test.go b/go/game/cardImplementations_test.go
index 4a353443..7f0c2878 100644
--- a/go/game/cardImplementations_test.go
+++ b/go/game/cardImplementations_test.go
@@ -8,7 +8,7 @@ import (
)
func TestPioneerFullAction(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
HST
H H
FW
@@ -63,7 +63,7 @@ symbols:
}
func TestPikemanRange(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
SSS
SSS
SHS
@@ -128,7 +128,7 @@ symbols:
}
func TestMissionary(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
SSS
SSS
SHS
diff --git a/go/game/map_test.go b/go/game/map_test.go
index 4b2b2960..02f3adff 100644
--- a/go/game/map_test.go
+++ b/go/game/map_test.go
@@ -17,7 +17,7 @@ func parseMapString(t *testing.T, mapDef string) *Map {
}
func newEmpty2x2Map() *Map {
- mapDef := `map: |1-
+ mapDef := `map: |+1
__
__
@@ -30,7 +30,7 @@ symbols:
}
func TestParseMapEndingStreets(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
HST
HSF
TST
@@ -46,7 +46,7 @@ symbols:
}
func TestParseMap(t *testing.T) {
- s := `map: |1-
+ s := `map: |+1
T H HT
FSSSSS2H
SHSH HS
@@ -104,7 +104,7 @@ func TestLoadingAllMaps(t *testing.T) {
}
func TestTileAt(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
HS
HS
@@ -129,7 +129,7 @@ symbols:
}
func TestMovementRangeTiles(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
T H HT
FSSSSS2H
SHSH HS
diff --git a/go/game/marks_test.go b/go/game/marks_test.go
index 6c5204e8..c04f53bf 100644
--- a/go/game/marks_test.go
+++ b/go/game/marks_test.go
@@ -6,7 +6,7 @@ import (
)
func TestParalysis(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
H
symbols:
diff --git a/go/game/range_test.go b/go/game/range_test.go
index 268e9a54..959e5e8d 100644
--- a/go/game/range_test.go
+++ b/go/game/range_test.go
@@ -83,7 +83,7 @@ func TestDistanceBetweenPos(t *testing.T) {
}
func TestDistanceBetweenPerms(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
H T
symbols:
T: tower
diff --git a/go/game/targets_test.go b/go/game/targets_test.go
index e4105e8b..672df356 100644
--- a/go/game/targets_test.go
+++ b/go/game/targets_test.go
@@ -6,7 +6,7 @@ import (
)
func TestTileTargets(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
HSTS
HSFS
TSWD
@@ -139,7 +139,7 @@ func TestSpawnTargets(t *testing.T) {
}
func TestFlexAttackTargets(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
HSTS
HSFS
TSWS
@@ -171,7 +171,7 @@ symbols:
}
func TestDisjunction(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
HST
HSF
TSW
diff --git a/go/game/unit_test.go b/go/game/unit_test.go
index 0efefc3f..8c47e5eb 100644
--- a/go/game/unit_test.go
+++ b/go/game/unit_test.go
@@ -6,7 +6,7 @@ import (
)
func TestCrew(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
HST
HSF
TSW
@@ -80,7 +80,7 @@ symbols:
}
func TestAttackablePerms(t *testing.T) {
- mapDef := `map: |1-
+ mapDef := `map: |+1
HST
HSF
TSW
diff --git a/maps/Readme.md b/maps/Readme.md
index c1bbcc9e..6633385c 100644
--- a/maps/Readme.md
+++ b/maps/Readme.md
@@ -18,10 +18,10 @@ maps
* Map names somehow describe their features (`ring-street`, `islands`, `river`, ...)
* Boss maps are named after the boss
-## Yaml Schema
+## YAML Schema
### Required Keys
-Map definitions are written in Yaml and must have at least the following keys:
+Map definitions are written in YAML and must have at least the following keys:
```yaml
map: # A multiline string featuring one character per tile