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-rw-r--r--data/cards/exp1/call_for_expertise.yml9
-rw-r--r--data/cards/exp1/chariot.yml11
-rw-r--r--data/cards/exp1/explosives.yml9
-rw-r--r--data/cards/exp1/fishing_rod.yml10
-rw-r--r--data/cards/exp1/power_of_the_people!.yml9
-rw-r--r--latex/cards/de/exp1/call_for_expertise.tex13
-rw-r--r--latex/cards/de/exp1/chariot.tex12
-rw-r--r--latex/cards/de/exp1/explosives.tex13
-rw-r--r--latex/cards/de/exp1/fishing_rod.tex13
-rw-r--r--latex/cards/de/exp1/power_of_the_people!.tex13
-rw-r--r--latex/cards/en/exp1/call_for_expertise.tex13
-rw-r--r--latex/cards/en/exp1/chariot.tex12
-rw-r--r--latex/cards/en/exp1/explosives.tex13
-rw-r--r--latex/cards/en/exp1/fishing_rod.tex13
-rw-r--r--latex/cards/en/exp1/power_of_the_people!.tex13
-rw-r--r--latex/sets/de/exp1.tex5
-rw-r--r--latex/sets/en/exp1.tex5
17 files changed, 186 insertions, 0 deletions
diff --git a/data/cards/exp1/call_for_expertise.yml b/data/cards/exp1/call_for_expertise.yml
new file mode 100644
index 00000000..a9d9b3c7
--- /dev/null
+++ b/data/cards/exp1/call_for_expertise.yml
@@ -0,0 +1,9 @@
+name:
+ en: Call For Expertise!
+ de: Ruf nach Expertise!
+type: spell
+buy: 5
+play: X
+effect:
+ en: "Play a unit card from your store whith buycosts X without paying its playcost"
+ de: "Spiele eine Unit Karte aus deinem Store mit Kaufkosten X ohne ihre Spielkosten zu bezahlen"
diff --git a/data/cards/exp1/chariot.yml b/data/cards/exp1/chariot.yml
new file mode 100644
index 00000000..90bf92d6
--- /dev/null
+++ b/data/cards/exp1/chariot.yml
@@ -0,0 +1,11 @@
+type: unit
+name:
+ en: Chariot
+ de: Streitwagen
+health: 2
+movement: 3
+buy: 5
+upkeep: 0
+effect:
+ en: Crew 2
+ de: Bemannen 2
diff --git a/data/cards/exp1/explosives.yml b/data/cards/exp1/explosives.yml
new file mode 100644
index 00000000..0569bdad
--- /dev/null
+++ b/data/cards/exp1/explosives.yml
@@ -0,0 +1,9 @@
+name:
+ en: Explosives
+ de: Sprengstoff
+type: artifact
+play: 3
+buy: 2X
+effect:
+ en: Solid 2. Explosives enter play with X fuse marks. Each Upkeep remove a fuse mark then if there are no fuse marks left destroy it, deal 2 damage to all Units and neutralize all building tiles in Range 1
+ de: Solide 2. Sprengstoff kommt mit X Lunten Marken in Spiel. Entferne jeden Upkeep eine Lunten Marke. Wenn du die letzte Lunten Marke entfernst zerstöre Sprengstoff, füge allen Units 2 Schaden zu und neutraliziere alle Gebäude Felder in Range 1
diff --git a/data/cards/exp1/fishing_rod.yml b/data/cards/exp1/fishing_rod.yml
new file mode 100644
index 00000000..3fac2c67
--- /dev/null
+++ b/data/cards/exp1/fishing_rod.yml
@@ -0,0 +1,10 @@
+name:
+ en: Fishing Rod
+ de: Angel
+type: equipment
+play: 3
+buy: 2
+durability: 3
+effect:
+ en: Equipped unit has no upkeep cost
+ de: Die ausgerüstete Unit hat keine Upkeep-Kosten
diff --git a/data/cards/exp1/power_of_the_people!.yml b/data/cards/exp1/power_of_the_people!.yml
new file mode 100644
index 00000000..654a5f06
--- /dev/null
+++ b/data/cards/exp1/power_of_the_people!.yml
@@ -0,0 +1,9 @@
+name:
+ en: Power Of The People!
+ de: Macht Des Volkes!
+type: spell
+buy: 7
+play: 3
+effect:
+ en: Gain 1 Resource for each Unit you control
+ de: Erhalte 1 Ressource für jede Unit die du kontrollierst
diff --git a/latex/cards/de/exp1/call_for_expertise.tex b/latex/cards/de/exp1/call_for_expertise.tex
new file mode 100644
index 00000000..bfa2dc50
--- /dev/null
+++ b/latex/cards/de/exp1/call_for_expertise.tex
@@ -0,0 +1,13 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypeSpell{Ruf nach Expertise!}
+\cardbuycost{5}
+\cardcontent{Spiele eine Unit Karte aus deinem Store mit Kaufkosten X ohne ihre Spielkosten zu bezahlen}
+\cardplaycost{X}
+\cardmodule{exp1}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/de/exp1/chariot.tex b/latex/cards/de/exp1/chariot.tex
new file mode 100644
index 00000000..90b2a90c
--- /dev/null
+++ b/latex/cards/de/exp1/chariot.tex
@@ -0,0 +1,12 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypeUnit{Streitwagen}
+\cardbuycost{5}
+\cardsplitcontent{Leben: 2\\Bewegung: 3}{Bemannen 2}
+\cardplaycost{0}\cardmodule{exp1}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/de/exp1/explosives.tex b/latex/cards/de/exp1/explosives.tex
new file mode 100644
index 00000000..b915c268
--- /dev/null
+++ b/latex/cards/de/exp1/explosives.tex
@@ -0,0 +1,13 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypeArtifact{Sprengstoff}
+\cardbuycost{2X}
+\cardcontent{Solide 2. Sprengstoff kommt mit X Lunten Marken in Spiel. Entferne jeden Upkeep eine Lunten Marke. Wenn du die letzte Lunten Marke entfernst zerstöre Sprengstoff, füge allen Units 2 Schaden zu und neutraliziere alle Gebäude Felder in Range 1}
+\cardplaycost{3}
+\cardmodule{exp1}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/de/exp1/fishing_rod.tex b/latex/cards/de/exp1/fishing_rod.tex
new file mode 100644
index 00000000..e5f32953
--- /dev/null
+++ b/latex/cards/de/exp1/fishing_rod.tex
@@ -0,0 +1,13 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypeEquipment{Angel}
+\cardbuycost{2}
+\cardsplitcontent{Durability: 3}{Die ausgerüstete Unit hat keine Upkeep-Kosten}
+\cardplaycost{3}
+\cardmodule{exp1}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/de/exp1/power_of_the_people!.tex b/latex/cards/de/exp1/power_of_the_people!.tex
new file mode 100644
index 00000000..e29145fb
--- /dev/null
+++ b/latex/cards/de/exp1/power_of_the_people!.tex
@@ -0,0 +1,13 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypeSpell{Macht Des Volkes!}
+\cardbuycost{7}
+\cardcontent{Erhalte 1 Ressource für jede Unit die du kontrollierst}
+\cardplaycost{3}
+\cardmodule{exp1}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/en/exp1/call_for_expertise.tex b/latex/cards/en/exp1/call_for_expertise.tex
new file mode 100644
index 00000000..19c48239
--- /dev/null
+++ b/latex/cards/en/exp1/call_for_expertise.tex
@@ -0,0 +1,13 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypeSpell{Call For Expertise!}
+\cardbuycost{5}
+\cardcontent{Play a unit card from your store whith buycosts X without paying its playcost}
+\cardplaycost{X}
+\cardmodule{exp1}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/en/exp1/chariot.tex b/latex/cards/en/exp1/chariot.tex
new file mode 100644
index 00000000..00fb56c0
--- /dev/null
+++ b/latex/cards/en/exp1/chariot.tex
@@ -0,0 +1,12 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypeUnit{Chariot}
+\cardbuycost{5}
+\cardsplitcontent{Health: 2\\Movement: 3}{Crew 2}
+\cardplaycost{0}\cardmodule{exp1}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/en/exp1/explosives.tex b/latex/cards/en/exp1/explosives.tex
new file mode 100644
index 00000000..3cdde063
--- /dev/null
+++ b/latex/cards/en/exp1/explosives.tex
@@ -0,0 +1,13 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypeArtifact{Explosives}
+\cardbuycost{2X}
+\cardcontent{Solid 2. Explosives enter play with X fuse marks. Each Upkeep remove a fuse mark then if there are no fuse marks left destroy it, deal 2 damage to all Units and neutralize all building tiles in Range 1}
+\cardplaycost{3}
+\cardmodule{exp1}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/en/exp1/fishing_rod.tex b/latex/cards/en/exp1/fishing_rod.tex
new file mode 100644
index 00000000..71cf3973
--- /dev/null
+++ b/latex/cards/en/exp1/fishing_rod.tex
@@ -0,0 +1,13 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypeEquipment{Fishing Rod}
+\cardbuycost{2}
+\cardsplitcontent{Durability: 3}{Equipped unit has no upkeep cost}
+\cardplaycost{3}
+\cardmodule{exp1}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/en/exp1/power_of_the_people!.tex b/latex/cards/en/exp1/power_of_the_people!.tex
new file mode 100644
index 00000000..11c4beb6
--- /dev/null
+++ b/latex/cards/en/exp1/power_of_the_people!.tex
@@ -0,0 +1,13 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypeSpell{Power Of The People!}
+\cardbuycost{7}
+\cardcontent{Gain 1 Resource for each Unit you control}
+\cardplaycost{3}
+\cardmodule{exp1}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/sets/de/exp1.tex b/latex/sets/de/exp1.tex
index 07b625a5..c3e7b535 100644
--- a/latex/sets/de/exp1.tex
+++ b/latex/sets/de/exp1.tex
@@ -9,7 +9,12 @@
\pagestyle{empty}
\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/de/exp1/backup!}
\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/de/exp1/berserker}
+\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/de/exp1/call_for_expertise}
+\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/de/exp1/chariot}
+\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/de/exp1/explosives}
+\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/de/exp1/fishing_rod}
\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/de/exp1/macabre_clown}
+\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/de/exp1/power_of_the_people!}
\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/de/exp1/ramm}
\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/de/exp1/recycle!}
\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/de/exp1/reformer}
diff --git a/latex/sets/en/exp1.tex b/latex/sets/en/exp1.tex
index 15311008..03fa316e 100644
--- a/latex/sets/en/exp1.tex
+++ b/latex/sets/en/exp1.tex
@@ -9,7 +9,12 @@
\pagestyle{empty}
\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/en/exp1/backup!}
\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/en/exp1/berserker}
+\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/en/exp1/call_for_expertise}
+\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/en/exp1/chariot}
+\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/en/exp1/explosives}
+\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/en/exp1/fishing_rod}
\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/en/exp1/macabre_clown}
+\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/en/exp1/power_of_the_people!}
\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/en/exp1/ramm}
\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/en/exp1/recycle!}
\includestandalone{/home/fischerling/Documents/MyDocuments/muhqs_game/latex//cards/en/exp1/reformer}