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-rw-r--r--data/kraken.ini80
1 files changed, 80 insertions, 0 deletions
diff --git a/data/kraken.ini b/data/kraken.ini
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+[The Kraken]
+type = unit
+health = 5
+attack = 1
+
+[Frost Pylon]
+type = artifact
+buy = 5
+effect = Enemy units in range 1 can't activate abilities except: "\\faRedo: put a crack counter on Frost Pylon". If there are three or more crack counter on Frost Pylon destroy it. Frots Pylon can be played next to a random enemy unit.
+
+[Ice Berg]
+type = artifact
+play = 3
+effect = Solid 3
+
+[Clownfish]
+type = unit
+ai = Shy
+health = 1
+movement = 2 swimming
+buy = 10
+upkeep = 2
+full_action = Get 4 additional Ressource
+
+[Angry Squid]
+type = unit
+ai = Aggressive
+attack = 1 Range 2
+health = 1
+movement = 2 swimming
+buy = 7
+upkeep = 2
+
+[Chachalot]
+type = unit
+ai = Wandering
+attack = 2
+health = 2
+movement = 2 swimming
+buy = 10
+upkeep = 2
+effect = + 1 Armor
+
+[Sailfish]
+type = unit
+ai = Aggressive
+attack = 1
+health = 1
+movement = 3
+buy = 7
+upkeep = 1
+
+[Dolphin]
+type = unit
+ai = Supportive
+health = 2
+movement = 2
+buy = 7
+upkeep = 1
+full_action = Give random Unit in range 1 random buff
+
+[Tentacle Slap]
+type = spell
+play = 3
+effect = Each player discards their hand
+
+[Tides Change]
+type = spell
+play = 5
+effect = Redistribute all store cards
+
+[Suprise]
+type = spell
+play = 1
+effect = Place the next Unit played this turn next to a random enemy Unit
+
+[Unholy Cannonball]
+type = spell
+play = 5
+effect = If no enemy Units are in range 2 of The Kraken gains 5 ressource and draws a card. \\ Otherwise put a fear counter on all enemy Units in range 2