diff options
Diffstat (limited to 'data')
| -rw-r--r-- | data/cards/tyrant/assassin.yml | 6 | ||||
| -rw-r--r-- | data/cards/tyrant/bauernfeind.yml | 11 | ||||
| -rw-r--r-- | data/cards/tyrant/bondslave.yml | 14 | ||||
| -rw-r--r-- | data/cards/tyrant/closing_hour.yml | 8 | ||||
| -rw-r--r-- | data/cards/tyrant/contract_killing.yml | 8 | ||||
| -rw-r--r-- | data/cards/tyrant/corrupted_sniper.yml | 12 | ||||
| -rw-r--r-- | data/cards/tyrant/crude_example.yml | 23 | ||||
| -rw-r--r-- | data/cards/tyrant/extra_rations.yml | 12 | ||||
| -rw-r--r-- | data/cards/tyrant/forced_recruitment.yml | 8 | ||||
| -rw-r--r-- | data/cards/tyrant/hail_of_arrows.yml | 8 | ||||
| -rw-r--r-- | data/cards/tyrant/test_of_loyalty.yml | 11 | ||||
| -rw-r--r-- | data/cards/tyrant/the_tyrant.yml | 18 | ||||
| -rw-r--r-- | data/cards/tyrant/thrill_of_the_hunt.yml | 4 | ||||
| -rw-r--r-- | data/cards/tyrant/triumphal_procession.yml | 8 | ||||
| -rw-r--r-- | data/cards/tyrant/unleash_the_hordes!.yml | 8 |
15 files changed, 146 insertions, 13 deletions
diff --git a/data/cards/tyrant/assassin.yml b/data/cards/tyrant/assassin.yml index dbbe462f..a7c84f66 100644 --- a/data/cards/tyrant/assassin.yml +++ b/data/cards/tyrant/assassin.yml @@ -2,10 +2,10 @@ name: en: Assassin type: unit ai: - en: Aggressive - en: Aggressiv + en: Target-oriented enemy unit with highest buycost + en: Ziel-orientiert gegnerische Unit mit höchsten Kaufkosten attack: 1 Range 2 health: 1 movement: 2 -buy: 3 +buy: 4 upkeep: 1 diff --git a/data/cards/tyrant/bauernfeind.yml b/data/cards/tyrant/bauernfeind.yml new file mode 100644 index 00000000..75170b3e --- /dev/null +++ b/data/cards/tyrant/bauernfeind.yml @@ -0,0 +1,11 @@ +name: + en: Bauernfeind +type: unit +ai: + en: Target-oriented enemy unit with lowest buycost + en: Ziel-orientiert gegnerische Unit mit niedrigsten Kaufkosten +attack: 1 +health: 1 +movement: 2 +buy: 4 +upkeep: 1 diff --git a/data/cards/tyrant/bondslave.yml b/data/cards/tyrant/bondslave.yml new file mode 100644 index 00000000..34acad7d --- /dev/null +++ b/data/cards/tyrant/bondslave.yml @@ -0,0 +1,14 @@ +name: + en: Bondslave + de: Leibeigener +type: unit +ai: + en: Target-oriented farm tile + de: Ziel-orientiert Acker Feld +health: 1 +movement: 1 +buy: 5 +upkeep: 1 +full_action: + en: Gain 3 resource + de: Erhalte 3 Ressource diff --git a/data/cards/tyrant/closing_hour.yml b/data/cards/tyrant/closing_hour.yml new file mode 100644 index 00000000..ee154431 --- /dev/null +++ b/data/cards/tyrant/closing_hour.yml @@ -0,0 +1,8 @@ +name: + en: Closing Hour + de: Sperrstunde +type: spell +buy: 5 +effect: + en: Remove all lock marks. For each gate tile randomly decide if it is locked (put a lock mark on it and treat it as a wall) + de: Entferne alle Sperr Marken. Für jedes Tor Feld entscheide zufällig ob es gesperrt ist (lege eine Sperr Marke daraus und behandle es wie eine Mauer) diff --git a/data/cards/tyrant/contract_killing.yml b/data/cards/tyrant/contract_killing.yml new file mode 100644 index 00000000..af987de5 --- /dev/null +++ b/data/cards/tyrant/contract_killing.yml @@ -0,0 +1,8 @@ +name: + en: Contract Killing + de: Auftragsmord +type: spell +buy: 7 +effect: + en: Destroy enemy unit with the highest buy cost. + de: Zerstöre die generische Unit mit den höchsten Kaufkosten diff --git a/data/cards/tyrant/corrupted_sniper.yml b/data/cards/tyrant/corrupted_sniper.yml new file mode 100644 index 00000000..c0551b63 --- /dev/null +++ b/data/cards/tyrant/corrupted_sniper.yml @@ -0,0 +1,12 @@ +name: + en: Corrupted Sniper + de: Verdorbener Scharfschuetze +type: unit +ai: + en: Target-oriented High Ground + de: Ziel-orientiert High Ground +attack: 1 Range 2 +health: 1 +movement: 2 +buy: 5 +upkeep: 1 diff --git a/data/cards/tyrant/crude_example.yml b/data/cards/tyrant/crude_example.yml new file mode 100644 index 00000000..07eff9e3 --- /dev/null +++ b/data/cards/tyrant/crude_example.yml @@ -0,0 +1,23 @@ +name: + en: Crude Example + de: Barbarisches Exempel +type: artifact +buy: 5 +effect: + en: + - Solid 1. + - Played next to random enemy unit. + - When played and during your upkeep put a panic mark on each adjacent enemy unit + de: + - Solide 1. + - Wird neben einer zufälligen generischen Unit ausgespielt. + - Wenn ausgespielt und zu Beginn deines Upkeep lege eine Panik Marke auf jede benachbarte gegnerische Unit +latex_effect: + en: + - "Solid 1.\\vspace{0.2cm}\\\\" + - "Played next to random enemy unit.\\vspace{0.2cm}\\\\" + - When played and during your upkeep put a panic mark on each adjacent enemy unit + de: + - "Solide 1.\\vspace{0.2cm}\\\\" + - "Wird neben einer zufälligen generischen Unit ausgespielt.\\vspace{0.2cm}\\\\" + - Wenn ausgespielt und zu Beginn deines Upkeep lege eine Panik Marke auf jede benachbarte gegnerische Unit diff --git a/data/cards/tyrant/extra_rations.yml b/data/cards/tyrant/extra_rations.yml new file mode 100644 index 00000000..d670528b --- /dev/null +++ b/data/cards/tyrant/extra_rations.yml @@ -0,0 +1,12 @@ +name: + en: Extra Rations + de: Extra Rationen +type: spell +buy: 2X +effect: + en: + - Remove one damage from each unit you control. + - X is the number of units you control + de: + - Entferne einen Schafen von jeder Unit die du kontrollierst. + - X ist die Anzahl an Units die du kontrollierst diff --git a/data/cards/tyrant/forced_recruitment.yml b/data/cards/tyrant/forced_recruitment.yml new file mode 100644 index 00000000..2029cce3 --- /dev/null +++ b/data/cards/tyrant/forced_recruitment.yml @@ -0,0 +1,8 @@ +name: + en: Forced Recruitment + de: Zwangsrekrutierung +type: spell +buy: 7 +effect: + en: Gain control of an enemy Famer (treat him as a Recruit with aggressive AI) + de: Übernimm die Kontrolle über einen gegnerischen Bauer (behandle ihn wie einen Rekruten mit aggresiver KI) diff --git a/data/cards/tyrant/hail_of_arrows.yml b/data/cards/tyrant/hail_of_arrows.yml new file mode 100644 index 00000000..a555aa24 --- /dev/null +++ b/data/cards/tyrant/hail_of_arrows.yml @@ -0,0 +1,8 @@ +name: + en: Hail of Arrows! + de: Pfeilhagel! +type: spell +buy: 8 +effect: + en: Deal 1 damage to each unit outside the castle walls + de: Füge jeder Unit außerhalb der Burgmauern 1 Schaden zu diff --git a/data/cards/tyrant/test_of_loyalty.yml b/data/cards/tyrant/test_of_loyalty.yml new file mode 100644 index 00000000..dcf2b038 --- /dev/null +++ b/data/cards/tyrant/test_of_loyalty.yml @@ -0,0 +1,11 @@ +name: + en: Test of Loyalty + de: Loyalitätsprobe +type: intention +buy: 3 +target: + en: random unit you control + de: Zufällige Unit die du kontrollierst +effect: + en: Destroy this unit and put a repression mark on the tyrant + de: Zerstöre diese Unit und lege eine Repressions Marke auf Den Tyrann diff --git a/data/cards/tyrant/the_tyrant.yml b/data/cards/tyrant/the_tyrant.yml index 61602722..e3d04cb8 100644 --- a/data/cards/tyrant/the_tyrant.yml +++ b/data/cards/tyrant/the_tyrant.yml @@ -6,20 +6,22 @@ ai: en: Target-oriented intention mark de: Ziel-orientiert Intensions Marke attack: 1 -health: 5 -movement: 1 +health: + en: 5 per player + de: 5 pro Spieler +movement: 3 upkeep: 0 effect: en: + - Shroud. - Permanents can be played on adjacent tiles. - - All players loose the game if the tyrant has 2 Repression marks per player de: + - Verhüllt. - Permanents können auf angrenzenden Feldern ausgespielt werden. - - Alle Spieler verlieren das Spiel falls der Tyrann 2 Repressions Marken pro Spieler hat latex_effect: en: - - "Permanents can be played on adjacent tiles.\\vspace{0.2cm} \\\\" - - "All players loose the game if the tyrant has 2 Repression marks per player" + - "Shroud.\\vspace{0.1cm} \\\\" + - "Permanents can be played on adjacent tiles.\\vspace{0.1cm} \\\\" de: - - "Permanents können auf angrenzenden Feldern ausgespielt werden.\\vspace{0.2cm} \\\\" - - "Alle Spieler verlieren das Spiel falls der Tyrann 2 Repressions Marken pro Spieler hat" + - "Verhüllt.\\vspace{0.1cm} \\\\" + - "Permanents können auf angrenzenden Feldern ausgespielt werden.\\vspace{0.1cm} \\\\" diff --git a/data/cards/tyrant/thrill_of_the_hunt.yml b/data/cards/tyrant/thrill_of_the_hunt.yml index e1c0ca1a..499b69ca 100644 --- a/data/cards/tyrant/thrill_of_the_hunt.yml +++ b/data/cards/tyrant/thrill_of_the_hunt.yml @@ -4,5 +4,5 @@ name: type: intention buy: 3 target: - en: random enmey unit - de: Zufaellige generische Unit + en: Random enemy unit + de: Zufällige generische Unit diff --git a/data/cards/tyrant/triumphal_procession.yml b/data/cards/tyrant/triumphal_procession.yml new file mode 100644 index 00000000..c21ff9c4 --- /dev/null +++ b/data/cards/tyrant/triumphal_procession.yml @@ -0,0 +1,8 @@ +name: + en: Triumphal Procession + de: Triumphzug +type: spell +buy: 3 +effect: + en: The tyrant and all adjacent unit you control gain +1 Movement and +1 Attack this turn + de: Der Tyrann und alle benachbarten Units die du kontrollierst erhalten diesen Zug +1 Bewegung und +1 Agriff diff --git a/data/cards/tyrant/unleash_the_hordes!.yml b/data/cards/tyrant/unleash_the_hordes!.yml new file mode 100644 index 00000000..fc1eb852 --- /dev/null +++ b/data/cards/tyrant/unleash_the_hordes!.yml @@ -0,0 +1,8 @@ +name: + en: Unleash the Hordes! + de: Entfessle die Horden! +type: spell +buy: 10 +effect: + en: Play all units from your discard pile with buy cost four or less + de: Spiele jede Unit aus deinem Ablagestapel mit Kaufkosten vier oder weniger |
