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Diffstat (limited to 'go/ui/mapView.go')
-rw-r--r--go/ui/mapView.go8
1 files changed, 4 insertions, 4 deletions
diff --git a/go/ui/mapView.go b/go/ui/mapView.go
index 36455d8c..29b1ddd3 100644
--- a/go/ui/mapView.go
+++ b/go/ui/mapView.go
@@ -4,7 +4,6 @@ import (
"fmt"
"image"
"image/color"
- "log"
"math"
"strings"
"unicode"
@@ -13,6 +12,7 @@ import (
"github.com/hajimehoshi/ebiten/v2/vector"
"muhq.space/muhqs-game/go/assets"
"muhq.space/muhqs-game/go/game"
+ "muhq.space/muhqs-game/go/log"
)
var (
@@ -101,7 +101,7 @@ func (vw *MapView) handleStreet(x, y int, op *ebiten.DrawImageOptions) *ebiten.I
// This street is not connected to anything. Seams odd!
if connections == 0 {
- log.Printf("Street at (%d, %d) is not connected", x, y)
+ log.Warn(fmt.Sprintf("Street at (%d, %d) is not connected", x, y))
img = assets.GetTile("street")
} else if connections == 1 ||
(connections == 2 && ((left && right) || (above && below))) {
@@ -149,7 +149,7 @@ func (vw *MapView) handleWall(x, y int, op *ebiten.DrawImageOptions) *ebiten.Ima
// This wall is not connected to anything. Seams odd!
if connections == 0 {
- log.Printf("Wall at (%d, %d) is not connected", x, y)
+ log.Warn(fmt.Sprintf("Wall at (%d, %d) is not connected", x, y))
img = assets.GetTile("wall")
} else if (connections == 1 ||
(connections == 2 && ((left && right) || (above && below)))) &&
@@ -259,7 +259,7 @@ func (vw *MapView) drawMapLayer(screen *ebiten.Image) {
tileImg = assets.GetTile(tile.Raw)
}
if tileImg == nil {
- log.Panic("failed to load tile", tile.Raw)
+ log.Panic("failed to load tile", "tile", tile.Raw)
}
op.GeoM.Translate(x_px, y_px)