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-rw-r--r--latex/cards/de/potions/brewery.tex13
-rw-r--r--latex/cards/de/potions/courier.tex12
-rw-r--r--latex/cards/de/potions/heal_potion.tex13
-rw-r--r--latex/cards/de/potions/toxic_gas_vial.tex13
-rw-r--r--latex/cards/de/potions/vial_smasher.tex12
-rw-r--r--latex/cards/en/potions/brewery.tex13
-rw-r--r--latex/cards/en/potions/courier.tex12
-rw-r--r--latex/cards/en/potions/heal_potion.tex13
-rw-r--r--latex/cards/en/potions/toxic_gas_vial.tex13
-rw-r--r--latex/cards/en/potions/vial_smasher.tex12
-rw-r--r--latex/sets/de/potions.tex16
-rw-r--r--latex/sets/en/potions.tex16
-rw-r--r--latex/tikzcards.tex7
13 files changed, 165 insertions, 0 deletions
diff --git a/latex/cards/de/potions/brewery.tex b/latex/cards/de/potions/brewery.tex
new file mode 100644
index 00000000..a8d7e60a
--- /dev/null
+++ b/latex/cards/de/potions/brewery.tex
@@ -0,0 +1,13 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypeArtifact{Brauerei}
+\cardbuycost{7}
+\cardcontent{Solide 2.\\ \vspace{0.3cm} Tränke die du spielst kosten 1 weniger}
+\cardplaycost{5}
+\cardmodule{potions}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/de/potions/courier.tex b/latex/cards/de/potions/courier.tex
new file mode 100644
index 00000000..b9f0c1e8
--- /dev/null
+++ b/latex/cards/de/potions/courier.tex
@@ -0,0 +1,12 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypeUnit{Kurier}
+\cardbuycost{5}
+\cardsplitcontent{Leben: 1\\Bewegung: 2}{Falls Kurier sich bereits 4 Felder diesen Zug bewegt hat erhält er eine zusätzliche Bewegungs-Aktion.\\ \vspace{0.1cm} 0: Versetze ein gestapeltes Artefakt zwischen verbündeten Units in Range 1}
+\cardplaycost{1}\cardmodule{potions}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/de/potions/heal_potion.tex b/latex/cards/de/potions/heal_potion.tex
new file mode 100644
index 00000000..eb757750
--- /dev/null
+++ b/latex/cards/de/potions/heal_potion.tex
@@ -0,0 +1,13 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypePotion{Heiltrank}
+\cardbuycost{5}
+\cardcontent{\textit{Gebrauch} - Opfere Heiltrank: Entferne einen Schaden oder alle Gift Marken von einer Ziel-Unit in Range 1}
+\cardplaycost{3}
+\cardmodule{potions}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/de/potions/toxic_gas_vial.tex b/latex/cards/de/potions/toxic_gas_vial.tex
new file mode 100644
index 00000000..e9fcc194
--- /dev/null
+++ b/latex/cards/de/potions/toxic_gas_vial.tex
@@ -0,0 +1,13 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypePotion{Gift Gas Phiole}
+\cardbuycost{5}
+\cardcontent{\textit{Gebrauch} - Opfere Gift Gas Phiole: Lege eine Gift Marke auf jede Unit in Range 1}
+\cardplaycost{5}
+\cardmodule{potions}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/de/potions/vial_smasher.tex b/latex/cards/de/potions/vial_smasher.tex
new file mode 100644
index 00000000..e6fe4413
--- /dev/null
+++ b/latex/cards/de/potions/vial_smasher.tex
@@ -0,0 +1,12 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypeUnit{Phiolenwerfer}
+\cardbuycost{5}
+\cardsplitcontent{Leben: 1\\Bewegung: 2}{Phiolenwerfer kann ausgerüstete Tränke verwenden als ob er auf einem beliebigen Ziel-Feld in Range 2 stehen würde}
+\cardplaycost{1}\cardmodule{potions}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/en/potions/brewery.tex b/latex/cards/en/potions/brewery.tex
new file mode 100644
index 00000000..b19d39a0
--- /dev/null
+++ b/latex/cards/en/potions/brewery.tex
@@ -0,0 +1,13 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypeArtifact{Brewery}
+\cardbuycost{7}
+\cardcontent{Solid 2.\\ \vspace{0.3cm} Potions you play cost 1 less}
+\cardplaycost{5}
+\cardmodule{potions}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/en/potions/courier.tex b/latex/cards/en/potions/courier.tex
new file mode 100644
index 00000000..0f3af5aa
--- /dev/null
+++ b/latex/cards/en/potions/courier.tex
@@ -0,0 +1,12 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypeUnit{Courier}
+\cardbuycost{5}
+\cardsplitcontent{Health: 1\\Movement: 2}{If Courier has already moved 4 tiles this turn it gains an additional movement action.\\ \vspace{0.1cm} 0: Move a piled artifcat between allied units in range 1}
+\cardplaycost{1}\cardmodule{potions}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/en/potions/heal_potion.tex b/latex/cards/en/potions/heal_potion.tex
new file mode 100644
index 00000000..2398f19c
--- /dev/null
+++ b/latex/cards/en/potions/heal_potion.tex
@@ -0,0 +1,13 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypePotion{Heal Potion}
+\cardbuycost{5}
+\cardcontent{\textit{Use} - Sacrifice Heal Potion: Remove one damage or all poison marks from target unit in range 1}
+\cardplaycost{3}
+\cardmodule{potions}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/en/potions/toxic_gas_vial.tex b/latex/cards/en/potions/toxic_gas_vial.tex
new file mode 100644
index 00000000..1da8e945
--- /dev/null
+++ b/latex/cards/en/potions/toxic_gas_vial.tex
@@ -0,0 +1,13 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypePotion{Toxic Gas Vial}
+\cardbuycost{5}
+\cardcontent{\textit{Use} - Sacrifice Toxic Gas Vial: Put a poison mark on each unit in range 1}
+\cardplaycost{5}
+\cardmodule{potions}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/cards/en/potions/vial_smasher.tex b/latex/cards/en/potions/vial_smasher.tex
new file mode 100644
index 00000000..a88a3ae2
--- /dev/null
+++ b/latex/cards/en/potions/vial_smasher.tex
@@ -0,0 +1,12 @@
+\documentclass{standalone}
+\input{common.tex}
+
+\begin{document}
+\begin{tikzpicture}
+\cardtypeUnit{Vial Smasher}
+\cardbuycost{5}
+\cardsplitcontent{Health: 1\\Movement: 2}{Vial Smasher may use equipped potions as if it would be placed on target tile in range 2}
+\cardplaycost{1}\cardmodule{potions}
+\cardborder
+\end{tikzpicture}
+\end{document}
diff --git a/latex/sets/de/potions.tex b/latex/sets/de/potions.tex
new file mode 100644
index 00000000..2575a0a6
--- /dev/null
+++ b/latex/sets/de/potions.tex
@@ -0,0 +1,16 @@
+\documentclass[a4paper,landscape]{article}
+\usepackage[margin=6mm,top=5mm]{geometry}
+\input{libs.tex}
+\input{colors.tex}
+\input{tikzcards.tex}
+\usepackage{standalone}
+\begin{document}
+\begin{center}
+\pagestyle{empty}
+\includestandalone{cards/de/potions/brewery}
+\includestandalone{cards/de/potions/courier}
+\includestandalone{cards/de/potions/heal_potion}
+\includestandalone{cards/de/potions/toxic_gas_vial}
+\includestandalone{cards/de/potions/vial_smasher}
+\end{center}
+\end{document}
diff --git a/latex/sets/en/potions.tex b/latex/sets/en/potions.tex
new file mode 100644
index 00000000..149806c2
--- /dev/null
+++ b/latex/sets/en/potions.tex
@@ -0,0 +1,16 @@
+\documentclass[a4paper,landscape]{article}
+\usepackage[margin=6mm,top=5mm]{geometry}
+\input{libs.tex}
+\input{colors.tex}
+\input{tikzcards.tex}
+\usepackage{standalone}
+\begin{document}
+\begin{center}
+\pagestyle{empty}
+\includestandalone{cards/en/potions/brewery}
+\includestandalone{cards/en/potions/courier}
+\includestandalone{cards/en/potions/heal_potion}
+\includestandalone{cards/en/potions/toxic_gas_vial}
+\includestandalone{cards/en/potions/vial_smasher}
+\end{center}
+\end{document}
diff --git a/latex/tikzcards.tex b/latex/tikzcards.tex
index 08bca480..8d3a29ae 100644
--- a/latex/tikzcards.tex
+++ b/latex/tikzcards.tex
@@ -170,6 +170,13 @@
\cardtype{equipmentbg}{Equipment}{\huge\dag}{#1}{#1}
}
+\newcommand{
+ \cardtypePotion}[1]{\cardtype{equipmentbg}{Potion}{\Large\faFlask}{#1}{#1}
+}
+\newcommand{\cardtypePotionToken}[1]{
+ \cardtype{equipmentbg}{Potion}{\Large\faFlask}{TOKEN}{\Large TOKEN}
+}
+
% Titel der Karte
\newcommand{\cardtitle}[1]{
%\draw[pattern=soft crosshatch,rounded corners=0.1cm] \shapeTitleArea;