diff options
Diffstat (limited to 'latex')
| -rw-r--r-- | latex/cards/de/potions/brewery.tex | 13 | ||||
| -rw-r--r-- | latex/cards/de/potions/courier.tex | 12 | ||||
| -rw-r--r-- | latex/cards/de/potions/heal_potion.tex | 13 | ||||
| -rw-r--r-- | latex/cards/de/potions/toxic_gas_vial.tex | 13 | ||||
| -rw-r--r-- | latex/cards/de/potions/vial_smasher.tex | 12 | ||||
| -rw-r--r-- | latex/cards/en/potions/brewery.tex | 13 | ||||
| -rw-r--r-- | latex/cards/en/potions/courier.tex | 12 | ||||
| -rw-r--r-- | latex/cards/en/potions/heal_potion.tex | 13 | ||||
| -rw-r--r-- | latex/cards/en/potions/toxic_gas_vial.tex | 13 | ||||
| -rw-r--r-- | latex/cards/en/potions/vial_smasher.tex | 12 | ||||
| -rw-r--r-- | latex/sets/de/potions.tex | 16 | ||||
| -rw-r--r-- | latex/sets/en/potions.tex | 16 | ||||
| -rw-r--r-- | latex/tikzcards.tex | 7 |
13 files changed, 165 insertions, 0 deletions
diff --git a/latex/cards/de/potions/brewery.tex b/latex/cards/de/potions/brewery.tex new file mode 100644 index 00000000..a8d7e60a --- /dev/null +++ b/latex/cards/de/potions/brewery.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeArtifact{Brauerei} +\cardbuycost{7} +\cardcontent{Solide 2.\\ \vspace{0.3cm} Tränke die du spielst kosten 1 weniger} +\cardplaycost{5} +\cardmodule{potions} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/potions/courier.tex b/latex/cards/de/potions/courier.tex new file mode 100644 index 00000000..b9f0c1e8 --- /dev/null +++ b/latex/cards/de/potions/courier.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Kurier} +\cardbuycost{5} +\cardsplitcontent{Leben: 1\\Bewegung: 2}{Falls Kurier sich bereits 4 Felder diesen Zug bewegt hat erhält er eine zusätzliche Bewegungs-Aktion.\\ \vspace{0.1cm} 0: Versetze ein gestapeltes Artefakt zwischen verbündeten Units in Range 1} +\cardplaycost{1}\cardmodule{potions} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/potions/heal_potion.tex b/latex/cards/de/potions/heal_potion.tex new file mode 100644 index 00000000..eb757750 --- /dev/null +++ b/latex/cards/de/potions/heal_potion.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypePotion{Heiltrank} +\cardbuycost{5} +\cardcontent{\textit{Gebrauch} - Opfere Heiltrank: Entferne einen Schaden oder alle Gift Marken von einer Ziel-Unit in Range 1} +\cardplaycost{3} +\cardmodule{potions} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/potions/toxic_gas_vial.tex b/latex/cards/de/potions/toxic_gas_vial.tex new file mode 100644 index 00000000..e9fcc194 --- /dev/null +++ b/latex/cards/de/potions/toxic_gas_vial.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypePotion{Gift Gas Phiole} +\cardbuycost{5} +\cardcontent{\textit{Gebrauch} - Opfere Gift Gas Phiole: Lege eine Gift Marke auf jede Unit in Range 1} +\cardplaycost{5} +\cardmodule{potions} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/de/potions/vial_smasher.tex b/latex/cards/de/potions/vial_smasher.tex new file mode 100644 index 00000000..e6fe4413 --- /dev/null +++ b/latex/cards/de/potions/vial_smasher.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Phiolenwerfer} +\cardbuycost{5} +\cardsplitcontent{Leben: 1\\Bewegung: 2}{Phiolenwerfer kann ausgerüstete Tränke verwenden als ob er auf einem beliebigen Ziel-Feld in Range 2 stehen würde} +\cardplaycost{1}\cardmodule{potions} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/en/potions/brewery.tex b/latex/cards/en/potions/brewery.tex new file mode 100644 index 00000000..b19d39a0 --- /dev/null +++ b/latex/cards/en/potions/brewery.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeArtifact{Brewery} +\cardbuycost{7} +\cardcontent{Solid 2.\\ \vspace{0.3cm} Potions you play cost 1 less} +\cardplaycost{5} +\cardmodule{potions} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/en/potions/courier.tex b/latex/cards/en/potions/courier.tex new file mode 100644 index 00000000..0f3af5aa --- /dev/null +++ b/latex/cards/en/potions/courier.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Courier} +\cardbuycost{5} +\cardsplitcontent{Health: 1\\Movement: 2}{If Courier has already moved 4 tiles this turn it gains an additional movement action.\\ \vspace{0.1cm} 0: Move a piled artifcat between allied units in range 1} +\cardplaycost{1}\cardmodule{potions} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/en/potions/heal_potion.tex b/latex/cards/en/potions/heal_potion.tex new file mode 100644 index 00000000..2398f19c --- /dev/null +++ b/latex/cards/en/potions/heal_potion.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypePotion{Heal Potion} +\cardbuycost{5} +\cardcontent{\textit{Use} - Sacrifice Heal Potion: Remove one damage or all poison marks from target unit in range 1} +\cardplaycost{3} +\cardmodule{potions} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/en/potions/toxic_gas_vial.tex b/latex/cards/en/potions/toxic_gas_vial.tex new file mode 100644 index 00000000..1da8e945 --- /dev/null +++ b/latex/cards/en/potions/toxic_gas_vial.tex @@ -0,0 +1,13 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypePotion{Toxic Gas Vial} +\cardbuycost{5} +\cardcontent{\textit{Use} - Sacrifice Toxic Gas Vial: Put a poison mark on each unit in range 1} +\cardplaycost{5} +\cardmodule{potions} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/cards/en/potions/vial_smasher.tex b/latex/cards/en/potions/vial_smasher.tex new file mode 100644 index 00000000..a88a3ae2 --- /dev/null +++ b/latex/cards/en/potions/vial_smasher.tex @@ -0,0 +1,12 @@ +\documentclass{standalone} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Vial Smasher} +\cardbuycost{5} +\cardsplitcontent{Health: 1\\Movement: 2}{Vial Smasher may use equipped potions as if it would be placed on target tile in range 2} +\cardplaycost{1}\cardmodule{potions} +\cardborder +\end{tikzpicture} +\end{document} diff --git a/latex/sets/de/potions.tex b/latex/sets/de/potions.tex new file mode 100644 index 00000000..2575a0a6 --- /dev/null +++ b/latex/sets/de/potions.tex @@ -0,0 +1,16 @@ +\documentclass[a4paper,landscape]{article} +\usepackage[margin=6mm,top=5mm]{geometry} +\input{libs.tex} +\input{colors.tex} +\input{tikzcards.tex} +\usepackage{standalone} +\begin{document} +\begin{center} +\pagestyle{empty} +\includestandalone{cards/de/potions/brewery} +\includestandalone{cards/de/potions/courier} +\includestandalone{cards/de/potions/heal_potion} +\includestandalone{cards/de/potions/toxic_gas_vial} +\includestandalone{cards/de/potions/vial_smasher} +\end{center} +\end{document} diff --git a/latex/sets/en/potions.tex b/latex/sets/en/potions.tex new file mode 100644 index 00000000..149806c2 --- /dev/null +++ b/latex/sets/en/potions.tex @@ -0,0 +1,16 @@ +\documentclass[a4paper,landscape]{article} +\usepackage[margin=6mm,top=5mm]{geometry} +\input{libs.tex} +\input{colors.tex} +\input{tikzcards.tex} +\usepackage{standalone} +\begin{document} +\begin{center} +\pagestyle{empty} +\includestandalone{cards/en/potions/brewery} +\includestandalone{cards/en/potions/courier} +\includestandalone{cards/en/potions/heal_potion} +\includestandalone{cards/en/potions/toxic_gas_vial} +\includestandalone{cards/en/potions/vial_smasher} +\end{center} +\end{document} diff --git a/latex/tikzcards.tex b/latex/tikzcards.tex index 08bca480..8d3a29ae 100644 --- a/latex/tikzcards.tex +++ b/latex/tikzcards.tex @@ -170,6 +170,13 @@ \cardtype{equipmentbg}{Equipment}{\huge\dag}{#1}{#1} } +\newcommand{ + \cardtypePotion}[1]{\cardtype{equipmentbg}{Potion}{\Large\faFlask}{#1}{#1} +} +\newcommand{\cardtypePotionToken}[1]{ + \cardtype{equipmentbg}{Potion}{\Large\faFlask}{TOKEN}{\Large TOKEN} +} + % Titel der Karte \newcommand{\cardtitle}[1]{ %\draw[pattern=soft crosshatch,rounded corners=0.1cm] \shapeTitleArea; |
