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-rw-r--r--latex/cards/de/base/archer.tex2
-rw-r--r--latex/cards/de/base/cavalry_archer.tex2
-rw-r--r--latex/cards/en/base/archer.tex2
-rw-r--r--latex/cards/en/base/cavalry_archer.tex2
-rw-r--r--latex/cards/en/base/greatsword.tex2
-rw-r--r--latex/cards/en/base/knight.tex2
-rw-r--r--latex/cards/en/base/missionary.tex2
-rw-r--r--latex/cards/en/base/pikeman.tex2
-rw-r--r--latex/cards/en/base/pioneer.tex2
-rw-r--r--latex/cards/en/base/shield.tex2
-rw-r--r--latex/cards/en/base/sword.tex2
-rw-r--r--latex/cards/en/base/tax_collector.tex2
-rw-r--r--latex/cards/en/base/tower_shield.tex2
13 files changed, 13 insertions, 13 deletions
diff --git a/latex/cards/de/base/archer.tex b/latex/cards/de/base/archer.tex
index 32678eee..c2e7e368 100644
--- a/latex/cards/de/base/archer.tex
+++ b/latex/cards/de/base/archer.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeUnit{Bogenschütze}
\cardbuycost{5}
-\cardcontent{\textit{Leben: 2\\Bewegung: 2\\Angriff: 1 Range 2}}
+\cardcontent{\textit{Leben: 2\\Bewegung: 2\\Angriff: 1 range 2}}
\cardplaycost{1}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/de/base/cavalry_archer.tex b/latex/cards/de/base/cavalry_archer.tex
index cb669698..c9a87cc7 100644
--- a/latex/cards/de/base/cavalry_archer.tex
+++ b/latex/cards/de/base/cavalry_archer.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeUnit{Berittener Bogenschütze}
\cardbuycost{10}
-\cardcontent{\textit{Leben: 1\\Bewegung: 3\\Angriff: 1 Range 2}}
+\cardcontent{\textit{Leben: 1\\Bewegung: 3\\Angriff: 1 range 2}}
\cardplaycost{2}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/en/base/archer.tex b/latex/cards/en/base/archer.tex
index 31d71878..ce59d872 100644
--- a/latex/cards/en/base/archer.tex
+++ b/latex/cards/en/base/archer.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeUnit{Archer}
\cardbuycost{5}
-\cardcontent{\textit{Health: 2\\Movement: 2\\Attack: 1 Range 2}}
+\cardcontent{\textit{Health: 2\\Movement: 2\\Attack: 1 range 2}}
\cardplaycost{1}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/en/base/cavalry_archer.tex b/latex/cards/en/base/cavalry_archer.tex
index 42cc64be..9c3f27c8 100644
--- a/latex/cards/en/base/cavalry_archer.tex
+++ b/latex/cards/en/base/cavalry_archer.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeUnit{Cavalry Archer}
\cardbuycost{10}
-\cardcontent{\textit{Health: 1\\Movement: 3\\Attack: 1 Range 2}}
+\cardcontent{\textit{Health: 1\\Movement: 3\\Attack: 1 range 2}}
\cardplaycost{2}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/en/base/greatsword.tex b/latex/cards/en/base/greatsword.tex
index b53ceae9..1ba89811 100644
--- a/latex/cards/en/base/greatsword.tex
+++ b/latex/cards/en/base/greatsword.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Greatsword}
\cardbuycost{10}
-\cardsplitcontent{Durability: 3}{Equipped unit gets +2 Melee}
+\cardsplitcontent{Durability: 3}{Equipped unit gets +2 melee}
\cardplaycost{4}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/en/base/knight.tex b/latex/cards/en/base/knight.tex
index 82fae426..57f2d84d 100644
--- a/latex/cards/en/base/knight.tex
+++ b/latex/cards/en/base/knight.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeUnit{Knight}
\cardbuycost{7}
-\cardsplitcontent{Health: 2\\Movement: 2\\Attack: 2}{+ 1 Armor}
+\cardsplitcontent{Health: 2\\Movement: 2\\Attack: 2}{+ 1 armor}
\cardplaycost{2}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/en/base/missionary.tex b/latex/cards/en/base/missionary.tex
index 51b4c1af..516762e3 100644
--- a/latex/cards/en/base/missionary.tex
+++ b/latex/cards/en/base/missionary.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeUnit{Missionary}
\cardbuycost{10}
-\cardsplitcontent{Health: 1\\Movement: 2}{\faRedo: Put five faith marks on target Unit in range 3. If the faith marks are equal to or more than the units buying cost you control that unit}
+\cardsplitcontent{Health: 1\\Movement: 2}{\faRedo: Put five faith marks on target unit in range 3. If the faith marks are equal to or more than the units buying cost you control that unit}
\cardplaycost{2}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/en/base/pikeman.tex b/latex/cards/en/base/pikeman.tex
index b6744736..683b36e9 100644
--- a/latex/cards/en/base/pikeman.tex
+++ b/latex/cards/en/base/pikeman.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeUnit{Pikeman}
\cardbuycost{5}
-\cardsplitcontent{Health: 2\\Movement: 1\\Attack: 1}{Attack Range 2 against Units with Movement >= 3}
+\cardsplitcontent{Health: 2\\Movement: 1\\Attack: 1}{Attack range 2 against units with movement >= 3}
\cardplaycost{1}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/en/base/pioneer.tex b/latex/cards/en/base/pioneer.tex
index 6a93a1c9..5a4a4cfb 100644
--- a/latex/cards/en/base/pioneer.tex
+++ b/latex/cards/en/base/pioneer.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeUnit{Pioneer}
\cardbuycost{7}
-\cardsplitcontent{Health: 5\\Movement: 2}{\faRedo: Neutralize one Tile or destroy Artifact in Range 1}
+\cardsplitcontent{Health: 5\\Movement: 2}{\faRedo: Neutralize one tile or destroy artifact in range 1}
\cardplaycost{1}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/en/base/shield.tex b/latex/cards/en/base/shield.tex
index 4a0306cd..a4fe68ad 100644
--- a/latex/cards/en/base/shield.tex
+++ b/latex/cards/en/base/shield.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Shield}
\cardbuycost{5}
-\cardsplitcontent{Durability: 3}{Equipped unit gets +1 Health}
+\cardsplitcontent{Durability: 3}{Equipped unit gets +1 health}
\cardplaycost{1}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/en/base/sword.tex b/latex/cards/en/base/sword.tex
index fe94a30c..afa0d61e 100644
--- a/latex/cards/en/base/sword.tex
+++ b/latex/cards/en/base/sword.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Sword}
\cardbuycost{5}
-\cardsplitcontent{Durability: 3}{Equipped Unit gets +1 Melee}
+\cardsplitcontent{Durability: 3}{Equipped unit gets +1 melee}
\cardplaycost{2}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/en/base/tax_collector.tex b/latex/cards/en/base/tax_collector.tex
index 1d99fa02..d90bd53f 100644
--- a/latex/cards/en/base/tax_collector.tex
+++ b/latex/cards/en/base/tax_collector.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeUnit{Tax Collector}
\cardbuycost{5}
-\cardsplitcontent{Health: 1\\Movement: 2}{\faRedo: Get 2 Resource}
+\cardsplitcontent{Health: 1\\Movement: 2}{\faRedo: Get 2 resource}
\cardplaycost{1}
\cardmodule{base}
\cardborder
diff --git a/latex/cards/en/base/tower_shield.tex b/latex/cards/en/base/tower_shield.tex
index b1a04f2f..6be93810 100644
--- a/latex/cards/en/base/tower_shield.tex
+++ b/latex/cards/en/base/tower_shield.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeEquipment{Tower Shield}
\cardbuycost{7}
-\cardsplitcontent{Durability: 3}{Equipped Unit gets +2 Health}
+\cardsplitcontent{Durability: 3}{Equipped unit gets +2 health}
\cardplaycost{2}
\cardmodule{base}
\cardborder