diff options
Diffstat (limited to 'rules/en/ai.md')
| -rw-r--r-- | rules/en/ai.md | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/rules/en/ai.md b/rules/en/ai.md index 82f413d3..941d9620 100644 --- a/rules/en/ai.md +++ b/rules/en/ai.md @@ -50,11 +50,12 @@ Any ambiguity is decided at random (multiple units in attack range, multiple mos # The Kraken -Instructions for the opponent player in "The Kraken" game mode. +Instructions for the opponent player in "The Kraken" game mode. +It starts the game with *The Kraken* unit on its spawn tile. ## Turn structure 0. (Shuffle discard pile into empty deck) - 1. Get #players * 5 Resource + 1. Gain 5 Resource per player 2. Upkeep: 2.1 While sum of upkeep cost bigger than available resource destroy random unit @@ -69,15 +70,16 @@ Instructions for the opponent player in "The Kraken" game mode. # The Tyrant -Instructions for the opponent player in "The Tyrant" game mode. +Instructions for the opponent player in "The Tyrant" game mode. +It starts the game with the *The Tyrant* unit on its spawn tile. ## Turn structure 0. (Shuffle discard pile into empty deck) + 1. Gain 5 resource per player 2. Upkeep: - 2.1 Resolve all upkeep triggered effects - 2.2 While sum of upkeep cost bigger than available resource + 2.1 While sum of upkeep cost bigger than available resource destroy random unit - 2.3 Pay all upkeep cost + 2.2 Pay all upkeep cost 3. Actions: 3.1 Draw a card 3.2 If the card is playable then |
