aboutsummaryrefslogtreecommitdiff
path: root/rules/en/ai.md
diff options
context:
space:
mode:
Diffstat (limited to 'rules/en/ai.md')
-rw-r--r--rules/en/ai.md14
1 files changed, 8 insertions, 6 deletions
diff --git a/rules/en/ai.md b/rules/en/ai.md
index 82f413d3..941d9620 100644
--- a/rules/en/ai.md
+++ b/rules/en/ai.md
@@ -50,11 +50,12 @@ Any ambiguity is decided at random (multiple units in attack range, multiple mos
# The Kraken
-Instructions for the opponent player in "The Kraken" game mode.
+Instructions for the opponent player in "The Kraken" game mode.
+It starts the game with *The Kraken* unit on its spawn tile.
## Turn structure
0. (Shuffle discard pile into empty deck)
- 1. Get #players * 5 Resource
+ 1. Gain 5 Resource per player
2. Upkeep:
2.1 While sum of upkeep cost bigger than available resource
destroy random unit
@@ -69,15 +70,16 @@ Instructions for the opponent player in "The Kraken" game mode.
# The Tyrant
-Instructions for the opponent player in "The Tyrant" game mode.
+Instructions for the opponent player in "The Tyrant" game mode.
+It starts the game with the *The Tyrant* unit on its spawn tile.
## Turn structure
0. (Shuffle discard pile into empty deck)
+ 1. Gain 5 resource per player
2. Upkeep:
- 2.1 Resolve all upkeep triggered effects
- 2.2 While sum of upkeep cost bigger than available resource
+ 2.1 While sum of upkeep cost bigger than available resource
destroy random unit
- 2.3 Pay all upkeep cost
+ 2.2 Pay all upkeep cost
3. Actions:
3.1 Draw a card
3.2 If the card is playable then