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Diffstat (limited to 'rules/en/rules.md')
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diff --git a/rules/en/rules.md b/rules/en/rules.md index 4dbd1c99..e02484ac 100644 --- a/rules/en/rules.md +++ b/rules/en/rules.md @@ -34,14 +34,38 @@ An additional short summary of gameplay relevant mechanics of muhq's game: # Draft -* **TODO: give better and more generic draft instructions** -* Separate all selected cards in piles of 10 cards each +1. Drafting is the process of incrementally creating a deck by picking from passed around random packs of cards. +2. Since the requirements for decks vary highly depending on the map, the used sets and the player constellations there is no single "official" way to draft. +3. Multiple variables control the draft depending on how many cards should end in the deck and how many cards should be encountered during the draft. +## Notation + +``` +draft = rounds "x[" picks ";" packsize "]" +rounds = number +picks = number +packsize = number ``` -While there are two piles and each player has less than 25 cards - Each player picks a pile - While there are cards in the pile - Pick a card from the pile and pass the pile to the next player + +`rounds` define how many iterations there are of the draft starting with new packs + +`picks` determine how many cards each player picks from each pack + +`packsize` spcifies how many cards are in one pack + +> For example `3x[2;8]` means that there are three rounds starting with packs of eight cards and they rotate until each player has taken two cards from each pack. +> This means after the draft each player has a deck containing ${3 \cdot Players \cdot 2}$ cards. + +## Drafting + +1. The pool of cards must have enough cards to be able to separate them in the required amount of packs + 1. If there are not enough cards in the pool add a copy of each card and repeat if necessary +2. Start each draft by creating ${Players \cdot rounds}$ randomly distributed packs from the pool +3. ``` +For each round + Each player picks a pack + For each pick + Pick a card from the pack and pass the pack to the next player ``` # Player Turns |
