aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAgeFilesLines
* minor cleanup removing debug printsFlorian Fischer2025-08-203-6/+4
|
* implement tower tile effectFlorian Fischer2025-08-204-1/+129
|
* add doc comment for NewRoundSimpleButtonFlorian Fischer2025-08-201-0/+3
|
* remove debug printFlorian Fischer2025-08-201-3/+0
|
* do not pass nil selections to promptFlorian Fischer2025-08-201-0/+3
|
* present reset button on top of promptFlorian Fischer2025-08-202-3/+16
|
* reuse distance calculation implementationFlorian Fischer2025-08-202-27/+24
|
* do not consider houses as attackable tiles for ranged combatFlorian Fischer2025-08-201-1/+15
|
* implement reporters if there exist possible target optionsFlorian Fischer2025-08-201-4/+29
|
* prompt for all targets that allow a selectionFlorian Fischer2025-08-201-1/+1
|
* hide the store after declaring the buy actionFlorian Fischer2025-08-201-1/+10
|
* use canonical file names to retrieve card symbolsFlorian Fischer2025-08-202-3/+9
|
* add unit assertionFlorian Fischer2025-08-202-2/+8
|
* use common target error prefixFlorian Fischer2025-08-201-2/+2
|
* add doc stringFlorian Fischer2025-08-201-0/+1
|
* implement house tile effectFlorian Fischer2025-08-207-14/+92
|
* fix incorrect range calculationFlorian Fischer2025-08-202-1/+44
|
* rename cavalry archer symbolFlorian Fischer2025-08-202-0/+0
|
* add comments and action assertionFlorian Fischer2025-08-203-1/+7
|
* add more deck and farm area effect testsFlorian Fischer2025-08-202-2/+65
|
* add more AI testsFlorian Fischer2025-08-201-0/+71
|
* do not return nil actionsFlorian Fischer2025-08-201-4/+1
|
* detect end of unit AI actions and tap the unitFlorian Fischer2025-08-202-3/+18
|
* use suggested AI if no explicit desc is availableFlorian Fischer2025-08-201-1/+4
|
* fix Target.AllowSelection for '*' avtionsFlorian Fischer2025-08-201-3/+5
|
* implement "you control" target constraintFlorian Fischer2025-08-204-8/+87
|
* fix broken permanent initializationsFlorian Fischer2025-08-205-11/+27
|
* panic if we try to resolve an unknown card typeFlorian Fischer2025-08-201-1/+1
|
* add comment about broken big card gridsFlorian Fischer2025-08-202-0/+3
|
* modernize and add new random deck functionFlorian Fischer2025-08-201-3/+15
|
* allow more flexible player creationFlorian Fischer2025-08-201-8/+19
|
* fix king map preparationFlorian Fischer2025-08-207-14/+33
|
* add simple ai implementationFlorian Fischer2025-08-204-2/+199
|
* change move action representationFlorian Fischer2025-08-201-2/+2
|
* fix handling of straight streetsFlorian Fischer2025-08-201-3/+5
|
* remove player color from game codeFlorian Fischer2025-08-2011-29/+28
|
* add minimal number choice widthFlorian Fischer2025-08-201-1/+2
|
* add more ways to interact with a buffer's linesFlorian Fischer2025-08-201-0/+16
|
* fix draft bugsFlorian Fischer2025-08-201-4/+6
| | | | | Do not access an empty slice by index. Do not assume all received notificarions are DraftPickPrompts.
* allow to start a local draft with external valuesFlorian Fischer2025-08-201-14/+51
|
* add todos about tests and documentationFlorian Fischer2025-08-201-0/+2
|
* update dependenciesFlorian Fischer2025-08-202-34/+51
| | | | | Replace gorilla with coder websocket implementation for wasm support. Add xdg package for use in our applications.
* do not use 0 as timer bar widthFlorian Fischer2025-08-201-0/+3
|
* add attack unit tests and documentationFlorian Fischer2025-08-202-2/+60
|
* add more card unit testsFlorian Fischer2025-08-201-0/+31
|
* fail if loading an unknown card and add more poc test casesFlorian Fischer2025-08-203-2/+102
|
* make draft more flexibleFlorian Fischer2025-08-201-2/+30
| | | | Add more draft specific errors and a function to replace AI by a new player.
* show drafted decklist after local draft is doneFlorian Fischer2025-08-201-6/+25
|
* add simple spinnerFlorian Fischer2025-08-202-0/+79
|
* prevent crash when not all number choice buttons are usedFlorian Fischer2025-08-201-1/+1
|