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* add fish trap symbolFlorian Fischer2025-09-051-0/+0
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* lower case of some exp1 cardsFlorian Fischer2025-09-0512-15/+15
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* implement power_to_the_people!Florian Fischer2025-09-042-4/+34
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* implement recycle!Florian Fischer2025-09-042-0/+44
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* make hoverPermInfo transparentFlorian Fischer2025-09-041-0/+2
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* use heart symbol to combine damage and health into a single lineFlorian Fischer2025-09-041-1/+1
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* add new the kraken symbolFlorian Fischer2025-09-041-0/+0
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* allow the maps Makefile to use the pipenv virtual environmentFlorian Fischer2025-09-041-2/+3
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* add missing patrician card to exp1 setFlorian Fischer2025-09-041-0/+1
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* improve python scripts and pipenv environmentFlorian Fischer2025-09-047-276/+277
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* update the used python versionFlorian Fischer2025-09-041-1/+1
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* replace yaml.v3 with goccy/go-yamlFlorian Fischer2025-09-0410-30/+22
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* update the YAML map definitions in the game testsFlorian Fischer2025-09-0410-31/+31
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* update the map definitionsFlorian Fischer2025-09-049-63/+130
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* add an about activityFlorian Fischer2025-09-042-0/+64
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* use the latin modern math fontFlorian Fischer2025-09-043-3/+13
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* fix buying cads from store tiles not removing the cardsFlorian Fischer2025-09-031-1/+13
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* special case the formatting of free and full actions in choiceFlorian Fischer2025-09-033-9/+20
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* fix prompt transparency on hoverFlorian Fischer2025-09-031-14/+5
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* add ui to packages and format codeFlorian Fischer2025-09-0314-47/+52
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* fix persistent pile hintFlorian Fischer2025-09-031-3/+6
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* use "../" as default placeholder_png_prefixFlorian Fischer2025-09-031-5/+16
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* add phony rules for sets of HTML sitesFlorian Fischer2025-09-031-2/+6
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* support a path prefix for the hover card placeholder pngFlorian Fischer2025-09-033-14/+24
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* exclude AI instructions from main gridFlorian Fischer2025-09-031-1/+3
| | | | | This allows the instructions to use the whole width of the body and not only of the first grid column.
* center cancel buttonFlorian Fischer2025-09-031-1/+1
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* show all store available store cards when prompting to buy a cardFlorian Fischer2025-09-033-37/+68
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* implement the patricianFlorian Fischer2025-09-037-0/+142
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* do not parse free actions granting x effects as x effectsFlorian Fischer2025-09-033-0/+21
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* fix String method of free action using nil targetsFlorian Fischer2025-09-031-5/+14
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* switch exp/slices to slices moduleFlorian Fischer2025-09-0317-29/+15
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* fix reported stores by the game stateFlorian Fischer2025-09-031-4/+13
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* do not create an UnitAI for the krakenFlorian Fischer2025-09-031-0/+3
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* add missing tower_u assetFlorian Fischer2025-09-031-0/+0
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* link to new game materials from the play pageFlorian Fischer2025-08-261-4/+4
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* show number of cards in PoCs on their buttonsFlorian Fischer2025-08-261-20/+37
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* fix target selection promptFlorian Fischer2025-08-261-1/+6
| | | | | Only allow to progress to the next target if the current one does not require further selection.
* Revert "consider scale when detecting selected card in cardGrid"Florian Fischer2025-08-261-2/+1
| | | | This reverts commit 62edf951ac1cffa608f650203026b4d642ce4bc3.
* add red and yellow player tableausFlorian Fischer2025-08-267-7/+212
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* allow "*" to grant to any unitFlorian Fischer2025-08-241-2/+2
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* consider scale when detecting selected card in cardGridFlorian Fischer2025-08-241-1/+2
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* increase deck list widthFlorian Fischer2025-08-241-2/+2
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* improve draft activity ui and introduce wasm specific ui constantsFlorian Fischer2025-08-233-4/+18
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* improve cardGrid loggingFlorian Fischer2025-08-221-2/+4
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* do not include already selected candidates in target optionsFlorian Fischer2025-08-221-1/+7
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* implement the kraken win conditionFlorian Fischer2025-08-223-0/+52
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* fix order of selector chars for the tower tileFlorian Fischer2025-08-222-10/+10
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* remove type identifier from array initializationFlorian Fischer2025-08-221-6/+6
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* remove global test state and boiler plateFlorian Fischer2025-08-2210-115/+54
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* fix and test the banner implementationFlorian Fischer2025-08-223-3/+32
| | | | Fixes: 0667db9e5a765cbd1eec90b63fb8cd0a6e0a2dc7