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* [latex] fix VERBOSE make file variable assignmentFlorian Fischer2021-03-071-1/+1
* [AI] switch from supprotive to wandering 3 if no allied unit existsFlorian Fischer2021-03-072-6/+14
* [generate_card.py] remove useless debug printFlorian Fischer2021-03-071-1/+0
* [html] fix rules creationFlorian Fischer2021-03-072-9/+15
* fix link to yaml files whitch end with .ymlFlorian Fischer2021-03-041-5/+5
* s/raw/yaml/Florian Fischer2021-03-041-5/+5
* change links to raw map filesFlorian Fischer2021-03-041-5/+5
* [html] remove generated cards listingFlorian Fischer2021-03-012-726/+1
* [html] generate cards listingFlorian Fischer2021-03-013-19/+798
* [make] be more presice how variables are definedFlorian Fischer2021-03-011-2/+3
* bump latex cardsFlorian Fischer2021-03-012-2/+2
* [cards] use effect and full_action as human readable rules textFlorian Fischer2021-03-016-11/+7
* convert map definition to YAMLFlorian Fischer2021-02-2812-162/+148
* rework how cards are defined and generatedFlorian Fischer2021-02-28190-1780/+1136
* use plural for cards linkFlorian Fischer2021-02-261-1/+1
* add newline before agression headline in ai rulesFlorian Fischer2021-02-262-0/+2
* add new line before Paralyse headlineFlorian Fischer2021-02-241-0/+1
* improve german rules wordingFlorian Fischer2021-02-241-14/+12
* [html] add pandoc template using a sidebar for the tocFlorian Fischer2021-02-242-5/+289
* remove outogenerated htmlFlorian Fischer2021-02-2012-2569/+1
* add simple website to make muhq's game more accessibleFlorian Fischer2021-02-2023-15/+2974
* be more clear about action speedFlorian Fischer2021-02-201-1/+2
* add english maps and ai rulesFlorian Fischer2021-02-202-0/+109
* Add complete german rulesFlorian Fischer2021-02-204-49/+119
* add material for cooperative "The Kraken" game modeFlorian Fischer2021-02-2024-2/+390
* give the king attack, movement, and healthFlorian Fischer2021-01-112-1/+4
* reduce amount of ressource gained by fisher & fish_trapsFlorian Fischer2021-01-112-2/+2
* remove german babel package and unused symbol packagesFlorian Fischer2021-01-111-24/+8
* be more consistent and don't end effects with a periodFlorian Fischer2021-01-115-8/+8
* improve Reclaim! wordingFlorian Fischer2021-01-112-2/+2
* remove the print.tex file used to track which cards I need to print outFlorian Fischer2021-01-112-49/+1
* mention git location in READMEFlorian Fischer2021-01-091-1/+11
* improve Clone!Florian Fischer2021-01-092-2/+2
* fix Transmute! effectFlorian Fischer2021-01-092-2/+2
* add symbolsFlorian Fischer2021-01-0325-0/+0
* introduce seperate assets subdirectoryFlorian Fischer2021-01-0320-5/+5
* add license and contribution info to websiteFlorian Fischer2021-01-031-0/+8
* Use root README for technical instruction and html/ for fluffFlorian Fischer2021-01-032-20/+37
* add map Makefile and don't show generated maps by defaultFlorian Fischer2021-01-022-2/+28
* add new 4 player island map and missing tilesFlorian Fischer2021-01-023-0/+35
* add Wormtongue as counter part to the AdvisorFlorian Fischer2021-01-025-1/+58
* improve readmeFlorian Fischer2021-01-021-4/+29
* buff transmute! to make it playableFlorian Fischer2021-01-022-2/+2
* mention EoT discard ruleFlorian Fischer2021-01-021-0/+1
* add script to generate images from map files and tile assetsFlorian Fischer2021-01-0219-1/+146
* give king protection from Die!Florian Fischer2021-01-022-2/+2
* give all dorks movement = 2Florian Fischer2020-10-204-4/+4
* Split 2 street sidelines to strengthen one farm per playerFlorian Fischer2020-10-201-1/+1
* reduce cavalry movement from 4 to 3Florian Fischer2020-10-203-4/+4
* add top level Makefile and clean target to rules/MakefileFlorian Fischer2020-10-192-2/+17