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* ui: add simple hamburger style pile hintFlorian Fischer2025-08-201-1/+0
* implement equipment with next unit play optionFlorian Fischer2025-08-201-1/+0
* ui: separate selection and options via their highlight colorFlorian Fischer2025-08-201-1/+0
* intermediate commitFlorian Fischer2025-08-201-3/+1
* implement target disjunction and fix artifact constraintFlorian Fischer2025-08-201-2/+1
* intermeditae commitFlorian Fischer2025-08-201-1/+2
* implement equip actionFlorian Fischer2025-08-201-1/+0
* use prompt for target selection of all actionsFlorian Fischer2025-08-201-0/+2
* implement unit and artifact switch actionFlorian Fischer2025-08-201-1/+0
* implement the basics of the rest of the base cardsFlorian Fischer2025-08-201-0/+8
* intermediate commitFlorian Fischer2025-08-201-2/+1
* intermediate commitFlorian Fischer2025-08-201-0/+10