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path: root/go/client/game.go
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* start resize implresizeFlorian Fischer2025-09-261-2/+79
* center cancel buttonFlorian Fischer2025-09-031-1/+1
* show all store available store cards when prompting to buy a cardFlorian Fischer2025-09-031-32/+55
* show number of cards in PoCs on their buttonsFlorian Fischer2025-08-261-20/+37
* fix target selection promptFlorian Fischer2025-08-261-1/+6
* add game and settings menusFlorian Fischer2025-08-201-4/+15
* reduce message window transparencyFlorian Fischer2025-08-201-2/+2
* add simlpe plain text log handler and consider loglevel from the envFlorian Fischer2025-08-201-3/+5
* add discard2 icon and button to trigger the free actionFlorian Fischer2025-08-201-0/+18
* only show permActionPrompt if the stack is emptyFlorian Fischer2025-08-201-2/+3
* add message support to the game clientFlorian Fischer2025-08-201-8/+42
* rework hover detectionFlorian Fischer2025-08-201-4/+8
* remove choice if it was not selectedFlorian Fischer2025-08-201-0/+3
* make formatFlorian Fischer2025-08-201-1/+0
* use any instead of interface{}Florian Fischer2025-08-201-5/+5
* add random challange aupport to the clientFlorian Fischer2025-08-201-2/+6
* show the winner after the game is doneFlorian Fischer2025-08-201-2/+30
* present reset button on top of promptFlorian Fischer2025-08-201-3/+6
* prompt for all targets that allow a selectionFlorian Fischer2025-08-201-1/+1
* hide the store after declaring the buy actionFlorian Fischer2025-08-201-1/+10
* remove player color from game codeFlorian Fischer2025-08-201-2/+1
* refactor playerControlFlorian Fischer2025-08-201-3/+9
* rework the client's input handlingFlorian Fischer2025-08-201-9/+25
* improve prompt cancellationFlorian Fischer2025-08-201-9/+23
* add touch friendly way to cancel the current promptFlorian Fischer2025-08-201-9/+23
* support touch input as selectionFlorian Fischer2025-08-201-4/+9
* define global player colorsFlorian Fischer2025-08-201-1/+1
* improve and fix slow action timing checkFlorian Fischer2025-08-201-0/+4
* introduce game.State interface abstractionFlorian Fischer2025-08-201-27/+20
* support choosing a value for X when playing cards with variadic costsFlorian Fischer2025-08-201-9/+27
* check if Targets allow a selectionFlorian Fischer2025-08-201-1/+1
* client: start trigger implementationFlorian Fischer2025-08-201-0/+14
* client: make key bindings dynamicFlorian Fischer2025-08-201-32/+12
* remove duplicate selectedObject assignmentsFlorian Fischer2025-08-201-2/+0
* client: remove active prompt or choice before adding a new oneFlorian Fischer2025-08-201-6/+12
* bump ebiten version to 2.5.1 and new APIsFlorian Fischer2025-08-201-1/+1
* prompt for selection if the targets allow selectionsFlorian Fischer2025-08-201-1/+2
* ui: separate selection and options via their highlight colorFlorian Fischer2025-08-201-11/+12
* intermediate commitFlorian Fischer2025-08-201-2/+12
* intermeditae commitFlorian Fischer2025-08-201-1/+0
* run screen updates after handling user inputFlorian Fischer2025-08-201-4/+8
* allow to exit any prompt on escFlorian Fischer2025-08-201-1/+5
* do not draw the pass button multiple timesFlorian Fischer2025-08-201-1/+3
* implement equip actionFlorian Fischer2025-08-201-7/+46
* use prompt for target selection of all actionsFlorian Fischer2025-08-201-59/+114
* implement unit and artifact switch actionFlorian Fischer2025-08-201-10/+5
* move more ui logic into CollectionFlorian Fischer2025-08-201-174/+54
* client: use only the currently available actions in the action choiceFlorian Fischer2025-08-201-2/+2
* replace Fatalf with PanicfFlorian Fischer2025-08-201-2/+2
* fix NPE when adding the wrong widgetFlorian Fischer2025-08-201-1/+1