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* make formatFlorian Fischer2025-08-202-2/+0
* use any instead of interface{}Florian Fischer2025-08-201-5/+5
* add random challange aupport to the clientFlorian Fischer2025-08-202-2/+28
* show the winner after the game is doneFlorian Fischer2025-08-201-2/+30
* do not pass nil selections to promptFlorian Fischer2025-08-201-0/+3
* present reset button on top of promptFlorian Fischer2025-08-201-3/+6
* prompt for all targets that allow a selectionFlorian Fischer2025-08-201-1/+1
* hide the store after declaring the buy actionFlorian Fischer2025-08-201-1/+10
* remove player color from game codeFlorian Fischer2025-08-202-5/+2
* refactor playerControlFlorian Fischer2025-08-201-3/+9
* support remote draftsFlorian Fischer2025-08-201-1/+1
* rework the client's input handlingFlorian Fischer2025-08-202-66/+66
* improve prompt cancellationFlorian Fischer2025-08-202-10/+26
* make input events consumableFlorian Fischer2025-08-202-1/+2
* refactor client activitiesFlorian Fischer2025-08-204-362/+32
* add touch friendly way to cancel the current promptFlorian Fischer2025-08-202-9/+24
* implement simple bot based draftFlorian Fischer2025-08-202-0/+210
* support touch inputFlorian Fischer2025-08-201-0/+4
* improve the sealed activityFlorian Fischer2025-08-201-21/+31
* support touch input as selectionFlorian Fischer2025-08-202-5/+37
* define global player colorsFlorian Fischer2025-08-203-8/+2
* improve and fix slow action timing checkFlorian Fischer2025-08-201-0/+4
* introduce game.State interface abstractionFlorian Fischer2025-08-202-32/+27
* support choosing a value for X when playing cards with variadic costsFlorian Fischer2025-08-201-9/+27
* check if Targets allow a selectionFlorian Fischer2025-08-201-1/+1
* client: start trigger implementationFlorian Fischer2025-08-201-0/+14
* client: make key bindings dynamicFlorian Fischer2025-08-202-32/+85
* remove duplicate selectedObject assignmentsFlorian Fischer2025-08-201-2/+0
* client: remove active prompt or choice before adding a new oneFlorian Fischer2025-08-201-6/+12
* bump ebiten version to 2.5.1 and new APIsFlorian Fischer2025-08-202-2/+2
* prompt for selection if the targets allow selectionsFlorian Fischer2025-08-201-1/+2
* ui: separate selection and options via their highlight colorFlorian Fischer2025-08-201-11/+12
* intermediate commitFlorian Fischer2025-08-202-3/+15
* intermeditae commitFlorian Fischer2025-08-201-1/+0
* run screen updates after handling user inputFlorian Fischer2025-08-201-4/+8
* allow to exit any prompt on escFlorian Fischer2025-08-201-1/+5
* do not draw the pass button multiple timesFlorian Fischer2025-08-201-1/+3
* implement equip actionFlorian Fischer2025-08-201-7/+46
* use prompt for target selection of all actionsFlorian Fischer2025-08-201-59/+114
* implement unit and artifact switch actionFlorian Fischer2025-08-201-10/+5
* move more ui logic into CollectionFlorian Fischer2025-08-204-201/+97
* client: use only the currently available actions in the action choiceFlorian Fischer2025-08-201-2/+2
* replace Fatalf with PanicfFlorian Fischer2025-08-201-2/+2
* fix NPE when adding the wrong widgetFlorian Fischer2025-08-201-1/+1
* intermediate commitFlorian Fischer2025-08-201-46/+75
* sealed: only let the user select buyable cardsFlorian Fischer2025-08-201-1/+6
* add sealed activity to select a starting deckFlorian Fischer2025-08-204-68/+192
* improve state barFlorian Fischer2025-08-201-3/+2
* remove debug messages from the clientFlorian Fischer2025-08-201-2/+0
* fix some warnings reported by golang-ciFlorian Fischer2025-08-201-6/+2