| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | implement the patrician | Florian Fischer | 2025-09-03 | 1 | -0/+40 |
| * | remove global test state and boiler plate | Florian Fischer | 2025-08-22 | 1 | -33/+7 |
| * | fix and test the banner implementation | Florian Fischer | 2025-08-22 | 1 | -0/+29 |
| * | use slog and add game log handler callback | Florian Fischer | 2025-08-20 | 1 | -2/+0 |
| * | fix armor parsing and effective XEffect calculation | Florian Fischer | 2025-08-20 | 1 | -0/+23 |
| * | implement mace and add damage dealt events/triggers | Florian Fischer | 2025-08-20 | 1 | -0/+42 |
| * | update missionary | Florian Fischer | 2025-08-20 | 1 | -0/+59 |
| * | consider houses when determining damage for a tile | Florian Fischer | 2025-08-20 | 1 | -2/+7 |
| * | add support for flexible attacks | Florian Fischer | 2025-08-20 | 1 | -0/+63 |
| * | minor code improvements reported by golangci-lint | Florian Fischer | 2025-08-20 | 1 | -2/+2 |
| * | add pioneer implementation test case | Florian Fischer | 2025-08-20 | 1 | -0/+65 |
