| Commit message (Collapse) | Author | Age | Files | Lines |
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* Implement move artifact action
* Fix widget update memory leak
* update the highlights not during on each frame
* do not update the unchanged label of a button
* Allow to exit the game by pressing 'q'
* Implement some cards from the magic set
* Improve permanent formatting
* Some tweaks to UnitAI code
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Panicf includes a stacktrace and causes a debugger to halt.
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The NPE is caused by any piled permanent with which TilesInRange is
called.
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