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Commit message (
Expand
)
Author
Age
Files
Lines
*
error out if parsing the map fails
Florian Fischer
2025-08-20
1
-1
/
+4
*
add new random draft pick action
Florian Fischer
2025-08-20
1
-0
/
+5
*
add RandomCard and String to PoC interface
Florian Fischer
2025-08-20
1
-2
/
+15
*
support king games
Florian Fischer
2025-08-20
5
-26
/
+91
*
prevent targeting the same object multiple times
Florian Fischer
2025-08-20
1
-2
/
+15
*
improve interface documentation
Florian Fischer
2025-08-20
1
-2
/
+5
*
move hand card removal to the play action's costs
Florian Fischer
2025-08-20
2
-6
/
+4
*
change phase names to match the rules
Florian Fischer
2025-08-20
3
-18
/
+18
*
support marshaling and unmarshaling of PoCs
Florian Fischer
2025-08-20
2
-0
/
+57
*
make retrieveCardDefinition errors recoverable
Florian Fischer
2025-08-20
1
-9
/
+25
*
export resource gain
Florian Fischer
2025-08-20
1
-3
/
+3
*
minor whitespace fixes
Florian Fischer
2025-08-20
1
-1
/
+1
*
export tile neutralizing
Florian Fischer
2025-08-20
2
-3
/
+3
*
export more information during a draft
Florian Fischer
2025-08-20
2
-4
/
+11
*
return the player after adding it
Florian Fischer
2025-08-20
2
-4
/
+6
*
allow to add players to draft
Florian Fischer
2025-08-20
1
-0
/
+7
*
make PlayerControl a Closer
Florian Fischer
2025-08-20
3
-1
/
+12
*
make draft pool big enough
Florian Fischer
2025-08-20
1
-11
/
+12
*
small code modernization and refactoring
Florian Fischer
2025-08-20
4
-11
/
+7
*
use constant exportet errors
Florian Fischer
2025-08-20
2
-6
/
+8
*
fix retrieving of the active player
Florian Fischer
2025-08-20
1
-1
/
+1
*
implement simple bot based draft
Florian Fischer
2025-08-20
5
-3
/
+175
*
improve the sealed activity
Florian Fischer
2025-08-20
1
-0
/
+18
*
document map dependency
Florian Fischer
2025-08-20
1
-0
/
+3
*
improve code
Florian Fischer
2025-08-20
4
-8
/
+5
*
finish the shy AI
Florian Fischer
2025-08-20
3
-13
/
+113
*
add clownfish implementation
Florian Fischer
2025-08-20
1
-0
/
+16
*
make walls not suitable for permanents
Florian Fischer
2025-08-20
1
-0
/
+3
*
finish the target-oriented ai
Florian Fischer
2025-08-20
4
-38
/
+167
*
improve and fix slow action timing check
Florian Fischer
2025-08-20
1
-4
/
+6
*
introduce game.State interface abstraction
Florian Fischer
2025-08-20
21
-342
/
+458
*
support calculating Costs including chosen variadic costs
Florian Fischer
2025-08-20
1
-3
/
+14
*
fix character range loop in cost parsing
Florian Fischer
2025-08-20
1
-1
/
+1
*
pass the PlayAction to the cards onPlay implementations
Florian Fischer
2025-08-20
5
-79
/
+106
*
add helper to get the game state from an action
Florian Fischer
2025-08-20
1
-3
/
+6
*
implement appear!
Florian Fischer
2025-08-20
1
-0
/
+18
*
fix available unit actions
Florian Fischer
2025-08-20
2
-16
/
+22
*
check if Targets allow a selection
Florian Fischer
2025-08-20
1
-0
/
+10
*
only generate ArtifactMoveActions if the switched positions are suitable
Florian Fischer
2025-08-20
2
-9
/
+16
*
get position from containing permanent
Florian Fischer
2025-08-20
1
-3
/
+3
*
implment upkeep costs using ResourceCosts
Florian Fischer
2025-08-20
4
-13
/
+10
*
fix some kraken card implementations
Florian Fischer
2025-08-20
1
-2
/
+7
*
add death trigger to flyingDutchmenImpl
Florian Fischer
2025-08-20
1
-4
/
+12
*
add illusionist implementation
Florian Fischer
2025-08-20
1
-0
/
+28
*
add function to create a DeclareTriggeredActionsAction
Florian Fischer
2025-08-20
1
-3
/
+7
*
fix trigger ordering for kraken AI always sending PassPriority
Florian Fischer
2025-08-20
1
-2
/
+7
*
emit target and death events
Florian Fischer
2025-08-20
1
-0
/
+12
*
add new trigger and event implementations
Florian Fischer
2025-08-20
1
-8
/
+78
*
run state based actions before players receive priority
Florian Fischer
2025-08-20
1
-0
/
+1
*
make CardPaths a value receiver
Florian Fischer
2025-08-20
1
-1
/
+1
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