| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | improve x-effect parsing | Florian Fischer | 2025-08-20 | 7 | -27/+154 | |
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| * | improve UnitAI abort error message | Florian Fischer | 2025-08-20 | 1 | -7/+15 | |
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| * | check the wincondition after the state based actions | Florian Fischer | 2025-08-20 | 3 | -37/+88 | |
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| * | add boss type as unit specialization | Florian Fischer | 2025-08-20 | 2 | -3/+18 | |
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| * | panic if unit ai posts a nil action | Florian Fischer | 2025-08-20 | 1 | -1/+3 | |
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| * | support street actions | Florian Fischer | 2025-08-20 | 7 | -45/+253 | |
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| * | do not pass the map through the Attackable* function family | Florian Fischer | 2025-08-20 | 3 | -10/+11 | |
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| * | minor cleanup removing debug prints | Florian Fischer | 2025-08-20 | 3 | -6/+4 | |
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| * | implement tower tile effect | Florian Fischer | 2025-08-20 | 4 | -1/+129 | |
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| * | reuse distance calculation implementation | Florian Fischer | 2025-08-20 | 2 | -27/+24 | |
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| * | do not consider houses as attackable tiles for ranged combat | Florian Fischer | 2025-08-20 | 1 | -1/+15 | |
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| * | implement reporters if there exist possible target options | Florian Fischer | 2025-08-20 | 1 | -4/+29 | |
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| * | use canonical file names to retrieve card symbols | Florian Fischer | 2025-08-20 | 1 | -2/+8 | |
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| * | add unit assertion | Florian Fischer | 2025-08-20 | 2 | -2/+8 | |
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| * | use common target error prefix | Florian Fischer | 2025-08-20 | 1 | -2/+2 | |
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| * | add doc string | Florian Fischer | 2025-08-20 | 1 | -0/+1 | |
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| * | implement house tile effect | Florian Fischer | 2025-08-20 | 7 | -14/+92 | |
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| * | fix incorrect range calculation | Florian Fischer | 2025-08-20 | 2 | -1/+44 | |
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| * | add comments and action assertion | Florian Fischer | 2025-08-20 | 3 | -1/+7 | |
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| * | add more deck and farm area effect tests | Florian Fischer | 2025-08-20 | 2 | -2/+65 | |
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| * | add more AI tests | Florian Fischer | 2025-08-20 | 1 | -0/+71 | |
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| * | do not return nil actions | Florian Fischer | 2025-08-20 | 1 | -4/+1 | |
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| * | detect end of unit AI actions and tap the unit | Florian Fischer | 2025-08-20 | 2 | -3/+18 | |
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| * | use suggested AI if no explicit desc is available | Florian Fischer | 2025-08-20 | 1 | -1/+4 | |
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| * | fix Target.AllowSelection for '*' avtions | Florian Fischer | 2025-08-20 | 1 | -3/+5 | |
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| * | implement "you control" target constraint | Florian Fischer | 2025-08-20 | 3 | -5/+72 | |
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| * | fix broken permanent initializations | Florian Fischer | 2025-08-20 | 5 | -11/+27 | |
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| * | panic if we try to resolve an unknown card type | Florian Fischer | 2025-08-20 | 1 | -1/+1 | |
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| * | modernize and add new random deck function | Florian Fischer | 2025-08-20 | 1 | -3/+15 | |
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| * | allow more flexible player creation | Florian Fischer | 2025-08-20 | 1 | -8/+19 | |
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| * | fix king map preparation | Florian Fischer | 2025-08-20 | 5 | -10/+29 | |
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| * | add simple ai implementation | Florian Fischer | 2025-08-20 | 4 | -2/+199 | |
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| * | change move action representation | Florian Fischer | 2025-08-20 | 1 | -2/+2 | |
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| * | remove player color from game code | Florian Fischer | 2025-08-20 | 8 | -23/+24 | |
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| * | fix draft bugs | Florian Fischer | 2025-08-20 | 1 | -4/+6 | |
| | | | | | | Do not access an empty slice by index. Do not assume all received notificarions are DraftPickPrompts. | |||||
| * | add attack unit tests and documentation | Florian Fischer | 2025-08-20 | 2 | -2/+60 | |
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| * | add more card unit tests | Florian Fischer | 2025-08-20 | 1 | -0/+31 | |
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| * | fail if loading an unknown card and add more poc test cases | Florian Fischer | 2025-08-20 | 3 | -2/+102 | |
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| * | make draft more flexible | Florian Fischer | 2025-08-20 | 1 | -2/+30 | |
| | | | | | Add more draft specific errors and a function to replace AI by a new player. | |||||
| * | add methods to control a LocalState without enforcing game rules | Florian Fischer | 2025-08-20 | 1 | -7/+40 | |
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| * | make draft more flexible | Florian Fischer | 2025-08-20 | 1 | -24/+85 | |
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| * | add initial support for marshaling actions to plain text | Florian Fischer | 2025-08-20 | 2 | -0/+125 | |
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| * | refactor playerControl | Florian Fischer | 2025-08-20 | 6 | -37/+269 | |
| | | | | | | | | Allow to propagate errors in order to handle them acordingly. Use playerNotifications by value to reduce the amount of allocations. Add session managment playerNotifications. Support marshalling notifications to plain text. | |||||
| * | error out if parsing the map fails | Florian Fischer | 2025-08-20 | 1 | -1/+4 | |
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| * | add new random draft pick action | Florian Fischer | 2025-08-20 | 1 | -0/+5 | |
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| * | add RandomCard and String to PoC interface | Florian Fischer | 2025-08-20 | 1 | -2/+15 | |
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| * | support king games | Florian Fischer | 2025-08-20 | 5 | -26/+91 | |
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| * | prevent targeting the same object multiple times | Florian Fischer | 2025-08-20 | 1 | -2/+15 | |
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| * | improve interface documentation | Florian Fischer | 2025-08-20 | 1 | -2/+5 | |
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| * | move hand card removal to the play action's costs | Florian Fischer | 2025-08-20 | 2 | -6/+4 | |
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