| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | initialize event handler map and hanlde neutralized tiles | Florian Fischer | 2025-08-20 | 1 | -0/+3 |
| * | overhaul ui | Florian Fischer | 2025-08-20 | 1 | -10/+26 |
| * | introduce game.State interface abstraction | Florian Fischer | 2025-08-20 | 1 | -20/+20 |
| * | support special wall, gate and tower tile selection | Florian Fischer | 2025-08-20 | 1 | -15/+122 |
| * | ui: allow multiple highlights of thesame game piece | Florian Fischer | 2025-08-20 | 1 | -16/+28 |
| * | ui: add simple hamburger style pile hint | Florian Fischer | 2025-08-20 | 1 | -0/+59 |
| * | bump ebiten version to 2.5.1 and new APIs | Florian Fischer | 2025-08-20 | 1 | -3/+3 |
| * | ui: separate selection and options via their highlight color | Florian Fischer | 2025-08-20 | 1 | -30/+40 |
| * | move more ui logic into Collection | Florian Fischer | 2025-08-20 | 1 | -2/+20 |
| * | replace Fatalf with Panicf | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -0/+4 |
| * | improve permanent pile support | Florian Fischer | 2025-08-20 | 1 | -2/+10 |
| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -0/+271 |
