| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | scale pan distance for Scroll | Florian Fischer | 2025-08-20 | 1 | -1/+1 | |
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| * | switch focus on tap or click | Florian Fischer | 2025-08-20 | 1 | -1/+3 | |
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| * | allow to update a TextBox's text | Florian Fischer | 2025-08-20 | 1 | -0/+6 | |
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| * | use constants instead of hardcoded values | Florian Fischer | 2025-08-20 | 1 | -1/+1 | |
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| * | ui: include touch inputs in the input queue | Florian Fischer | 2025-08-20 | 3 | -97/+94 | |
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| * | support js/wasm for openUrl | Florian Fischer | 2025-08-20 | 2 | -1/+16 | |
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| * | add simple timer bar widget | Florian Fischer | 2025-08-20 | 1 | -0/+61 | |
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| * | improve prompt cancellation | Florian Fischer | 2025-08-20 | 1 | -2/+8 | |
| | | | | | | | | | The cancel button was overlaying the submit button preventing the submission of a prompt. Distinguish between cancelable and mandatory prompt. Only^ allow cancelable prompts to be removed. Fixes: 37acd982 | |||||
| * | make input events consumable | Florian Fischer | 2025-08-20 | 3 | -37/+140 | |
| | | | | | | | Having a input queue of consumable input events allow widgets to prevent the further handling of the same event by different collections by consuming the event. | |||||
| * | minor whitespace fixes | Florian Fischer | 2025-08-20 | 1 | -6/+6 | |
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| * | initialize event handler map and hanlde neutralized tiles | Florian Fischer | 2025-08-20 | 1 | -0/+3 | |
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| * | fix ToggleCardView blocking other widgets | Florian Fischer | 2025-08-20 | 1 | -5/+8 | |
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| * | add toggable card view | Florian Fischer | 2025-08-20 | 1 | -0/+54 | |
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| * | refactor client activities | Florian Fischer | 2025-08-20 | 1 | -0/+25 | |
| | | | | | | Make the activity stack explicit and move reusable activities to the activity package. | |||||
| * | improve the sealed activity | Florian Fischer | 2025-08-20 | 1 | -0/+1 | |
| | | | | | | | Do not export the sealed client type. Validate the entered set list. Show the default set list. | |||||
| * | overhaul ui | Florian Fischer | 2025-08-20 | 16 | -190/+509 | |
| | | | | | | | | | | | | * implement events instead of interfaces Interfaces and the wrappers head the problem that they could not support multiple events at once or only a single one without loosing the others. * add text input support for WASM on mobile A hidden html input is required to open the keyboard and receive the input. * improve the number choice * fix using the default number * add submit button only if a onclick method was provided | |||||
| * | add a singleton to handle touch inputs | Florian Fischer | 2025-08-20 | 1 | -0/+220 | |
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| * | define global player colors | Florian Fischer | 2025-08-20 | 1 | -0/+4 | |
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| * | migrate to ebiten/v2/text/v2 | Florian Fischer | 2025-08-20 | 5 | -51/+52 | |
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| * | introduce game.State interface abstraction | Florian Fischer | 2025-08-20 | 2 | -27/+28 | |
| | | | | | | This allows to not use the internal game state directly from client code. | |||||
| * | ui: add new number choice | Florian Fischer | 2025-08-20 | 2 | -11/+101 | |
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| * | update dependencies and revert AppendInputChars change | Florian Fischer | 2025-08-20 | 1 | -2/+3 | |
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| * | support special wall, gate and tower tile selection | Florian Fischer | 2025-08-20 | 1 | -15/+122 | |
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| * | ui: allow multiple highlights of thesame game piece | Florian Fischer | 2025-08-20 | 1 | -16/+28 | |
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| * | ui: add simple hamburger style pile hint | Florian Fischer | 2025-08-20 | 1 | -0/+59 | |
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| * | bump ebiten version to 2.5.1 and new APIs | Florian Fischer | 2025-08-20 | 4 | -9/+8 | |
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| * | ui: separate selection and options via their highlight color | Florian Fischer | 2025-08-20 | 3 | -43/+66 | |
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| * | intermediate commit | Florian Fischer | 2025-08-20 | 2 | -4/+8 | |
| | | | | | | | | | | | | * Implement move artifact action * Fix widget update memory leak * update the highlights not during on each frame * do not update the unchanged label of a button * Allow to exit the game by pressing 'q' * Implement some cards from the magic set * Improve permanent formatting * Some tweaks to UnitAI code | |||||
| * | intermeditae commit | Florian Fischer | 2025-08-20 | 1 | -0/+4 | |
| | | | | | | | * implement dopping piles * implement simple spell targeting * add some simple spells | |||||
| * | use prompt for target selection of all actions | Florian Fischer | 2025-08-20 | 3 | -9/+13 | |
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| * | export less methods | Florian Fischer | 2025-08-20 | 1 | -2/+0 | |
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| * | implement unit and artifact switch action | Florian Fischer | 2025-08-20 | 2 | -40/+27 | |
| | | | | | | | | | | | Simplify the Choice Widget and make it a TextBox variant. Drive-by fixes: * ui.Collection: prioritize newer widgets during active widget selection * game.FullAction: fix incorrect cost function. Full actions cost all available actions. Also fix the cost check | |||||
| * | move more ui logic into Collection | Florian Fischer | 2025-08-20 | 10 | -30/+277 | |
| | | | | | | * Generalize hover detection and move it into ui.Collection * Implement transparencu for the prompt banner | |||||
| * | replace Fatalf with Panicf | Florian Fischer | 2025-08-20 | 2 | -5/+5 | |
| | | | | | Panicf includes a stacktrace and causes a debugger to halt. | |||||
| * | intermediate commit | Florian Fischer | 2025-08-20 | 4 | -35/+31 | |
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| * | only scroll to the maxima | Florian Fischer | 2025-08-20 | 1 | -0/+9 | |
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| * | add sealed activity to select a starting deck | Florian Fischer | 2025-08-20 | 10 | -99/+317 | |
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| * | improve state bar | Florian Fischer | 2025-08-20 | 4 | -34/+41 | |
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| * | improve permanent pile support | Florian Fischer | 2025-08-20 | 3 | -7/+32 | |
| | | | | | | | * Fix alot of bugs caused by permanents without tiles * Implement a permanent choice to select the permanents in a pile * Fix how pile hooks are called | |||||
| * | add text input and properly center text | Florian Fischer | 2025-08-20 | 6 | -27/+88 | |
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| * | change unit attack representation and implement sword | Florian Fischer | 2025-08-20 | 1 | -1/+1 | |
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| * | intermediate commit | Florian Fischer | 2025-08-20 | 12 | -0/+991 | |
