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authorFlorian Fischer <florian.fischer@muhq.space>2023-02-25 23:08:47 +0100
committerFlorian Fischer <florian.fischer@muhq.space>2025-08-20 15:57:06 +0200
commit3d36d1d0254b8aeecc889a2a49cbcced458cbe9c (patch)
tree38dd0851d8eaa6535d05b97f29f65fc35655a5ef /go/ui
parent19fb1a7e5c5883f49e944b6499fa1ced207a3e39 (diff)
downloadmuhqs-game-3d36d1d0254b8aeecc889a2a49cbcced458cbe9c.tar.gz
muhqs-game-3d36d1d0254b8aeecc889a2a49cbcced458cbe9c.zip
intermediate commit
* Implement move artifact action * Fix widget update memory leak * update the highlights not during on each frame * do not update the unchanged label of a button * Allow to exit the game by pressing 'q' * Implement some cards from the magic set * Improve permanent formatting * Some tweaks to UnitAI code
Diffstat (limited to 'go/ui')
-rw-r--r--go/ui/button.go6
-rw-r--r--go/ui/hoverable.go6
2 files changed, 8 insertions, 4 deletions
diff --git a/go/ui/button.go b/go/ui/button.go
index 50f78a3d..e882d39c 100644
--- a/go/ui/button.go
+++ b/go/ui/button.go
@@ -46,6 +46,8 @@ func (b *SimpleButton) Click(x, y int) {
}
func (b *SimpleButton) UpdateLabel(label string) {
- b.label = label
- b.ForceRedraw()
+ if b.label != label {
+ b.label = label
+ b.ForceRedraw()
+ }
}
diff --git a/go/ui/hoverable.go b/go/ui/hoverable.go
index 54d4ec15..30415c8d 100644
--- a/go/ui/hoverable.go
+++ b/go/ui/hoverable.go
@@ -62,11 +62,13 @@ type hoverCardView struct {
func (h *hoverCardView) init(w Widget) {
h.createHint = func(x, y int) Widget {
- card := w.FindObjectAt(x, y).(*game.Card)
- if card == nil {
+ obj := w.FindObjectAt(x, y)
+ if obj == nil {
return nil
}
+ card := obj.(*game.Card)
+
wx, wy := x, y
if x+HOVER_CARD_WIDTH > h.xMax || y+HOVER_CARD_HEIGHT > h.yMax {
wx = x - HOVER_CARD_WIDTH