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* improve text input handlingHEADmainFlorian Fischer2025-10-186-103/+239
* minor code improvements (staticcheck)Florian Fischer2025-10-081-4/+2
* switch to new vector API for drawing pathsFlorian Fischer2025-10-083-57/+8
* support action targeting from the stack bufferFlorian Fischer2025-09-081-2/+73
* only clear tile highlights added by the hover perm info on HoverEndFlorian Fischer2025-09-052-1/+11
* make hoverPermInfo transparentFlorian Fischer2025-09-041-0/+2
* use heart symbol to combine damage and health into a single lineFlorian Fischer2025-09-041-1/+1
* special case the formatting of free and full actions in choiceFlorian Fischer2025-09-031-1/+9
* fix prompt transparency on hoverFlorian Fischer2025-09-031-14/+5
* add ui to packages and format codeFlorian Fischer2025-09-0313-46/+51
* fix persistent pile hintFlorian Fischer2025-09-031-3/+6
* show all store available store cards when prompting to buy a cardFlorian Fischer2025-09-032-5/+13
* switch exp/slices to slices moduleFlorian Fischer2025-09-031-1/+1
* Revert "consider scale when detecting selected card in cardGrid"Florian Fischer2025-08-261-2/+1
* consider scale when detecting selected card in cardGridFlorian Fischer2025-08-241-1/+2
* improve draft activity ui and introduce wasm specific ui constantsFlorian Fischer2025-08-232-0/+14
* improve cardGrid loggingFlorian Fischer2025-08-221-2/+4
* fix order of selector chars for the tower tileFlorian Fischer2025-08-221-9/+9
* add random map generation to the random challengeFlorian Fischer2025-08-211-4/+4
* remove obsolete build tagsFlorian Fischer2025-08-202-2/+0
* restore touch detection conditionsFlorian Fischer2025-08-201-3/+4
* log input eventsFlorian Fischer2025-08-201-0/+27
* register PocList hover event callbackFlorian Fischer2025-08-201-0/+1
* add discard2 icon and button to trigger the free actionFlorian Fischer2025-08-201-0/+15
* clear the hoverable reset func after the hover was resetFlorian Fischer2025-08-201-1/+4
* do not show wrong and misleading reachable tilesFlorian Fischer2025-08-201-11/+0
* add message support to the game clientFlorian Fischer2025-08-201-3/+30
* show card name in permInfoFlorian Fischer2025-08-201-3/+3
* highlight reachable tiles in hover infoFlorian Fischer2025-08-201-0/+26
* simplify touch detection logic and adapt thresholdsFlorian Fischer2025-08-201-14/+14
* add specialized longtap hover detectorFlorian Fischer2025-08-205-22/+40
* rework hover detectionFlorian Fischer2025-08-209-78/+122
* add range highlight colorsFlorian Fischer2025-08-201-0/+2
* prevent choice index out of bounds errorsFlorian Fischer2025-08-201-0/+1
* add support for flexible attacksFlorian Fischer2025-08-201-1/+1
* use any instead of interface{}Florian Fischer2025-08-2010-13/+13
* brighten the second player color to better see the symbolsFlorian Fischer2025-08-201-1/+1
* remove debug printFlorian Fischer2025-08-201-1/+0
* add doc comment for NewRoundSimpleButtonFlorian Fischer2025-08-201-0/+3
* remove debug printFlorian Fischer2025-08-201-3/+0
* present reset button on top of promptFlorian Fischer2025-08-201-0/+10
* use canonical file names to retrieve card symbolsFlorian Fischer2025-08-201-1/+1
* add comment about broken big card gridsFlorian Fischer2025-08-201-0/+2
* fix handling of straight streetsFlorian Fischer2025-08-201-3/+5
* remove player color from game codeFlorian Fischer2025-08-201-1/+2
* add minimal number choice widthFlorian Fischer2025-08-201-1/+2
* add more ways to interact with a buffer's linesFlorian Fischer2025-08-201-0/+16
* do not use 0 as timer bar widthFlorian Fischer2025-08-201-0/+3
* add simple spinnerFlorian Fischer2025-08-201-0/+77
* prevent crash when not all number choice buttons are usedFlorian Fischer2025-08-201-1/+1