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* set textInput input value to the specified player nameFlorian Fischer2025-01-271-6/+6
* add text input and properly center textFlorian Fischer2025-01-277-37/+149
* change unit attack representation and implement swordFlorian Fischer2025-01-276-21/+73
* specify ActionCostFunc type to allow type assertionFlorian Fischer2025-01-271-1/+2
* fix parsing of wandering aiFlorian Fischer2025-01-271-2/+2
* add equipments and pile hooksFlorian Fischer2025-01-275-12/+83
* add support for additional base actionsFlorian Fischer2025-01-272-7/+19
* intermediate commitFlorian Fischer2025-01-2718-304/+792
* intermediate commitFlorian Fischer2025-01-278-546/+737
* make screen dimensions members of the game objectFlorian Fischer2025-01-271-18/+23
* fixup! intermediate commitFlorian Fischer2025-01-271-1/+1
* intermediate commitFlorian Fischer2025-01-2722-234/+692
* fixup! intermediate commitFlorian Fischer2025-01-271-1/+2
* intermeditae commitFlorian Fischer2025-01-2726-342/+1109
* intermediate commitFlorian Fischer2025-01-2726-256/+985
* intermediate commitFlorian Fischer2025-01-2730-274/+1009
* intermediate commitFlorian Fischer2025-01-2710-57/+61
* reformat using gofmtpFlorian Fischer2025-01-278-16/+38
* sanity check calculated x and y before using it as slice indexFlorian Fischer2025-01-271-0/+4
* intermediate commitFlorian Fischer2025-01-2726-119/+1187
* implement unit movementFlorian Fischer2025-01-2719-163/+869
* add random tile selection from map to the web toolsFlorian Fischer2025-01-275-19/+123
* intermediate commitFlorian Fischer2025-01-2723-0/+812