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muhqs-game
ai-companion
boss
draftsim
go
hoverable_pngs_in_cardlisting
main
master
resize
rework-targets
rwc-player-ctrl
touchHover
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path:
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Commit message (
Expand
)
Author
Age
Files
Lines
*
ignore go test coverage file
Florian Fischer
2025-08-20
1
-0
/
+1
*
add discard2 icon and button to trigger the free action
Florian Fischer
2025-08-20
5
-10
/
+85
*
implement the free discard action
Florian Fischer
2025-08-20
1
-0
/
+39
*
fix king game wincondition and add draw special case
Florian Fischer
2025-08-20
2
-1
/
+45
*
allow game log to be configured using command line flags
Florian Fischer
2025-08-19
3
-5
/
+81
*
add more events
Florian Fischer
2025-08-19
4
-88
/
+132
*
use slog and add game log handler callback
Florian Fischer
2025-08-19
14
-32
/
+94
*
allow more equipments in cav archer challenge
Florian Fischer
2025-08-17
1
-4
/
+9
*
reset the tile of a destroyed permanent to allow the processing of the pile drop
Florian Fischer
2025-08-17
1
-1
/
+3
*
format permanents without a tile
Florian Fischer
2025-08-17
1
-0
/
+3
*
include the tile where a pile is dropped in the action
Florian Fischer
2025-08-17
2
-4
/
+11
*
use less margin between buttons
Florian Fischer
2025-08-17
1
-2
/
+2
*
clear the hoverable reset func after the hover was reset
Florian Fischer
2025-08-15
1
-1
/
+4
*
only show permActionPrompt if the stack is empty
Florian Fischer
2025-08-15
1
-2
/
+3
*
do not show wrong and misleading reachable tiles
Florian Fischer
2025-08-15
1
-11
/
+0
*
fix armor parsing and effective XEffect calculation
Florian Fischer
2025-08-15
3
-8
/
+39
*
note that replacement effects are missing
Florian Fischer
2025-08-15
1
-0
/
+1
*
implement mace and add damage dealt events/triggers
Florian Fischer
2025-08-15
7
-79
/
+195
*
triggered actions have no timing restriction
Florian Fischer
2025-08-15
1
-0
/
+2
*
fixup! support parsing of simple equipment effects
Florian Fischer
2025-08-15
1
-2
/
+0
*
fixup! git enforce slow action timing restrictions
Florian Fischer
2025-08-15
1
-0
/
+2
*
improve timing of declared actions
Florian Fischer
2025-08-15
3
-20
/
+63
*
add message support to the game client
Florian Fischer
2025-08-15
2
-11
/
+72
*
load assets from muhq.space when using a release build
Florian Fischer
2025-08-15
7
-13
/
+34
*
only consider links to YAML cards
Florian Fischer
2025-08-12
1
-1
/
+1
*
be more verbose when loading external data
Florian Fischer
2025-08-12
3
-3
/
+3
*
load resources from muhq.space
Florian Fischer
2025-08-12
2
-4
/
+6
*
show card name in permInfo
Florian Fischer
2025-08-12
1
-3
/
+3
*
fixup! fix parsing of solid artifacts
Florian Fischer
2025-08-12
1
-0
/
+21
*
git enforce slow action timing restrictions
Florian Fischer
2025-08-12
3
-2
/
+59
*
support shroud
Florian Fischer
2025-08-12
2
-2
/
+43
*
support parsing of simple equipment effects
Florian Fischer
2025-08-12
4
-26
/
+91
*
strip reminder text from effects
Florian Fischer
2025-08-12
1
-1
/
+10
*
make fmt
Florian Fischer
2025-08-07
3
-2
/
+1
*
allow up to 4 units in cav. archer challenge
touchHover
Florian Fischer
2025-08-07
1
-1
/
+1
*
highlight reachable tiles in hover info
Florian Fischer
2025-08-07
1
-0
/
+26
*
simplify touch detection logic and adapt thresholds
Florian Fischer
2025-08-07
1
-14
/
+14
*
add specialized longtap hover detector
Florian Fischer
2025-08-07
5
-22
/
+40
*
rework hover detection
Florian Fischer
2025-08-06
12
-84
/
+137
*
simplify attacks copying
Florian Fischer
2025-08-06
1
-3
/
+1
*
add range highlight colors
Florian Fischer
2025-08-06
1
-0
/
+2
*
add naive spear implementation
Florian Fischer
2025-08-06
1
-0
/
+13
*
prevent choice index out of bounds errors
Florian Fischer
2025-08-06
1
-0
/
+1
*
fixup! fix parsing of solid artifacts
Florian Fischer
2025-08-06
1
-2
/
+2
*
fix recruiter target desc
Florian Fischer
2025-08-06
1
-1
/
+1
*
update missionary
Florian Fischer
2025-08-06
3
-6
/
+70
*
add more challenges
Florian Fischer
2025-08-06
5
-28
/
+155
*
remove choice if it was not selected
Florian Fischer
2025-08-06
1
-0
/
+3
*
recheck the source position each time
Florian Fischer
2025-08-06
1
-2
/
+1
*
consider houses when determining damage for a tile
Florian Fischer
2025-08-06
4
-8
/
+34
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